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Segmentation fault rendering USD Moana Island #163
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I spent some time investigating the issue, and here's what
It appears that a null pointer is being dereferenced:
Below is the backtrace leading up to this point:
This build was made using the openmoonray-1.5.0.0 tag. There's an assertion just before the dereferencing here that appears to have been commented out in this build. If the assertion were active, it likely would have failed and aborted the program, suggesting that something unexpected is happening in the scene. Do you have any recommendations for successfully rendering this scene, aside from hiding the |
Hi there,
Most likely, there is something wrong on my side, but I am getting a segmentation fault through the Hydra render delegate path while trying to render the Moana Island scene.
Is this a known issue ?
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