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main.blocks
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main.blocks
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<xml xmlns="https://developers.google.com/blockly/xml"><variables><variable id="MO5-54h`3g6C|s5F#KVP">Ship from the past</variable><variable id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</variable><variable id="BNLl`j+f=#I~4K($^WGR">enemyShip</variable><variable id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</variable><variable id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</variable><variable id="hk7Sq%+v]K,3fKlaAf}s">Part</variable><variable id="8.dPa6}m~GjbY:aCZ+kL">mySprite</variable><variable id="GBvDn}9wfr0o!z@+/58y">weapon ammos</variable><variable id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</variable><variable id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</variable><variable id="QypS$R4,OO]c$9PZ7,}O">list</variable><variable id="JE{geYQQk]~K#=i3o#Af">newWeapon</variable><variable id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</variable><variable id="]]N-sSc-S{*PKHHVCR/z">ammoConsumed</variable><variable id="-MDIGm5f@NO%]l)]TCn1">ammo</variable><variable id="v3$aNoO@nerZY,l+0lpS">value</variable><variable id="I_fmgPG%SrlxvA]9h}!H">sprite list</variable><variable id="9)3[:K2,]}3Y0`Bz$yVV">rapid speed</variable><variable id="GP%Gt2~i!YB2~w0wCM|$">Helper</variable><variable id="{uaMEC^x,CO%#ygN_h1b">parts</variable><variable type="KIND_SpriteKind" id="tpSFv1:=]Jk@S[!8^#}u">Player</variable><variable type="KIND_SpriteKind" id="+c:DhDrkBN:50rM:bl]g">Projectile</variable><variable type="KIND_SpriteKind" id="I=yBi{K`h@ruB~+KIPh-">Food</variable><variable type="KIND_SpriteKind" id="?P@Wd{;B+9}UWy+qXYLv">Enemy</variable><variable type="KIND_SpriteKind" id="oU(8uZohPIbLY[3Cy)54">PowerUp</variable><variable type="KIND_SpriteKind" id="Jb9=sg;R3g}lo*($5q|J">WavyProjectile</variable><variable type="KIND_SpriteKind" id="S.uT@feZmdXSAbJfz!d{">SpiralProjectile</variable><variable type="KIND_SpriteKind" id="k[SIwjXtSw,gYFJehf,V">Bomb</variable><variable type="KIND_SpriteKind" id="hnAGKpWUV5T/~T(4@m]b">Exploding_Bomb</variable><variable type="KIND_SpriteKind" id="iAC;vbm9393rp#5f3bfy">Helping</variable><variable type="KIND_SpriteKind" id="w(CE5Qz`9TC;dpOEY:[$">Warp</variable></variables><comment id="_N(Yucw-Yw4O:l;Zhd[p" x="-272" y="1614" h="200" w="200">IDEAS:
- Change ship look w/ weapon X
- wavey V
- spiral V
- bombs V
- lazer
- homing missile
-</comment><block type="pxt-on-start" id="V-j|ICKQ2kg-Nz2wI;rY" x="0" y="0"><statement name="HANDLER"><block type="colorSetPalette" id="`z~/fF={wx|23C0S$sJb"><field name="palette">color.GrayScale</field><next><block type="particlesStartScreenAnimation" id="H(,@9^,8.OFX%wwYyg{h"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><field name="effect">effects.starField</field><next><block type="gameSplash" id="3mQ/*9N?k0Oh@![s-Q_6"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="title"><shadow type="text" id="-l9Pu?fTEN5ysw?vw;?x"><field name="TEXT">Aaaaaa!</field></shadow></value><next><block type="gameSplash" id="l`PN=LA;%5+er5rBkw9i"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="1" _input_init="true"></mutation><value name="title"><shadow type="text" id="$oRek*1nL^~8wpzaOa$X"><field name="TEXT">Space thieves stole</field></shadow></value><value name="subtitle"><shadow type="text" id="*UH~X[mz5Trhr$UuMag4"><field name="TEXT">my time machine parts</field></shadow></value><next><block type="gameSplash" id="@3S4hTuL.m_2ndaSv|yx"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="true"></mutation><value name="title"><shadow type="text" id="=bf/Vx@6/tfUO)(}1|jo"><field name="TEXT">I need to get them back</field></shadow></value><value name="subtitle"><shadow type="text" id="Ckl_xw:*+vZF:pe$bbdN"><field name="TEXT">my time machine parts</field></shadow></value><next><block type="hudSetLife" id="Erc[.GNRADHu~JR01akV"><value name="value"><shadow type="math_number" id=";Jvz^B2?{Om9r8[j*gyk"><field name="NUM">10</field></shadow></value><next><block type="variables_set" id="d3*76c^F{pq90y(0w6LU"><field name="VAR" id="MO5-54h`3g6C|s5F#KVP">Ship from the past</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreate" id="ftOfl4!s_eshTBx$84#W"><value name="img"><shadow type="screen_image_picker"><field name="img">img`
6 6 6 6 6 6 . . .
2 6 6 6 . . . . .
6 6 . . . . . . .
6 6 6 6 4 6 4 6 6
6 6 6 6 4 6 4 6 6
6 6 . . . . . . .
2 6 6 6 . . . . .
6 6 6 6 6 6 . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"p){D+exm4}9,ewSctI!G"}}</data></shadow><block type="screen_image_picker" id="2aZ_u.0ei-BtTTFelGG9"><field name="img">img`
. 8 8 8 8 8 . . .
2 8 8 8 . . . . .
8 8 . . . . . . .
8 8 8 8 6 8 6 8 8
8 8 8 8 6 8 6 8 8
8 8 . . . . . . .
2 8 8 8 . . . . .
. 8 8 8 8 8 . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"2aZ_u.0ei-BtTTFelGG9"}}</data></block></value><value name="kind"><shadow type="spritekind" id="maZaU19XfjcjcYup^`}k"><field name="MEMBER">Player</field></shadow></value></block></value><next><block type="variables_set" id=";M-h3k}`Z2EQuO(B?8f+"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreate" id="i~VFM}+J(JIDF^]RkD#8"><value name="img"><shadow type="screen_image_picker" id="Md9)`7_}R-v?urzRj;O}"><field name="img">img`
. c c . . . . . .
c d d c . . . . .
c d b c . . . . .
c c b c 6 c 6 c c
c c b c 6 c 6 c c
c d b c . . . . .
c d d c . . . . .
. c c . . . . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"Md9)`7_}R-v?urzRj;O}"}}</data></shadow></value><value name="kind"><shadow type="spritekind" id="N:(3}joVmKGK7X(^.B1e"><field name="MEMBER">Helping</field></shadow></value></block></value><next><block type="spritesetpos" id="PsgnSvxy(aa(!(KT5Mg6"><value name="sprite"><block type="variables_get" id="[9VKHZbb{pHDDj$$oYbP"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field></block></value><value name="x"><shadow type="positionPicker" id=":WUp9|Gg@ZJI@fL$B{F2"><field name="index">20</field></shadow></value><value name="y"><shadow type="positionPicker" id="yzF0a-OBw$wya57uEn.H"><field name="index">20</field></shadow></value><next><block type="run_movement_animation" id="Z`9El46/P*g%aw_wc}[0"><value name="sprite"><block type="variables_get" id="3)DJ(MqjVRh,1gf.@iZ,"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field></block></value><value name="pathString"><shadow type="animation_path" id=",@bGFgsFI0/iM[[P1Q(%"><field name="animationPath">animation.bobbing</field></shadow></value><value name="duration"><shadow type="timePicker" id="Ge8f[TKxi6DjZ+c/8fV8"><field name="ms">1000</field></shadow></value><value name="loop"><shadow type="toggleOnOff" id="yu(TbyKe*qZDj#LrYIRW"><field name="on">true</field></shadow></value><next><block type="variables_set" id="e7rf#K*Y6H@~wN}/g1?Z"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field><value name="VALUE"><shadow type="math_number" id="FnQ)Sel~I4MZN`j(%q,+"><field name="NUM">0</field></shadow><block type="spritescreate" id="Q)!FGx+A0x){ZZ#MT=mV"><value name="img"><shadow type="screen_image_picker"><field name="img">img`
6 6 6 6 6 6 . . .
