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SplashScreen.xaml.cs
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SplashScreen.xaml.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Windows.Foundation;
using Windows.Foundation.Collections;
using WinUIEx;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace WinUIExSample
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class SplashScreen : WinUIEx.SplashScreen
{
public SplashScreen(Window window) : base(window)
{
this.InitializeComponent();
this.SystemBackdrop = new Microsoft.UI.Xaml.Media.DesktopAcrylicBackdrop();
}
protected override async Task OnLoading()
{
if (System.Diagnostics.Debugger.IsAttached)
this.IsAlwaysOnTop = false;
for (int i = 0; i < 100; i+=5)
{
status.Text = $"Loading {i}%...";
progress.Value = i;
await Task.Delay(50);
}
}
}
}