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Address PID imbalance #35

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dozmus opened this issue Oct 22, 2018 · 0 comments
Open

Address PID imbalance #35

dozmus opened this issue Oct 22, 2018 · 0 comments
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@dozmus
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dozmus commented Oct 22, 2018

The processing order of the players should be randomized, possibly per tick, possibly every n time units.

https://www.reddit.com/r/2007scape/comments/303mnj/pid_explained/

@dozmus dozmus added this to the v2.0.0 milestone Oct 22, 2018
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