2 6 6 6 . . . . .
6 6 . . . . . . .
6 6 6 6 4 6 4 6 6
6 6 6 6 4 6 4 6 6
6 6 . . . . . . .
2 6 6 6 . . . . .
6 6 6 6 6 6 . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"p){D+exm4}9,ewSctI!G"}}</data></shadow><block type="screen_image_picker" id="24*_S=mJlU~DnvP@7PGJ"><field name="img">img`
. c c . . . . . .
c d d c . . . . .
c d b c . . . . .
c c b c 6 c 6 c c
c c b c 6 c 6 c c
c d b c . . . . .
c d d c . . . . .
. c c . . . . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"24*_S=mJlU~DnvP@7PGJ"}}</data></block></value><value name="kind"><shadow type="spritekind" id="Y}bS2IHLQeTRqF29((V+"><field name="MEMBER">Helping</field></shadow></value></block></value><next><block type="spritesetpos" id="p!SJ:d[ZxJ;^gdGW1m8%"><value name="sprite"><block type="variables_get" id="`.J[7(u#6U)finja^WDI"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field></block></value><value name="x"><shadow type="positionPicker" id="HAQ0(wl3H=;u[3eni$VG"><field name="index">20</field></shadow></value><value name="y"><shadow type="positionPicker" id="0F316XxXtXBy.MD-eMud"><field name="index">100</field></shadow></value><next><block type="run_movement_animation" id="T2(I4%gF~]Ql-6QLaNB?"><value name="sprite"><block type="variables_get" id="@#WMA9vbf70h2AslG*4v"><field name="VAR" id="GP%Gt2~i!YB2~w0wCM|$">Helper</field></block></value><value name="pathString"><shadow type="animation_path" id="yvS7,dEEK@tx(1LFB[OY"><field name="animationPath">animation.bobbing</field></shadow></value><value name="duration"><shadow type="timePicker" id="uKF;.`{mjUq6Zt^[CDrn"><field name="ms">1000</field></shadow></value><value name="loop"><shadow type="toggleOnOff" id="=P70JL9!J?~o/nAK;F:("><field name="on">true</field></shadow></value><next><block type="game_control_sprite" id="0W%!bpe?$l?hRbx)d[0I"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="variables_get" id="P%lK=|NG-L:_(Cna7!US"><field name="VAR" id="MO5-54h`3g6C|s5F#KVP">Ship from the past</field></block></value><next><block type="variables_set" id="@bdhT;1{_9{t^)Kc0Ivf"><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field><value name="VALUE"><shadow type="math_number" id="t@Fqli$s@EXD|4vE9j8w"><field name="NUM">2000</field></shadow></value><next><block type="variables_set" id="53Kn)LP|q`FmQfBV#.nG"><field name="VAR" id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</field><value name="VALUE"><shadow type="math_number" id="aCfmUZV}J/kQmj7V+qwz"><field name="NUM">50</field></shadow></value><next><block type="spritesetsetflag" id="0#*mJioef1V-G/P0b?6("><field name="flag">SpriteFlag.StayInScreen</field><value name="sprite"><block type="variables_get" id="v6@|H#Gki-G|Wy3})d||"><field name="VAR" id="MO5-54h`3g6C|s5F#KVP">Ship from the past</field></block></value><value name="on"><shadow type="toggleOnOff" id="]3Po79Xatx)6J5Jn5a(4"><field name="on">true</field></shadow></value><next><block type="variables_set" id="I=?JiAJS,?5#YwQ}D,+4"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field><value name="VALUE"><block type="lists_create_with" id="x360#,YZ!wM3u?E)#Pww"><mutation items="2"/><value name="ADD0"><shadow type="text" id="(aC48)vw-C40aeg/=Xpm"><field name="TEXT">basic</field></shadow></value><value name="ADD1"><shadow type="text" id="(O%G.35,cy3:7hH3DSJj"><field name="TEXT">quick</field></shadow></value></block></value><next><block type="variables_set" id="c(`W7{Mr)rstY{y(/VCk"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field><value name="VALUE"><block type="lists_create_with" id="~:%JE*?k1K_wP1eU;VUg"><mutation items="2"/><value name="ADD0"><shadow type="math_number" id="^M;dI{3POWlV$:*c|YU["><field name="NUM">1</field></shadow></value><value name="ADD1"><shadow type="math_number" id="X|yYfc|~KmFQZ??0(fGZ"><field name="NUM">3</field></shadow></value></block></value><next><block type="variables_set" id="ycCq@=NwkQJ|$PhM!r1I"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field><value name="VALUE"><shadow type="math_number" id="o2U8Jx7Bo^LsuSPU-kR^"><field name="NUM">0</field></shadow></value></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block><block type="gameinterval" id="uqF-*ad8DWQWE]kvgnRv" x="685" y="117"><value name="period"><shadow type="timePicker" id="^.(UViWKgiZAfdSW|kMU"><field name="ms">5000</field></shadow></value><statement name="HANDLER"><block type="variables_change" id="xLN5t=-9^tVt`dvN|0ZV"><field name="VAR" id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</field><value name="VALUE"><shadow type="math_number" id="9Hp+muI5rG8kq%[d;n_H"><field name="NUM">5</field></shadow></value><next><block type="variables_set" id="(j5Nev!_.|q:1Ii0$xQS"><field name="VAR" id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="math_op2" id="={krh9*QJ3(s8X8w.]$T"><field name="op">min</field><value name="x"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="u8Eucq@G~sDsj)=[hbI}"><field name="VAR" id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</field></block></value><value name="y"><shadow type="math_number" id="@}Nt)WY.+%jh2H.*H4PE"><field name="NUM">1000</field></shadow></value></block></value><next><block type="variables_change" id="-`A8kadBs**PP?Z7BpA."><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field><value name="VALUE"><shadow type="math_number" id="/9R-5Mqb$7/UrD/~W7F7"><field name="NUM">-100</field></shadow></value><next><block type="variables_set" id="gxH0}|;PJPnq}l1SJ-IO"><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="math_op2" id="-NRfPo+yW_PT2BVsw5|8"><field name="op">max</field><value name="x"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="E1(pEhSA|Do7fRLY2zz0"><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field></block></value><value name="y"><shadow type="math_number" id="CRp[vpzlKNDCP_`QHD5u"><field name="NUM">50</field></shadow></value></block></value></block></next></block></next></block></next></block></statement></block><block type="spritesoverlap" id="jwaP77h[+oLoMaG`_E-n" x="735" y="412"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="I$n/8gw}$a]Aa)TpifMH"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="UVQdX.b8?*Q;~_)+*v^y"><field name="MEMBER">Helping</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="Ctoa}iu$1$8J0xWCRPSG"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="=V/2UNwcq$${U{?r_V*L"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="controls_if" id=".}xD;o0ZO9vzTVk8{T^,"><value name="IF0"><shadow type="logic_boolean" id="NY?J3B6$hhc3WKMXWm=%"><field name="BOOL">TRUE</field></shadow><block type="percentchance" id="jg*uK[8pg.@buvT[w7iT"><value name="percentage"><shadow type="math_number_minmax" id="y^(wyb)K6wvAT~STS~dQ"><mutation min="0" max="Infinity" label="Percentage" precision="0"/><field name="SLIDER">5</field></shadow></value></block></value><statement name="DO0"><block type="spritedestroy" id="01j9A)U~^WpFPXf8krxr"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="hP)Wz:2S{Rn0@=[!q(Ic"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value></block></statement></block></statement></block><block type="spritesoverlap" id="bZAG[}IN`Ue2K|0)ZS_D" x="1908" y="367"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="4nmn)kI^!R2SHz!b[mmj"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="qYa-uVvO^Zh[}HX-y6iZ"><field name="MEMBER">Projectile</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="RH}*}^COG*@|aGACc+3b"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="PG`U7^iN~2nds.^~rX,R"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="spritedestroy" id="U][@)Uk(^tNY51c%iSA["><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="k5UeN~:DUu/7;+,l#V,x"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value><next><block type="function_call" id="Kbmyzp]Q~;2Xv-?ME#7N"><mutation name="enemyHit" functionid="3hgPK]=/iP3`(RG7RaP1"><arg name="enemy" id="vR+T7aT`tx@GB:.@J5ye" type="Sprite"/></mutation><value name="vR+T7aT`tx@GB:.@J5ye"><shadow type="variables_get" id="q8xUjzA6Qf{Y3]6Q$~(F"><field name="VAR" id="8.dPa6}m~GjbY:aCZ+kL">mySprite</field></shadow><block type="argument_reporter_custom" id="0bYzxY|*(v#+u^Y#$|FG"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value></block></next></block></statement></block><block type="function_definition" id="+0Vua$avLziR`dyk14GR" x="2848" y="367"><mutation name="enemyHit" functionid="3hgPK]=/iP3`(RG7RaP1"><arg name="enemy" id="vR+T7aT`tx@GB:.@J5ye" type="Sprite"/></mutation><field name="function_name">enemyHit</field><value name="vR+T7aT`tx@GB:.@J5ye"><shadow type="argument_reporter_custom" id="k%(5Uh/`}B8.E1W-(Nfb"><mutation typename="Sprite"/><field name="VALUE">enemy</field></shadow></value><statement name="STACK"><block type="spritedestroy" id="XBp|W@k!l:mr$LG?2jmy"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="A.n@,quz-LMp,=SV+z)="><mutation typename="Sprite"/><field name="VALUE">enemy</field></block></value><next><block type="hudChangeScoreBy" id="T:,VbJGBtrR{K;?U:C$F"><value name="value"><shadow type="math_number" id=",@#Y^;Mi7}v5Z`D*%:s7"><field name="NUM">1</field></shadow></value></block></next></block></statement></block><block type="forever" id=";d]%GLb$gXq}hWK4k5![" x="550" y="490"><statement name="HANDLER"><block type="device_pause" id="K_#?055u87x%-#XK1cI="><value name="pause"><shadow type="timePicker"><field name="ms">100</field></shadow><block type="variables_get" id="ouWq#c4a5:0k8c)Dh6C}"><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field></block></value><next><block type="variables_set" 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. c c c c c c .
