⚠️ This package is no longer maintained. Please use the latest dotlottie-web here for the latest features and updates.
This is a React Component for easily embedding and playing dotLottie animations in your react projects.
dotLottie is an open-source file format that combines one or more Lottie files and their associated resources into a single file. These files are ZIP archives compressed with the Deflate compression method and have the file extension ".lottie".
Read more about dotLottie here!
You can install @dotlottie/react-player
using npm:
npm install @dotlottie/react-player
or yarn:
yarn add @dotlottie/react-player
To use @dotlottie/react-player
in your React project, import the component and use it as follows:
import React from 'react';
import { DotLottiePlayer, Controls } from '@dotlottie/react-player';
import '@dotlottie/react-player/dist/index.css';
const App = () => {
return (
<div>
<DotLottiePlayer
src="/path-to-lottie.lottie"
autoplay
loop
>
<Controls />
</DotLottiePlayer>
</div>
);
};
export default App;
The DotLottiePlayer
component accepts the following props:
Prop | Description | Type | Default |
---|---|---|---|
src (required) |
Animation data or URL | Record<string, unknown> | string |
undefined |
lottieRef |
Get player object | MutableRefObject |
undefined |
autoplay |
Autoplay animation on load | boolean |
false |
background |
Background color | string |
transparent |
direction |
Play direction | 1 | -1 |
1 |
hover |
Whether to play on mouse hover | boolean |
false |
intermission |
Pause between loops | number |
0 |
loop |
Whether to loop animation | boolean |
false |
playMode |
Play mode | 'normal' | 'bounce' |
normal |
renderer |
How to render | 'svg' | 'html' | 'canvas' |
svg |
speed |
Play speed | number |
1 |
onEvent |
Listen to player events | function |
undefined |
defaultTheme |
Default .lottie theme to use | string |
undefined |
The following events are exposed via the onEvent
function:
Name | Description |
---|---|
complete |
Animation completed playing |
error |
An animation source cannot be parsed, fails to load, or has format errors |
frame |
A new frame is entered |
freeze |
Animation is frozen |
loopComplete |
Loop animation is complete |
pause |
Animation is paused |
ready |
Animation data is loaded and player is ready |
stop |
Animation is stopped |
Listening for events:
import React, { useState } from 'react';
import { DotLottiePlayer, Controls, PlayerEvents } from '@dotlottie/react-player';
import '@dotlottie/react-player/dist/index.css';
const App = () => {
const [loading, setLoading] = useState(true);
return (
<div>
{loading ? (
<div>loading....</div>
) : (
<DotLottiePlayer
src="/path-to-lottie.lottie"
onEvent={(event: PlayerEvents) => {
if (event === PlayerEvents.Ready) {
setLoading(false);
}
}}
autoplay
loop
>
<Controls />
</DotLottiePlayer>
)}
</div>
);
};
export default App;
Getting player instance and calling methods:
import React, { useRef } from 'react';
import { DotLottiePlayer, Controls, PlayerEvents } from '@dotlottie/react-player';
import '@dotlottie/react-player/dist/index.css';
const App = () => {
const lottieRef = useRef<DotLottieRefProps>();
return (
<div>
<DotLottiePlayer
lottieRef={lottieRef}
src="/path-to-lottie.lottie"
onEvent={(event: PlayerEvents) => {
if (event === PlayerEvents.Ready) {
// Play next animation.
lottieRef.current?.next();
}
}}
autoplay
loop
>
<Controls />
</DotLottiePlayer>
</div>
);
};
export default App;
You can access these methods using the player instance:
-
getLottie(): AnimationItem | undefined
Returns the lottie-web instance. -
getManifest(): Manifest | undefined
Returns the.lottie
Manifest. -
next(getOptions?: (currPlaybackOptions?: PlaybackOptions, manifestPlaybackOptions?: PlaybackOptions) => PlaybackOptions): void
Plays the next animation in the manifest. -
play(indexOrId?: string | number, getOptions?: (currPlaybackOptions?: PlaybackOptions, manifestPlaybackOptions?: PlaybackOptions) => PlaybackOptions): void
Plays the current animation or a specified animation with passed PlaybackOptions. -
previous(getOptions?: (currPlaybackOptions?: PlaybackOptions, manifestPlaybackOptions?: PlaybackOptions) => PlaybackOptions): void
Plays the previous animation in the manifest. -
reset(): void
Resets or goes back to the default/initial animation. -
resize(): void
Resizes the canvas if canvas renderer. -
seek(frame: number): void
Seeks to a specific frame. -
setBackground(background: string): void
Sets the container background. -
setDefaultTheme(defaultTheme: string): void
Sets the default theme (applies all animations). -
setDirection(direction: AnimationDirection): void
Sets the player direction. (applies all animations) -
setHover(hover: boolean): void
Sets whether to play on hover (applies to all animations). -
setIntermission(intermission: number): void
Sets the pause between loops (applies to all animations). -
setLoop(loop: number | boolean): void
Sets loop behavior (applies to all animations). -
setPlayMode(mode: PlayMode): void
Sets the player play mode (e.g., bounce or normal) for all animations. -
setSpeed(speed: number): void
Sets the play speed (applies all animations). -
togglePlay(): void
Toggles the play state. -
pause(): void
Pauses the animation. -
stop(): void
Stops the animation. -
getContainer(): HTMLDivElement | undefined
Gets the animation container.
We use changesets to maintain a changelog for this repository. When making any changes to the codebase that impact functionality or performance, we require a changeset to be present.
To add a changeset, run:
pnpm changeset add
And select the type of version bump you'd like (major, minor, patch).
You can document the changes in detail and format them properly using Markdown by opening the ".md" file that the "pnpm changeset" command created in the ".changeset" folder. Open the file, and it should look something like this:
---
"@dotlottie/common": minor
"@dotlottie/react-player": major
---
This is where you document your **changes** using Markdown.
- You can write
- However you'd like
- In as much detail as you'd like
Aim to provide enough details so that teammates and future you can understand the changes and the context of
the change.
Commit your changes and the changeset to your branch, and then create a pull request on the develop branch.
Here are some of our other Lottie-related libraries:
- lottie-react: A React component for the Lottie Web player.
- lottie-vue: A Vue component for the Lottie player.
- svelte-lottie-player: Lottie player component for use with Svelte.
- jLottie: jLottie is suitable as a general-purpose Lottie player, though it implements a subset of the features in the core player. This approach leads to a tiny footprint and great performance.
- lottie-interactivity: This is a small library to add scrolling, cursor interactivity, and interaction chaining to your Lottie animations.
- lottie-js: The library consists of methods to map the Lottie JSON to the object model and interact with properties, as well as manipulate them.
MIT License © LottieFiles.com