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Perf.FileStream.cs
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Perf.FileStream.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Extensions;
using MicroBenchmarks;
namespace System.IO.Tests
{
[BenchmarkCategory(Categories.Libraries)]
public class Perf_FileStream
{
private const int OneKibibyte = 1 << 10; // 1024
private const int HalfKibibyte = OneKibibyte >> 1;
private const int FourKibibytes = OneKibibyte << 2; // default Stream buffer size
private const int SixteenKibibytes = FourKibibytes << 2; // default Stream buffer size * 4
private const int OneMibibyte = OneKibibyte << 10;
private const int HundredMibibytes = OneMibibyte * 100;
private Dictionary<long, string> _sourceFilePaths, _destinationFilePaths;
private Dictionary<int, byte[]> _userBuffers;
private void Setup(params long[] fileSizes)
{
_userBuffers = new Dictionary<int, byte[]>()
{
{ HalfKibibyte, ValuesGenerator.Array<byte>(HalfKibibyte) },
{ OneKibibyte, ValuesGenerator.Array<byte>(OneKibibyte) },
{ FourKibibytes, ValuesGenerator.Array<byte>(FourKibibytes) },
{ SixteenKibibytes, ValuesGenerator.Array<byte>(SixteenKibibytes) },
};
_sourceFilePaths = fileSizes.ToDictionary(size => size, size => CreateFileWithRandomContent(size));
_destinationFilePaths = fileSizes.ToDictionary(size => size, size => CreateFileWithRandomContent(size));
static string CreateFileWithRandomContent(long fileSize)
{
string filePath = FileUtils.GetTestFilePath();
File.WriteAllBytes(filePath, ValuesGenerator.Array<byte>((int)fileSize));
return filePath;
}
}
[GlobalCleanup]
public void Cleanup()
{
foreach (string filePath in _sourceFilePaths.Values.Concat(_destinationFilePaths.Values))
{
File.Delete(filePath);
}
}
[GlobalSetup(Targets = new[] { nameof(OpenClose), nameof(LockUnlock), nameof(SeekForward), nameof(SeekBackward),
nameof(ReadByte), nameof(WriteByte), nameof(Flush), nameof(FlushAsync) })]
public void SetuOneKibibyteBenchmarks() => Setup(OneKibibyte );
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)] // sync (default)
[Arguments(OneKibibyte, FileOptions.Asynchronous)] // async
public bool OpenClose(long fileSize, FileOptions options)
{
string filePath = _sourceFilePaths[fileSize];
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
{
return fileStream.IsAsync; // return something just to consume the reader
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
[AllowedOperatingSystems("Lock and Unlock are supported only on Windows and Linux", OS.Linux, OS.Windows)]
#if NET6_0_OR_GREATER // the method was marked as unsupported on macOS in .NET 6.0
[System.Runtime.Versioning.UnsupportedOSPlatform("macos")]
#endif
public void LockUnlock(long fileSize, FileOptions options)
{
string filePath = _sourceFilePaths[fileSize];
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite, FourKibibytes, options))
{
fileStream.Lock(0, fileStream.Length);
fileStream.Unlock(0, fileStream.Length);
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
public void SeekForward(long fileSize, FileOptions options)
{
string filePath = _sourceFilePaths[fileSize];
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
{
for (long offset = 0; offset < fileSize; offset++)
{
fileStream.Seek(offset, SeekOrigin.Begin);
}
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
public void SeekBackward(long fileSize, FileOptions options)
{
string filePath = _sourceFilePaths[fileSize];
using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
{
for (long offset = -1; offset >= -fileSize; offset--)
{
fileStream.Seek(offset, SeekOrigin.End);
}
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)] // calling ReadByte() on bigger files makes no sense, so we don't have more test cases
public int ReadByte(long fileSize, FileOptions options)
{
int result = default;
using (FileStream fileStream = new FileStream(_sourceFilePaths[fileSize], FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
{
for (long i = 0; i < fileSize; i++)
{
result += fileStream.ReadByte();
}
}
return result;
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
public void WriteByte(long fileSize, FileOptions options)
{
using (FileStream fileStream = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, FourKibibytes, options))
{
for (int i = 0; i < fileSize; i++)
{
fileStream.WriteByte(default);
}
}
}
[GlobalSetup(Targets = new[] { nameof(Read), nameof(Read_NoBuffering), "ReadAsync", "ReadAsync_NoBuffering",
nameof(Write), nameof(Write_NoBuffering), "WriteAsync", "WriteAsync_NoBuffering", nameof(CopyToFile), nameof(CopyToFileAsync) })]