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c 6 c c c c e c
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. . . c e e e .
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c . . . . 6 6 .
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c . . . . 6 6 .
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`</field><data>{"commentRefs":[],"fieldData":{"img":"4oX+K;p(e/M+Z~n5l=kg"}}</data></block></value></block></value></block></value><value name="vx"><shadow type="spriteSpeedPicker"><field name="speed">-50</field></shadow><block type="math_arithmetic" id="O$q6s7jN@l!^Gzs-:(5j"><field name="OP">MINUS</field><value name="A"><shadow type="math_number" id="Fl9`cXLFd*Ou%f;uiKa$"><field name="NUM">0</field></shadow></value><value name="B"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="variables_get" id="om+0WD?WYI.|dQD=8Dv;"><field name="VAR" id="rH`)CgU]Tg,~b.Yt$.sq">enemySpeed</field></block></value></block></value><value name="vy"><shadow type="spriteSpeedPicker" id=".b6e#$KlKW(Wygs(9~1s"><field name="speed">0</field></shadow></value></block></value><next><block type="Sprite_blockCombine_set" id="9Ch]E67#Aw!w[fHc4j.z"><field name="property">Sprite.y@set</field><value name="mySprite"><block type="variables_get" id="ro%f:B(uxvLHmsjC#**y"><field name="VAR" id="BNLl`j+f=#I~4K($^WGR">enemyShip</field></block></value><value name="value"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="device_random" id="(h7#w6P$$`}BYBj2*`:j"><value name="min"><shadow type="math_number" id="J!Snd^g@,^h$4FHwna$s"><field name="NUM">4</field></shadow></value><value name="limit"><shadow type="math_number"><field name="NUM">110</field></shadow><block type="math_arithmetic" id="=/IVJ1Q]kvPc-%B!4z5i"><field name="OP">MINUS</field><value name="A"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="scenescreenheight" id=")BA.`=az@Pf%ZkJ(D^vx"/></value><value name="B"><shadow type="math_number" id="Fo^D$/0ICzg)u*IC~$Hf"><field name="NUM">4</field></shadow></value></block></value></block></value><next><block type="spritesetkind" id="b{N=%x_3$gI|[zN1][@-"><value name="sprite"><block type="variables_get" id="hktYszZ$zn8U?/}SgX@0"><field name="VAR" id="BNLl`j+f=#I~4K($^WGR">enemyShip</field></block></value><value name="kind"><shadow type="spritekind" id="+V-#x94~bashwVh9,^O2"><field name="MEMBER">Enemy</field></shadow></value></block></next></block></next></block></next></block></statement></block><block type="spritesoverlap" id="lvH.{O^`FjoBi6$TMYMV" x="1238" y="497"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id=":BD#d@;!/IzC=QV!,LAZ"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="UZ8/lh17D@3*w~Q.4@c!"><field name="MEMBER">Player</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="|_[KqbzD7w*{]r,J[6va"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="/BV89*|`*k_l#Vq$Mn4D"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="hudChangeLifeBy" id="@wY?/(pO+UTy@2}Asp4Y"><value name="value"><shadow type="math_number" id="|(q3UeGISGRKU4BXDV1{"><field name="NUM">-1</field></shadow></value><next><block type="spritedestroy" id="J^|HVSPljY{Pd`w5u;Tp"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="9Cy/$7e(yCL9-O^rws#N"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value></block></next></block></statement></block><block type="spritesoverlap" id="Ja#4aieCJ;{iD^*c^DtC" x="1928" y="627"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="ML-V:y[9Y5bJ6w{e.7C8"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="KIXPFY2EZ.4/x#*;j0.,"><field name="MEMBER">WavyProjectile</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="|j=gtH{q5Gb=evWz(21u"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="iF$=IN-}qAT^$bv6k1``"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="spritedestroy" id="U/W3^cJ_d%xmo?1cNwKK"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="/rl1,^gn#AHUZ^sq^nx6"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value><next><block type="function_call" id="nI;:7Z?if$l/hOMB/:@K"><mutation name="enemyHit" functionid="3hgPK]=/iP3`(RG7RaP1"><arg name="enemy" id="vR+T7aT`tx@GB:.@J5ye" type="Sprite"/></mutation><value name="vR+T7aT`tx@GB:.@J5ye"><shadow type="variables_get" id="EZZ7RNJKuhO_7.BP5h9o"><field name="VAR" id="8.dPa6}m~GjbY:aCZ+kL">mySprite</field></shadow><block type="argument_reporter_custom" id="rhs0us}{nckVR8Fb.,!v"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value></block></next></block></statement></block><block type="keyonevent" id="rR$oJ^r)KLYyW]@!tWF+" x="859" y="858"><field name="button">controller.B</field><field name="event">ControllerButtonEvent.Pressed</field><statement name="HANDLER"><block type="function_call" id="`S[@}s`x*am!Mwb]DP]4"><mutation name="nextWeapon" functionid="E}GI3L/J:SjuQcldBp~}"/><next><block type="spritesay" id="$$BOkZ!wzmM3*rD*7OOf"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="1" _input_init="true"></mutation><value name="sprite"><block type="variables_get" id="e53JxzTe)8rk,IHFUrJy"><field name="VAR" id="MO5-54h`3g6C|s5F#KVP">Ship from the past</field></block></value><value name="text"><shadow type="text"><field name="TEXT">:)</field></shadow><block type="lists_index_get" id="[.1kEGZxX%ga2tz*[=`m"><value name="LIST"><block type="variables_get" id="s4!*zm%|/)C#lX^^!bL7"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="INDEX"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="i]9$69qqoM!M=akFiuag"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value></block></value><value name="millis"><shadow type="timePicker" id="0;*9v#Bv:rWSnO{KNMx$"><field name="ms">500</field></shadow></value></block></next></block></statement></block><block type="spritesoverlap" id="H`xK`B)*.Cbs#l(]JgUa" x="1908" y="847"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="5`hV|o=%$HucmKY?_1_%"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="9*3vcSCuuTH,=Rc+]gs("><field name="MEMBER">SpiralProjectile</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="|O$ic[(sUQKV*Ynzo@jT"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="j$EGj`80KK((2%[keFDM"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="spritedestroy" id="_z.U/[d7-^TO1tY{XzH}"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><value name="sprite"><block type="argument_reporter_custom" id="Ru2|Yw~[zX4`^~tc]mcT"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value><next><block type="function_call" id="E*+bd!|#6+RXkuqAA+kW"><mutation name="enemyHit" functionid="3hgPK]=/iP3`(RG7RaP1"><arg name="enemy" id="vR+T7aT`tx@GB:.@J5ye" type="Sprite"/></mutation><value name="vR+T7aT`tx@GB:.