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DRAMSim.h
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DRAMSim.h
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/*********************************************************************************
* Copyright (c) 2010-2011, Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
* dramninjas [at] gmail [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*********************************************************************************/
#ifndef DRAMSIM_H
#define DRAMSIM_H
/*
* This is a public header for DRAMSim including this along with libdramsim.so should
* provide all necessary functionality to talk to an external simulator
*/
#include "Callback.h"
#include <string>
using std::string;
namespace DRAMSim
{
class MultiChannelMemorySystem {
public:
bool addTransaction(bool isWrite, uint64_t addr);
void setCPUClockSpeed(uint64_t cpuClkFreqHz);
void update();
void printStats(bool finalStats);
bool willAcceptTransaction();
bool willAcceptTransaction(uint64_t addr);
std::ostream &getLogFile();
void RegisterCallbacks(
TransactionCompleteCB *readDone,
TransactionCompleteCB *writeDone,
void (*reportPower)(double bgpower, double burstpower, double refreshpower, double actprepower));
int getIniBool(const std::string &field, bool *val);
int getIniUint(const std::string &field, unsigned int *val);
int getIniUint64(const std::string &field, uint64_t *val);
int getIniFloat(const std::string &field, float *val);
};
MultiChannelMemorySystem *getMemorySystemInstance(const string &dev, const string &sys, const string &pwd, const string &trc, unsigned megsOfMemory, std::string *visfilename=NULL);
}
#endif