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                                      IEC2D

                Inertial Electrostatic Confinement in 2-dimensions

A game simulator of an IEC fusor that I will improve as my knowledge of particle system algorithems improves. There are improvements on the drawing board now, but I lack the knowledge to implement them in C or C++. As my knowledge of particle systems algorithems improves so too will IEC2D.


KEYBOARD CONTROL KEYS:

    s d > toggles fullscreen.
    space bar > deactivate center mass attraction power.
    enter > spawn particles.
    y u i o p > +/1/- power.
    g h j k l > +/1/- air friction.
    b n m > +/0/- gravity.