@J5ye"><shadow type="variables_get" id="s1]YL:mWIzQLd~6#pJiy"><field name="VAR" id="8.dPa6}m~GjbY:aCZ+kL">mySprite</field></shadow><block type="argument_reporter_custom" id="wd2q,{sVD^~={RY+Hg}3"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value></block></next></block></statement></block><block type="function_definition" id="A-T8w3XQ1`d61B,Yis*Z" x="708" y="1067"><mutation name="nextWeapon" functionid="E}GI3L/J:SjuQcldBp~}"/><field name="function_name">nextWeapon</field><statement name="STACK"><block type="variables_set" id="VCOA=Rp-5,Jz9S_DObrD"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="math_modulo" id="7jxd97YEowRTK8T0~(x:"><value name="DIVIDEND"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="math_arithmetic" id=";R%=}t1^l@7VFJ_%]/1["><field name="OP">ADD</field><value name="A"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="variables_get" id="*xP6(OBAM~7ne)O;Filw"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value><value name="B"><shadow type="math_number" id="2q$w:7lb:[cNk4?{l.N~"><field name="NUM">1</field></shadow></value></block></value><value name="DIVISOR"><shadow type="math_number"><field name="NUM">1</field></shadow><block type="lists_length" id=")38lVYgLBV4jG,bx|TiE"><value name="VALUE"><block type="variables_get" id="D:smw!~gBx^b5NG*w}z~"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value></block></value></block></value></block></statement></block><block type="keyonevent" id="ifl}!/0Z116^UNk[355B" x="1695" y="1032"><field name="button">controller.A</field><field name="event">ControllerButtonEvent.Pressed</field><statement name="HANDLER"><block type="function_call" id="dVUh)hU?,(WOW9L@Gh@b"><mutation name="fire" functionid="QNPJ}S2G6}WID)V[)P5T"><arg name="Help shoot" id="iW3]yvjlpH}Fc`I,mn-W" type="boolean"/></mutation><value name="iW3]yvjlpH}Fc`I,mn-W"><shadow type="logic_boolean" id="#n|x:||ujv[`EN+c,]IB"><field name="BOOL">FALSE</field></shadow></value></block></statement></block><block type="spritesoverlap" id="o5x]L[6_9}Rg$TM.?p?s" x="1918" y="1037"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="x5oVo/!l.rN5ljw{_fTh"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="cC5~a@[CUGbAvL8*tQe0"><field name="MEMBER">Exploding_Bomb</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="-|=L{nJnMzo}]%yEb52H"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id=":ch;FifcqYF;=X{MjJ]Q"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="function_call" id="M/6aC+HDkT$Fp{41pfD4"><mutation name="enemyHit" functionid="3hgPK]=/iP3`(RG7RaP1"><arg name="enemy" id="vR+T7aT`tx@GB:.@J5ye" type="Sprite"/></mutation><value name="vR+T7aT`tx@GB:.@J5ye"><shadow type="variables_get" id="+!iaQ?K{}BKp|dSbzRf6"><field name="VAR" id="8.dPa6}m~GjbY:aCZ+kL">mySprite</field></shadow><block type="argument_reporter_custom" id="cQa)}9ND|JyE9O%RPzuP"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value></block></statement></block><block type="spritesondestroyed" id="jmUAvC|2F_Jzouu=x~`e" x="590" y="1270"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="5GAZZ65kN^uqP]ze](3d"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="DBG_R,iIw,|Uie0,qIGk"><field name="MEMBER">Enemy</field></shadow></value><statement name="HANDLER"><block type="controls_if" id="z$R/,f^+bU7Sg8qu+)XM"><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="percentchance" id="]6*SF3qcuh:.D*VJtvnf"><value name="percentage"><shadow type="math_number_minmax" id="X(asmq%C:~7DT.aFt,^p"><mutation min="0" max="Infinity" 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. . . b b . . .
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b b b b d d d d
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`</field><data>{"commentRefs":[],"fieldData":{"img":"?$5td_$^v.%00GsL+!T5"}}</data></shadow></value><value name="kind"><shadow type="spritekind" id="Qfx[L^JvqT.PAkA3te+e"><field name="MEMBER">PowerUp</field></shadow></value></block></value><next><block type="Sprite_blockCombine_set" id="L:IP~@)D[l4xK#nB55^8"><field name="property">Sprite.x@set</field><value name="mySprite"><block type="variables_get" id="crJ}:Ch8mucj()dyk{mt"><field name="VAR" id="hk7Sq%+v]K,3fKlaAf}s">Part</field></block></value><value name="value"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="Sprite_blockCombine_get" id="`Oc1N6K?5}~DQHh_bp)@"><field name="property">Sprite.x</field><value name="mySprite"><block type="argument_reporter_custom" id="+W5|WV,aDw^|GCw(1lQ)"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value></block></value><next><block type="Sprite_blockCombine_set" id="/U{+BK}t}7z2R00LsU2u"><field name="property">Sprite.y@set</field><value name="mySprite"><block type="variables_get" id="OqOeA7w!leeu}qtUB?]-"><field name="VAR" id="hk7Sq%+v]K,3fKlaAf}s">Part</field></block></value><value name="value"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="Sprite_blockCombine_get" id="N),NyG*q9NQSG/R%z]4S"><field name="property">Sprite.y</field><value name="mySprite"><block type="argument_reporter_custom" id="Avp195;wC2DI4{@2McAa"><mutation typename="Sprite"/><field name="VALUE">sprite</field></block></value></block></value></block></next></block></next></block></statement></block></statement></block><block type="function_definition" id="CU8@sAcsdQ~^8^/6.esf" x="1828" y="1247"><mutation name="fire" functionid="QNPJ}S2G6}WID)V[)P5T"><arg name="Help shoot" id="iW3]yvjlpH}Fc`I,mn-W" type="boolean"/></mutation><field name="function_name">fire</field><value name="iW3]yvjlpH}Fc`I,mn-W"><shadow type="argument_reporter_boolean" id="Gg0HA#.;nZGVM+e$mzNv"><field name="VALUE">Help shoot</field></shadow></value><statement name="STACK"><block type="variables_set" id="gEf23~m^nZi0h9uN6%=x"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="lists_index_get" id="6Ail/HyeG]IwJ`}~X=!?"><value name="LIST"><block type="variables_get" id="aU2fkX1r]f:$_M|-flh}"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="INDEX"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="WcjBokgkaitW,8)OY$lk"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value></block></value><next><block type="variables_set" id="$d@8cj9,lnat{C[6[Yx*"><field name="VAR" id="]]N-sSc-S{*PKHHVCR/z">ammoConsumed</field><value name="VALUE"><shadow type="math_number" id="Cv=(mVu-@5szU%}@~x+m"><field name="NUM">0</field></shadow></value><next><block type="variables_set" id="RQvZgT8].1bs4}KrH(+c"><field name="VAR" id="-MDIGm5f@NO%]l)]TCn1">ammo</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="lists_index_get" id="%},$ieW)ME%a)onWs`Pp"><value name="LIST"><block type="variables_get" id="B?Pg0`^Sqq6f2jqK8l:L"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="INDEX"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="c[ROw$,bqtgNHwI`3*9{"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value></block></value><next><block type="controls_if" id="~}-+cfxdE=+0Y16,%bgA"><mutation else="1"/><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="argument_reporter_boolean" id="oM.d;#|HpC7}Ok*+d?