From 0c433538ace48ac9d630f88b453689dbd1fa5f64 Mon Sep 17 00:00:00 2001 From: xtqqczze <45661989+xtqqczze@users.noreply.github.com> Date: Sat, 20 Jul 2024 16:53:01 +0100 Subject: [PATCH] Fix typo `AgressiveInlining` -> `AggressiveInlining` --- .../src/System/Runtime/Intrinsics/Vector128.cs | 2 +- .../src/System/Runtime/Intrinsics/Vector128_1.cs | 2 +- .../src/System/Runtime/Intrinsics/Vector256.cs | 2 +- .../src/System/Runtime/Intrinsics/Vector512.cs | 2 +- .../src/System/Runtime/Intrinsics/Vector512_1.cs | 2 +- .../src/System/Runtime/Intrinsics/Vector64_1.cs | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128.cs index 8407e91e493fe..3f022bc476467 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128.cs @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally. diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128_1.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128_1.cs index d387e0377e05b..a976571ec9fca 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128_1.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector128_1.cs @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally. diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector256.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector256.cs index a84129376b07d..2edd04c3fc99c 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector256.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector256.cs @@ -16,7 +16,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally. diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512.cs index 092b041b84aeb..10e6d278594be 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512.cs @@ -16,7 +16,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally. diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512_1.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512_1.cs index b64b6e0f60ae3..4a84332593a90 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512_1.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector512_1.cs @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally. diff --git a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector64_1.cs b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector64_1.cs index 0458c73719e7a..0d70198b3ebff 100644 --- a/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector64_1.cs +++ b/src/libraries/System.Private.CoreLib/src/System/Runtime/Intrinsics/Vector64_1.cs @@ -17,7 +17,7 @@ namespace System.Runtime.Intrinsics // that most of the code-paths will be optimized away as "dead code". // // We then manually inline cases (such as certain intrinsic code-paths) that - // will generate code small enough to make the AgressiveInlining profitable. The + // will generate code small enough to make the AggressiveInlining profitable. The // other cases (such as the software fallback) are placed in their own method. // This ensures we get good codegen for the "fast-path" and allows the JIT to // determine inline profitability of the other paths as it would normally.