public void SetupBigFileBenchmarks() => Setup(OneKibibyte, OneMibibyte, HundredMibibytes);
public IEnumerable<object[]> SyncArguments()
{
// long fileSize, int userBufferSize, FileOptions options
yield return new object[] { OneKibibyte, OneKibibyte, FileOptions.None }; // small file size, user buffer size == file size
yield return new object[] { OneMibibyte, HalfKibibyte, FileOptions.None }; // medium size file, user buffer size * 8 == default stream buffer size (buffering is beneficial)
yield return new object[] { OneMibibyte, FourKibibytes, FileOptions.None }; // medium size file, user buffer size == default stream buffer size (buffering is not beneficial)
yield return new object[] { HundredMibibytes, FourKibibytes, FileOptions.None }; // big file, user buffer size == default stream buffer size (buffering is not beneficial)
}
public IEnumerable<object[]> SyncArguments_NoBuffering()
{
// long fileSize, int userBufferSize, FileOptions options
yield return new object[] { OneMibibyte, SixteenKibibytes, FileOptions.None }; // medium size file, user buffer size == 4 * default stream buffer size
yield return new object[] { HundredMibibytes, SixteenKibibytes, FileOptions.None }; // big file, user buffer size == 4 * default stream buffer size
}
[Benchmark]
[ArgumentsSource(nameof(SyncArguments))]
public long Read(long fileSize, int userBufferSize, FileOptions options)
=> Read(fileSize, userBufferSize, options, streamBufferSize: FourKibibytes);
[Benchmark]
[ArgumentsSource(nameof(SyncArguments_NoBuffering))]
public long Read_NoBuffering(long fileSize, int userBufferSize, FileOptions options)
=> Read(fileSize, userBufferSize, options, streamBufferSize: 1);
private long Read(long fileSize, int userBufferSize, FileOptions options, int streamBufferSize)
{
byte[] userBuffer = _userBuffers[userBufferSize];
long bytesRead = 0;
using (FileStream fileStream = new FileStream(
_sourceFilePaths[fileSize], FileMode.Open, FileAccess.Read, FileShare.Read, streamBufferSize, options))
{
while (bytesRead < fileSize)
{
bytesRead += fileStream.Read(userBuffer, 0, userBuffer.Length);
}
}
return bytesRead;
}
[Benchmark]
[ArgumentsSource(nameof(SyncArguments))]
public void Write(long fileSize, int userBufferSize, FileOptions options)
=> Write(fileSize, userBufferSize, options, streamBufferSize: FourKibibytes);
[Benchmark]
[ArgumentsSource(nameof(SyncArguments_NoBuffering))]
public void Write_NoBuffering(long fileSize, int userBufferSize, FileOptions options)
=> Write(fileSize, userBufferSize, options, streamBufferSize: 1);
private void Write(long fileSize, int userBufferSize, FileOptions options, int streamBufferSize)
{
byte[] userBuffer = _userBuffers[userBufferSize];
using (FileStream fileStream = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, streamBufferSize, options))
{
for (int i = 0; i < fileSize / userBufferSize; i++)
{
fileStream.Write(userBuffer, 0, userBuffer.Length);
}
}
}
#if !NETFRAMEWORK // APIs added in .NET Core 2.0
public IEnumerable<object[]> AsyncArguments()
{
// long fileSize, int userBufferSize, FileOptions options
yield return new object[] { OneKibibyte, OneKibibyte, FileOptions.Asynchronous }; // small file size, user buffer size == file size
yield return new object[] { OneKibibyte, OneKibibyte, FileOptions.None }; // same as above, but sync open, later async usage (common use case)
yield return new object[] { OneMibibyte, HalfKibibyte, FileOptions.Asynchronous }; // medium size file, user buffer size * 8 == default stream buffer size (buffering is beneficial)
yield return new object[] { OneMibibyte, HalfKibibyte, FileOptions.None }; // same as above, but sync open, later async usage (common use case)
yield return new object[] { OneMibibyte, FourKibibytes, FileOptions.Asynchronous }; // medium size file, user buffer size == default stream buffer size (buffering is not beneficial)
yield return new object[] { OneMibibyte, FourKibibytes, FileOptions.None }; // same as above, but sync open, later async usage (common use case)
yield return new object[] { HundredMibibytes, FourKibibytes, FileOptions.Asynchronous }; // big file, user buffer size == default stream buffer size (buffering is not beneficial)
yield return new object[] { HundredMibibytes, FourKibibytes, FileOptions.None }; // same as above, but sync open, later async usage (common use case)
}
public IEnumerable<object[]> AsyncArguments_NoBuffering()
{
// long fileSize, int userBufferSize, FileOptions options