~|"><field name="VALUE">Help shoot</field></block></value><statement name="DO0"><block type="pxt_controls_for_of" id="K%2s)mY{W.kDCT:Kd61:"><value name="VAR"><shadow type="variables_get_reporter" id="#ygf@G8gCAqGBejVXCiZ"><field name="VAR" id="v3$aNoO@nerZY,l+0lpS">value</field></shadow></value><value name="LIST"><shadow type="variables_get" disabled="true"><field name="VAR" id="QypS$R4,OO]c$9PZ7,}O">list</field></shadow><block type="allOfKind" id="I+fUVw:i9]tv=9nW%Q5_"><value name="kind"><shadow type="spritekind" id="Wy3ae+T?B2[$ZGK0]b+s"><field name="MEMBER">Helping</field></shadow></value></block></value><statement name="DO"><block type="variables_set" id="el(/+CjRg#2qaqC=pd]b"><field name="VAR" id="]]N-sSc-S{*PKHHVCR/z">ammoConsumed</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="function_call_output" id="c|R}{fb]w/2Ei=XYl[vB"><mutation name="fireWeapon" functionid="w8ZhulgIC[;(xeobSkn;"><arg name="Shooting" id="RK$v{x_6IGnTc/in/dG*" type="Sprite"/><arg name="Help Shoot" id="494~TJ-r`~b7lqT`I+9Q" type="boolean"/></mutation><value name="RK$v{x_6IGnTc/in/dG*"><shadow type="variables_get" id="{w5L?%QMk,#~E?OG@Sb1"><field name="VAR" id="8.dPa6}m~GjbY:aCZ+kL">mySprite</field></shadow><block type="variables_get" id="/618)1G]OSU(c.J3MD[q"><field name="VAR" id="v3$aNoO@nerZY,l+0lpS">value</field></block></value><value name="494~TJ-r`~b7lqT`I+9Q"><shadow type="logic_boolean" id="Fw~*%PZ;LP(Gj?42w28t"><field name="BOOL">TRUE</field></shadow></value></block></value></block></statement></block></statement><statement name="ELSE"><block type="variables_set" id="E?gU{RaBNSp*s$g#{HPv"><field name="VAR" id="]]N-sSc-S{*PKHHVCR/z">ammoConsumed</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="function_call_output" id="HO)|;jzgeCUeA[ok]Tb)"><mutation name="fireWeapon" functionid="w8ZhulgIC[;(xeobSkn;"><arg name="Shooting" id="RK$v{x_6IGnTc/in/dG*" type="Sprite"/><arg name="Help Shoot" id="494~TJ-r`~b7lqT`I+9Q" type="boolean"/></mutation><value name="RK$v{x_6IGnTc/in/dG*"><shadow type="variables_get" id="fYEL4Sjqo40kSf%IG|G9"><field name="VAR" id="MO5-54h`3g6C|s5F#KVP">Ship from the past</field></shadow></value><value name="494~TJ-r`~b7lqT`I+9Q"><shadow type="logic_boolean" id="EHo%ZNNd9)pO5C3wYHk%"><field name="BOOL">FALSE</field></shadow></value></block></value></block></statement><next><block type="variables_change" id="@j@P%V|?POLEeQZnz]v4"><field name="VAR" id="-MDIGm5f@NO%]l)]TCn1">ammo</field><value name="VALUE"><shadow type="math_number"><field name="NUM">1</field></shadow><block type="math_arithmetic" id="i@r%Yb3?0/3!JeOyXc]6"><field name="OP">MINUS</field><value name="A"><shadow type="math_number" id="Fx`zFV(b4@1Jh|G6snz`"><field name="NUM">0</field></shadow></value><value name="B"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="h20%efS.UE%k%Fq-)c6o"><field name="VAR" id="]]N-sSc-S{*PKHHVCR/z">ammoConsumed</field></block></value></block></value><next><block type="controls_if" id="??[S_52JxG`v3|?bPLI2"><mutation else="1"/><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="|p+vOYEK3NVH8^[aFrAb"><field name="OP">LTE</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="^-vZuEVv3:O,(naa`|w|"><field name="VAR" id="-MDIGm5f@NO%]l)]TCn1">ammo</field></block></value><value name="B"><shadow type="math_number" id="2HU}$qv81-XsSmrsSP{R"><field name="NUM">0</field></shadow></value></block></value><statement name="DO0"><block type="array_removeat_statement" id="C?%OB/?j7D]KNg;|pSSX"><value name="list"><block type="variables_get" id="1D~|Biium2/M@l]NUhD0"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="index"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="]*v/ixp-ye+M/BqM{OM;"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value><next><block type="array_removeat_statement" id="A$6U_!,{aOJsANU#4A_t"><value name="list"><block type="variables_get" id="vx!,sEDGNw):ndAR5su_"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="index"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="AFc^#}a-y#R[(JMwV@mp"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value><next><block type="variables_set" id="~6M[W#10dd:}nn(i(H/j"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field><value name="VALUE"><shadow type="math_number" id="j!*_A_*HgB:,Nk;LA-zi"><field name="NUM">0</field></shadow></value></block></next></block></next></block></statement><statement name="ELSE"><block type="lists_index_set" id="!lHa/`:T,vjJe3R*txal"><value name="LIST"><block type="variables_get" id="|Tnm_oP=FC[gW~BImw{2"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="INDEX"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="9oC/u,5$D1$FvD@UMRLe"><field name="VAR" id="YWIA.WXtc,~}cE}ESe|/">currentWeapon</field></block></value><value name="VALUE"><block type="variables_get" id=",@yzY_oSCP3:QX$a/+RY"><field name="VAR" id="-MDIGm5f@NO%]l)]TCn1">ammo</field></block></value></block></statement></block></next></block></next></block></next></block></next></block></next></block></statement></block><block type="spritesoverlap" id=".+axUBUX}Wdz]z%klw@J" x="-125" y="1372"><value name="HANDLER_DRAG_PARAM_sprite"><shadow type="argument_reporter_custom" id="7C.LUw)XI;kDl#B=8K]k"><mutation typename="Sprite"/><field name="VALUE">sprite</field></shadow></value><value name="kind"><shadow type="spritekind" id="oiLrT]b$AhdGgS(Taft8"><field name="MEMBER">Player</field></shadow></value><value name="HANDLER_DRAG_PARAM_otherSprite"><shadow type="argument_reporter_custom" id="0;HKJ61xwL:$uE6B7Y2S"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></shadow></value><value name="otherKind"><shadow type="spritekind" id="]KZ4;BW~$u+6]b!xq@K+"><field name="MEMBER">PowerUp</field></shadow></value><statement name="HANDLER"><block type="spritedestroy" id=")BNb23d,f0NX2N{/$7.R"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="true"></mutation><field name="effect">effects.starField</field><value name="sprite"><block type="argument_reporter_custom" id="eV+Jw9IwOyI]XfaBZw0A"><mutation typename="Sprite"/><field name="VALUE">otherSprite</field></block></value><value name="duration"><shadow type="timePicker" id="kgtwyPNRlW^B_F]vL)xJ"><field name="ms">500</field></shadow></value><next><block type="variables_change" id="-O9iRH)rJU20?c;Pic2y"><field name="VAR" id="{uaMEC^x,CO%#ygN_h1b">parts</field><value name="VALUE"><shadow type="math_number" id="?8EXnAM)vQq5:+J$WX^s"><field name="NUM">1</field></shadow></value><next><block type="function_call" id="_iu_GnudKj3*~Kcjvw8c"><mutation name="addWeapon" functionid="YHR1{=XH!E@WT,Og~N^{"/></block></next></block></next></block></statement></block><block type="gameinterval" id="kD=:AxuYXDp6-_~34|nK" x="1115" y="1372"><value name="period"><shadow type="timePicker"><field name="ms">1000</field></shadow><block type="variables_get" id="+,(iM)o=dJQLy_Ax8u?}"><field name="VAR" id="a}J/:YFmqL:~}RJjKq*8">enemySpawnRate</field></block></value><statement name="HANDLER"><block type="function_call" id="c|sKs.{,MEG:re{L{t-T"><mutation name="fire" functionid="QNPJ}S2G6}WID)V[)P5T"><arg name="Help shoot" id="iW3]yvjlpH}Fc`I,mn-W" type="boolean"/></mutation><value name="iW3]yvjlpH}Fc`I,mn-W"><shadow type="logic_boolean" id="7E@||3p,d-k{a(FVOo`K"><field name="BOOL">TRUE</field></shadow></value></block></statement></block><block type="function_definition" id="uP/xKxP-w3$,b]bCnv`(" x="-32" y="1587"><mutation name="addWeapon" functionid="YHR1{=XH!E@WT,Og~N^{"/><field name="function_name">addWeapon</field><statement name="STACK"><block type="variables_set" id="BK(c(kzrBjtM3P?