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Fix behavior of (uint)val in Mono to saturating behavior #100368

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khushal1996 opened this issue Mar 27, 2024 · 1 comment
Open

Fix behavior of (uint)val in Mono to saturating behavior #100368

khushal1996 opened this issue Mar 27, 2024 · 1 comment

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@khushal1996
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This issue is created to track the discussion in the comment --> #97529 (comment)
PR #97529 changes the behavior of floating point to integer conversions on x86/x64. It allows the conversions to follow saturating behavior which .NET wants to standardize on.

Link to the failing build --> https://github.com/dotnet/runtime/pull/97529/checks?check_run_id=23012453843

@fanyang-mono for tracking this issue.

@dotnet-issue-labeler dotnet-issue-labeler bot added the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label Mar 27, 2024
@dotnet-policy-service dotnet-policy-service bot added the untriaged New issue has not been triaged by the area owner label Mar 27, 2024
@teo-tsirpanis teo-tsirpanis removed the needs-area-label An area label is needed to ensure this gets routed to the appropriate area owners label Mar 29, 2024
@tannergooding
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Just noting that this applies to all floating point -> integer conversions, they should all saturate under the new behavior we're standardizing against.

@steveisok steveisok added this to the 9.0.0 milestone Jun 14, 2024
@steveisok steveisok removed the untriaged New issue has not been triaged by the area owner label Jun 21, 2024
@steveisok steveisok modified the milestones: 9.0.0, Future Aug 8, 2024
@fanyang-mono fanyang-mono removed their assignment Aug 8, 2024
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