- support more systems
- zx-Spectrum
- C64
- Mega Drive / Genesis
- SNES
- miniFB
- try and see if this can be used instead of SDL
- does it create hard-edged pixels even when zoomed in?
- can it zoom using hardware acceleration?
- shaders
- option to add a CRT filter
- useEmulation
- a single call to immitate an existing retro console or computer
- text layout engine
- center text, newline support, sizing
- drawText should work with tilesets
- have a charmap that associates chars with tile numbers
- more demos
- adaptive tile refresh
- pseudo 3-d roads
- Mother style animated backgrounds
- sprites
- per-scanline limits like on NES and Mega Drive
- typescript
- support for top-level APIs