#+WGs"><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field><value name="VALUE"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="device_random" id=")5nA6~4ivywC7ANTGS:/"><value name="min"><shadow type="math_number" id="rQJL#G#LZ%kaa:abWU+L"><field name="NUM">1</field></shadow></value><value name="limit"><shadow type="math_number" id="y#R2-s@35imY-$ywtM;/"><field name="NUM">6</field></shadow></value></block></value><next><block type="controls_if" id="@8c:,v,_BbkRwY?4Mo-C"><mutation elseif="4" else="1"/><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="N^E1;cRaBK1[_ic{_IO:"><field name="OP">EQ</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="DF9iuc}Mo:6F+8R8=O2["><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field></block></value><value name="B"><shadow type="math_number" id="VESiGSVBo77x%[#^EyG8"><field name="NUM">1</field></shadow></value></block></value><statement name="DO0"><block type="array_push" id="u~v[Mdobbo%zG1oC2gSJ"><value name="list"><block type="variables_get" id="[aB7AtOkW,@(t{w@$qvA"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id="TI=0{:.MUsC`{UmX;t%+"><field name="TEXT">cone</field></block></value><next><block type="array_push" id="nHNd|=F}+O}l3nL-rj*G"><value name="list"><block type="variables_get" id="],TlyHQ]/Y^,p_fYS{wu"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="0Ec7N{Wstn2Pv1]B)~.F"><field name="NUM">50</field></block></value></block></next></block></statement><value name="IF1"><block type="logic_compare" id="xXA3h*6p$={vE+hy^Tk{"><field name="OP">EQ</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="U^?!uVj{D@dCFp|~Gs5I"><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field></block></value><value name="B"><shadow type="math_number" id="+d/Rd)BA}`K=oD]aI%Q/"><field name="NUM">2</field></shadow></value></block></value><statement name="DO1"><block type="array_push" id="Q[I3%R*]YYI0fD])9Itn"><value name="list"><block type="variables_get" id="()j9qcgm~aK;`5+@vUO-"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id="`=#gA.-,0xfxT),bOl6z"><field name="TEXT">wavy</field></block></value><next><block type="array_push" id="Qqh.6q/8QGC{}F$T`)dT"><value name="list"><block type="variables_get" id="eba7mvWSS6S@h{WoM=O_"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="6)-|C]Wd0,GWqk:uAaZx"><field name="NUM">20</field></block></value></block></next></block></statement><value name="IF2"><block type="logic_compare" id="*SJb]YnB?9|;qiIfLK1%"><field name="OP">EQ</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="UK3{{{2q!]_7`%d]Jpgd"><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field></block></value><value name="B"><shadow type="math_number" id="k6HWB+E:mv^{ygPQYrf{"><field name="NUM">3</field></shadow></value></block></value><statement name="DO2"><block type="array_push" id="^[B4Vd0LK`,shY;IdANU"><value name="list"><block type="variables_get" id="%{9|ehL]QO8Iho8-bLH1"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id="G$|hoVUh,cF2d$r3LO`1"><field name="TEXT">spiral</field></block></value><next><block type="array_push" id="4dojlA#8e1sa6n)POn.z"><value name="list"><block type="variables_get" id="?eLNdIVy3DPmYYBT7[l."><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="6{k@Qn3#rSDEywVho+t3"><field name="NUM">10</field></block></value></block></next></block></statement><value name="IF3"><block type="logic_compare" id="@s+12,`Td[7BJoau~6v8"><field name="OP">EQ</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id=";[Dqgiq`:-^5P~PoE)C5"><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field></block></value><value name="B"><shadow type="math_number" id="N^%.5@ojd;bdM^l[Bi1f"><field name="NUM">4</field></shadow></value></block></value><statement name="DO3"><block type="array_push" id="=Y$8p~P}L8CQCtV8;a^6"><value name="list"><block type="variables_get" id="!g316`?i2/76JjU$~J0J"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id="P)ip|+KW^;@smEb)+*:g"><field name="TEXT">quick</field></block></value><next><block type="array_push" id="4Qh0xQdf*@ODzPXt}~=^"><value name="list"><block type="variables_get" id="`bB}517h9I|,BITK+~${"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="oD_U{~.z;Z.{I(tpJn:,"><field name="NUM">12</field></block></value></block></next></block></statement><value name="IF4"><block type="logic_compare" id="MZ^5G53lfD`VqhrfDGPa"><field name="OP">EQ</field><value name="A"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="variables_get" id="K]g|X}Yx3fn2F|*?c#`v"><field name="VAR" id="JE{geYQQk]~K#=i3o#Af">newWeapon</field></block></value><value name="B"><shadow type="math_number" id="%sHf2Ez0Q/32x]]X_tVY"><field name="NUM">5</field></shadow></value></block></value><statement name="DO4"><block type="array_push" id="4g+di])1Sexs{l?o}9cC"><value name="list"><block type="variables_get" id="xa]5vg9j)A4VzJ+Dc#EB"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id="1GcOnUDhrSZP*4SX!XQ?"><field name="TEXT">rapid</field></block></value><next><block type="array_push" id="Z911#)1U[;UuMCMhTFHY"><value name="list"><block type="variables_get" id="^FW68x?3RF{J,y5cAs8o"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="Ror;k^B@.xGr7%|hlkrG"><field name="NUM">2</field></block></value></block></next></block></statement><statement name="ELSE"><block type="array_push" id="^THpdZ5^Uc`S3hLKdjt1"><value name="list"><block type="variables_get" id="7OJ8|oXv`%8FDB:Cm2O6"><field name="VAR" id="4cV?mJ{Y!_+dmTi.Wx@n">weapon names</field></block></value><value name="value"><block type="text" id=":_Pa/I,nk%(Zo!j0MhcY"><field name="TEXT">bomb</field></block></value><next><block type="array_push" id="F`jAh{?2Tvb|?-CU%*5i"><value name="list"><block type="variables_get" id="Sd+W/UZ]_GjIgMIk^`aK"><field name="VAR" id="GBvDn}9wfr0o!z@+/58y">weapon ammos</field></block></value><value name="value"><block type="math_number" id="!$;R2#IH_^+BULfTb)*i"><field name="NUM">15</field></block></value></block></next></block></statement></block></next></block></statement></block><block type="function_definition" id="2#?