yield return new object[] { OneMibibyte, SixteenKibibytes, FileOptions.Asynchronous }; // medium size file, user buffer size == 4 * default stream buffer size
yield return new object[] { OneMibibyte, SixteenKibibytes, FileOptions.None }; // same as above, but sync open, later async usage
yield return new object[] { HundredMibibytes, SixteenKibibytes, FileOptions.Asynchronous }; // big file, user buffer size == 4 * default stream buffer size
yield return new object[] { HundredMibibytes, SixteenKibibytes, FileOptions.None }; // same as above, but sync open, later async usage
}
[Benchmark]
[ArgumentsSource(nameof(AsyncArguments))]
[BenchmarkCategory(Categories.NoWASM)]
public Task<long> ReadAsync(long fileSize, int userBufferSize, FileOptions options)
=> ReadAsync(fileSize, userBufferSize, options, streamBufferSize: FourKibibytes);
[Benchmark]
[ArgumentsSource(nameof(AsyncArguments_NoBuffering))]
[BenchmarkCategory(Categories.NoWASM)]
public Task<long> ReadAsync_NoBuffering(long fileSize, int userBufferSize, FileOptions options)
=> ReadAsync(fileSize, userBufferSize, options, streamBufferSize: 1);
private async Task<long> ReadAsync(long fileSize, int userBufferSize, FileOptions options, int streamBufferSize)
{
CancellationToken cancellationToken = CancellationToken.None;
Memory<byte> userBuffer = new Memory<byte>(_userBuffers[userBufferSize]);
long bytesRead = 0;
using (FileStream fileStream = new FileStream(_sourceFilePaths[fileSize], FileMode.Open, FileAccess.Read, FileShare.Read, streamBufferSize, options))
{
while (bytesRead < fileSize)
{
bytesRead += await fileStream.ReadAsync(userBuffer, cancellationToken);
}
}
return bytesRead;
}
[Benchmark]
[ArgumentsSource(nameof(AsyncArguments))]
[BenchmarkCategory(Categories.NoWASM)]
public Task WriteAsync(long fileSize, int userBufferSize, FileOptions options)
=> WriteAsync(fileSize, userBufferSize, options, streamBufferSize: FourKibibytes);
[Benchmark]
[ArgumentsSource(nameof(AsyncArguments_NoBuffering))]
[BenchmarkCategory(Categories.NoWASM)]
public Task WriteAsync_NoBuffering(long fileSize, int userBufferSize, FileOptions options)
=> WriteAsync(fileSize, userBufferSize, options, streamBufferSize: 1);
private async Task WriteAsync(long fileSize, int userBufferSize, FileOptions options, int streamBufferSize)
{
CancellationToken cancellationToken = CancellationToken.None;
Memory<byte> userBuffer = new Memory<byte>(_userBuffers[userBufferSize]);
using (FileStream fileStream = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, streamBufferSize, options))
{
for (int i = 0; i < fileSize / userBufferSize; i++)
{
await fileStream.WriteAsync(userBuffer, cancellationToken);
}
}
}
#endif
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
public void Flush(long fileSize, FileOptions options)
{
using (FileStream fileStream = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, FourKibibytes, options))
{
for (int i = 0; i < fileSize; i++)
{
fileStream.WriteByte(default); // make sure that Flush has something to actualy flush to disk
fileStream.Flush();
}
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
public async Task FlushAsync(long fileSize, FileOptions options)
{
using (FileStream fileStream = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, FourKibibytes, options))
{
for (int i = 0; i < fileSize; i++)
{
fileStream.WriteByte(default);
await fileStream.FlushAsync();
}
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneMibibyte, FileOptions.None)]
[Arguments(HundredMibibytes, FileOptions.None)]
public void CopyToFile(long fileSize, FileOptions options)
{
using (FileStream source = new FileStream(_sourceFilePaths[fileSize], FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
using (FileStream destination = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, FourKibibytes, options))
{
source.CopyTo(destination);
}
}
[Benchmark]
[Arguments(OneKibibyte, FileOptions.Asynchronous)]
[Arguments(OneKibibyte, FileOptions.None)]
[Arguments(OneMibibyte, FileOptions.Asynchronous)]
[Arguments(OneMibibyte, FileOptions.None)]
[Arguments(HundredMibibytes, FileOptions.Asynchronous)]
[Arguments(HundredMibibytes, FileOptions.None)]
[BenchmarkCategory(Categories.NoWASM)]
public async Task CopyToFileAsync(long fileSize, FileOptions options)
{
using (FileStream source = new FileStream(_sourceFilePaths[fileSize], FileMode.Open, FileAccess.Read, FileShare.Read, FourKibibytes, options))
using (FileStream destination = new FileStream(_destinationFilePaths[fileSize], FileMode.Create, FileAccess.Write, FileShare.Read, FourKibibytes, options))
{
await source.CopyToAsync(destination);
}
}
}
}