|~|5TdpP,MoaeKV?N" x="598" y="1617"><mutation name="fireWeapon" functionid="w8ZhulgIC[;(xeobSkn;"><arg name="Shooting" id="RK$v{x_6IGnTc/in/dG*" type="Sprite"/><arg name="Help Shoot" id="494~TJ-r`~b7lqT`I+9Q" type="boolean"/></mutation><field name="function_name">fireWeapon</field><value name="RK$v{x_6IGnTc/in/dG*"><shadow type="argument_reporter_custom" id="f)cvBgCdTxmcnC?sp=H0"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></shadow></value><value name="494~TJ-r`~b7lqT`I+9Q"><shadow type="argument_reporter_boolean" id="1Y6Kt5`bkN]4uWD)A51p"><field name="VALUE">Help Shoot</field></shadow></value><statement name="STACK"><block type="controls_if" id="=-`cHZI?6jkIR^iuQyf;"><mutation else="1"/><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="argument_reporter_boolean" id="G0CY%)ejXHuFX:gc=!kG"><field name="VALUE">Help Shoot</field></block></value><statement name="DO0"><block type="variables_set" id="nu{@{=s81GxdrGqdZ4(a"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="R{Y%{5$cL,14Jo1(wqym"><value name="img"><shadow type="screen_image_picker" id="L-Fi6x/4{Y}ds^NX?4Vl"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"L-Fi6x/4{Y}ds^NX?4Vl"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="ssl`)g!2`e(AlkvdNR%%"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="$F7Qre?O6d-yU8pz0ofA"><field name="speed">200</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="|/cz.?iC0FCDi{Z.VUp;"><field name="speed">0</field></shadow></value></block></value></block></statement><statement name="ELSE"><block type="controls_if" id="@dB^2:xqO%%:s%sDeR0}"><mutation elseif="5" else="1"/><value name="IF0"><shadow type="logic_boolean"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="M1F)M`duV`k9JI]Y%s$a"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="$qj#U{jpbEksDU:S;g]6"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id="##$0JH~TnR`FnjQ!rwVK"><field name="TEXT">basic</field></shadow></value></block></value><statement name="DO0"><block type="variables_set" id="USDWvt92:go43qL;0zCM"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="@JGt(N5n^nJowqtt+U2s"><value name="img"><shadow type="screen_image_picker" id="x8Lv21n2H.FL)Q-Ed?7r"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"x8Lv21n2H.FL)Q-Ed?7r"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="I?%zmvfk[2ka=Y:`1LGB"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="?ZX_K9bLP4:=oAOiE}I6"><field name="speed">200</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="bb4OXdHm29`I#bTXPy9/"><field name="speed">0</field></shadow></value></block></value></block></statement><value name="IF1"><block type="logic_compare" id="uv6:G3BAdN!b@+b1AI2r"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="TO.2j0ngS1y73]Z}CK%/"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id="%;io@@YqUnF~kbOry:@t"><field name="TEXT">cone</field></shadow></value></block></value><statement name="DO1"><block type="variables_set" id="{L]19o~fS^T,=b}**k(;"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="H$^o!hUEf8(qBn8oP%3-"><value name="img"><shadow type="screen_image_picker" id="N:c.wt!~JFE/w%FOF4JH"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"N:c.wt!~JFE/w%FOF4JH"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="F*Xa(=BI$TXR,%q6hoC|"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="56`ZGyKDk}d@sUH=;,$)"><field name="speed">200</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="vXcLN,z5Uq3ET]cZKHLe"><field name="speed">-50</field></shadow></value></block></value><next><block type="variables_set" id="-zkj@z_As-IB|7]teQ}="><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="skFr#jg1S8M/awnmNM24"><value name="img"><shadow type="screen_image_picker" id="kP(/?i#]cd`]L^/3)MF,"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"kP(/?i#]cd`]L^/3)MF,"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="D+/D_^6=|;];7Z:Cw;,^"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="tyI*]DTt#Ps.)%6D-1xf"><field name="speed">200</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id=",W:?CI*_{Yjd;qh]cgA}"><field name="speed">0</field></shadow></value></block></value><next><block type="variables_set" id=";TV:Sdm[gKXF3Zs$hdz-"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="efz`$%p$jk!9p^.32:#A"><value name="img"><shadow type="screen_image_picker" id="NcxWM*2Fx65Q..g^ie2u"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"NcxWM*2Fx65Q..g^ie2u"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="[A%3L%JH|N~nxieZy8Bk"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="M|gU~~P!i,g9.{{OGZrD"><field name="speed">200</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="|O=:uvcmThyW8+_V:aKR"><field name="speed">50</field></shadow></value></block></value><next><block type="function_return" id="/Tcy.[Z~Y]4mZ%ndRQ[R"><mutation xmlns="http://www.w3.org/1999/xhtml" no_return_value="false"></mutation><value name="RETURN_VALUE"><shadow type="math_number" id="S1}SP=Rd9OsIiUXr-2d="><field name="NUM">3</field></shadow></value></block></next></block></next></block></next></block></statement><value name="IF2"><block type="logic_compare" id="QLfCpiR.}4bn=th5s7Za"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="A2!liE]!S*y[oa$=]q!W"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id="]Ev93$fD}6c-K*h}Qa@h"><field name="TEXT">wavy</field></shadow></value></block></value><statement name="DO2"><block type="variables_set" id="WcjX{=F`UxZgG3K1Z}k%"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="4nb*.U{F82^i@eN4YrM|"><value name="img"><shadow type="screen_image_picker" id="PNmnhe%n)t`oi9],Yo?a"><field name="img">img`
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`</field><data>{"commentRefs":[],"fieldData":{"img":"PNmnhe%n)t`oi9],Yo?a"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="S;Rd{a%@/xw:~2+yc4:P"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="34[SNCRM?]~B?zO]:)UT"><field name="speed">100</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="7YHzdUzAodWbBkM=V$_w"><field name="speed">0</field></shadow></value></block></value><next><block type="spritesetkind" id=";2mh^D#a;`_S/QO0=^i."><value name="sprite"><block type="variables_get" id="kM7YUO|d5@DklgJ/+qf@"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><value name="kind"><shadow type="spritekind" id="E{arCv5q15jN)s;P.#Hn"><field name="MEMBER">WavyProjectile</field></shadow></value><next><block type="Sprite_blockCombine_set" id="=i1J$HqFphl-@h23h5FY"><field name="property">Sprite.lifespan</field><value name="mySprite"><block type="variables_get" id="e#az?52}NU=FmM[s[+vE"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><value name="value"><shadow type="math_number" id="Ge}~r%_`:)WUSv$|e4vQ"><field name="NUM">2000</field></shadow></value><next><block type="function_return" id="AOmg~|QRbqWx{I!k%F2~"><mutation xmlns="http://www.w3.org/1999/xhtml" no_return_value="false"></mutation><value name="RETURN_VALUE"><shadow type="math_number" id="XQYGFGIlEjZLg;E**]^r"><field name="NUM">1</field></shadow></value></block></next></block></next></block></next></block></statement><value name="IF3"><block type="logic_compare" id="Ek/$XksUL%[Egv5p4WGi"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="{zY=8F`fvR#@WmdK37um"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id=";Pf=Wda*n`2~9F):.JQ8"><field name="TEXT">spiral</field></shadow></value></block></value><statement name="DO3"><block type="variables_set" id="B5H4BDkgx/}^5s,iZFdg"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="4?]1)SRCW*k~=?2hR$+["><value name="img"><shadow type="screen_image_picker" id="~zyJbPr*b(|YL@uv/u.e"><field name="img">img`
. . . . . .
. . 4 4 . .
. 4 4 4 4 .
. 4 4 4 4 .
. . 4 4 . .
. . . . . .
`</field><data>{"commentRefs":[],"fieldData":{"img":"~zyJbPr*b(|YL@uv/u.e"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="Yc58rp)yi~zuAYH/WLZL"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="Q,dh}Ai?{Aifj|62yoyp"><field name="speed">50</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="at*#NZ$L;[2vU^9u}sbw"><field name="speed">0</field></shadow></value></block></value><next><block type="spritesetkind" id="tcCx;6./SV!MugPGtwYO"><value name="sprite"><block type="variables_get" id="^S7Z;7i3bv=K_cBnqUeU"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><value name="kind"><shadow type="spritekind" id="f|U-}oKn^lgBAl_rF+%p"><field name="MEMBER">SpiralProjectile</field></shadow></value><next><block type="Sprite_blockCombine_set" id="RnSv?jqIW[r5uX45.U;)"><field name="property">Sprite.lifespan</field><value name="mySprite"><block type="variables_get" id="-PQ^93{Q]:Y36t$g1tH="><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><value name="value"><shadow type="math_number" id="=45;3~|w*0-V,Q%Ujgc8"><field name="NUM">2000</field></shadow></value><next><block type="function_return" id="*p:koLQuwM}Pne=OxY69"><mutation xmlns="http://www.w3.org/1999/xhtml" no_return_value="false"></mutation><value name="RETURN_VALUE"><shadow type="math_number" id="AOpq3vsCY^:1:^6,+f}G"><field name="NUM">1</field></shadow></value></block></next></block></next></block></next></block></statement><value name="IF4"><block type="logic_compare" id="%~xWf]9k1Jj+rM[H[RG8"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="=hkl[!E%P+MPc:NF$mP,"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id="YTJ?lFly4`l@JKAZ4RwQ"><field name="TEXT">quick</field></shadow></value></block></value><statement name="DO4"><block type="variables_set" id="T`dCZff`s^SSKtcOgnx_"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="{lnq+xZ2w3}k7C%e[l!b"><value name="img"><shadow type="screen_image_picker" id="#7a.poV3rjzH(Gt|:1?/"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"#7a.poV3rjzH(Gt|:1?/"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="ipg#Oc/V(8YaTTEM9veo"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="QVY*?vp~[Fo({#s/8Y63"><field name="speed">1000</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="gmdUMGE]tkP|wMQ_u?Wt"><field name="speed">0</field></shadow></value></block></value><next><block type="startEffectOnSprite" id="6S:Q9Hr)3~=[x;EqI.oT"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><field name="effect">effects.fire</field><value name="sprite"><block type="variables_get" id="xFT)gmg8}HXLts_9u@*@"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><next><block type="function_return" id="~uw|Ccw436~UcQt~q7`i"><mutation xmlns="http://www.w3.org/1999/xhtml" no_return_value="false"></mutation><value name="RETURN_VALUE"><shadow type="math_number" id="lK-4,_48za3s?2R+,`fv"><field name="NUM">1</field></shadow></value></block></next></block></next></block></statement><value name="IF5"><block type="logic_compare" id=".T_YP@bG-1h!+vEchK=I"><field name="OP">EQ</field><value name="A"><shadow type="text"><field name="TEXT"/></shadow><block type="variables_get" id="2?:j}G/NMxqve2(@`/XT"><field name="VAR" id="?Oo?l;{Aax-mr)nNTXH{">currWeaponName</field></block></value><value name="B"><shadow type="text" id="42yH{M.kF0VrWUCR{RKu"><field name="TEXT">rapid</field></shadow></value></block></value><statement name="DO5"><block type="variables_set" id="Xkf~8YT4s2.~!]hzYBme"><field name="VAR" id="9)3[:K2,]}3Y0`Bz$yVV">rapid speed</field><value name="VALUE"><shadow type="math_number" id="]Fv~284P5N0AVs!^V.!3"><field name="NUM">-50</field></shadow></value><next><block type="controls_repeat_ext" id="3h=F`ovqG7z)Np}?uS/6"><value name="TIMES"><shadow type="math_whole_number" id="bhYR^hBJ}rg|SO*#EOi+"><field name="NUM">40</field></shadow></value><statement name="DO"><block type="variables_change" id="9i{.vNIy*tMX8^!Qvrdb"><field name="VAR" id="9)3[:K2,]}3Y0`Bz$yVV">rapid speed</field><value name="VALUE"><shadow type="math_number" id="1sjKDt##-.a.BEqV(J$7"><field name="NUM">5</field></shadow></value><next><block type="variables_set" id="[s%BX}UI,Stz(cP`gHgY"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="zl5pfq2#sid4%BTupi.}"><value name="img"><shadow type="screen_image_picker" id="qG[j!Ws2[pLH]Jb)zBDJ"><field name="img">img`
4 4
4 4
`</field><data>{"commentRefs":[],"fieldData":{"img":"qG[j!Ws2[pLH]Jb)zBDJ"}}</data></shadow></value><value name="sprite"><block type="argument_reporter_custom" id="-GazeRaRUS?z[q.v=0k3"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="IS#zxbSq9)D}xb;y2xw#"><field name="speed">1000</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker"><field name="speed">0</field></shadow><block type="math_arithmetic" id="?hC3hX9m8E0_Bv5-83p]"><field name="OP">MULTIPLY</field><value name="A"><shadow type="math_number" disabled="true"><field name="NUM">0</field></shadow><block type="variables_get" id="-Ia;/|j`JCLQyKjZSHWq"><field name="VAR" id="9)3[:K2,]}3Y0`Bz$yVV">rapid speed</field></block></value><value name="B"><shadow type="math_number"><field name="NUM">0</field></shadow><block type="device_random" id="43Z=ZXra{Cz(AGoO;6An"><value name="min"><shadow type="math_number" id="nG)v}BTgk$wL5X]uKQq3"><field name="NUM">0.5</field></shadow></value><value name="limit"><shadow type="math_number" id="#srZy:!de(=1*);k%27e"><field name="NUM">5</field></shadow></value></block></value></block></value></block></value><next><block type="startEffectOnSprite" id="b1~%qc4nRQXK(2T)#,zu"><mutation xmlns="http://www.w3.org/1999/xhtml" _expanded="0" _input_init="false"></mutation><field name="effect">effects.fire</field><value name="sprite"><block type="variables_get" id="YQ}oU(4RPpUGn(27cxQ1"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><next><block type="device_pause" id="]z6Woz8Z1hPvqqb{;o@%"><value name="pause"><shadow type="timePicker" id="GQe=tTyG%$W@^~Wmq#~."><field name="ms">100</field></shadow></value></block></next></block></next></block></next></block></statement><next><block type="function_return" id="qB7r/5-Ei)+eaTT.nFew"><mutation xmlns="http://www.w3.org/1999/xhtml" no_return_value="false"></mutation><value name="RETURN_VALUE"><shadow type="math_number" id="$.qsj#ZWjHnODO%+s`Z("><field name="NUM">1</field></shadow></value></block></next></block></next></block></statement><statement name="ELSE"><block type="variables_set" id="~QakwPG%-1|xiWYkMAye"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field><value name="VALUE"><shadow xmlns="http://www.w3.org/1999/xhtml" type="math_number"><field name="NUM">0</field></shadow><block type="spritescreateprojectilefromsprite" id="vQGT(/VrkFynXx$*S],M"><value name="img"><shadow type="screen_image_picker"><field name="img">img`
. . . . . .
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`</field><data>{"commentRefs":[],"fieldData":{"img":"[5^ZW{gY`;2L9iPm@i,b"}}</data></shadow><block type="screen_image_picker" id="@e237;.hg*ii)Fd!yU}a"><field name="img">img`
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. . . . . . . 4 4 . . . . . . .
. . . . . . 4 4 4 4 . . . . . .
. . . . . . 4 4 4 4 . . . . . .
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`</field><data>{"commentRefs":[],"fieldData":{"img":"@e237;.hg*ii)Fd!yU}a"}}</data></block></value><value name="sprite"><block type="argument_reporter_custom" id="v(7f|H2pj/YGi2|8zRo_"><mutation typename="Sprite"/><field name="VALUE">Shooting</field></block></value><value name="vx"><shadow type="spriteSpeedPicker" id="cU7jM{eB#[$Cu8J}0c#j"><field name="speed">50</field></shadow></value><value name="vy"><shadow type="spriteSpeedPicker" id="cECbHEL)^h{l4CvMDXA*"><field name="speed">0</field></shadow></value></block></value><next><block type="spritesetkind" id="PehrIML2x}=`p/+pMC.{"><value name="sprite"><block type="variables_get" id="k14xq`o{GnWp~Xk=oC-}"><field name="VAR" id="=TKJ!LJ3q2)UvAVPZ-jg">projectile</field></block></value><value name="kind"><shadow type="spritekind" id="/Z:b?igj[24;1@$U]CKv"><field name="MEMBER">Bomb</field></shadow></value><next><block type="function_return" id="qfcS6)Kd=$$9U0Ijta4t"><mutation xmlns="http://www.w3.org/1999/xhtml" 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