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The following was the result of using rcedit to export the game from Godot with windows (the icon worked, but the game wouldn't launch):
This is the result of a known error (godotengine/godot#33466) that occurs when (1) the rcedit tool is used and (2) the pck is embedded.
So I tried to use rcedit without embedding the pck and it worked:
It peuped out the .exe and then a .pck, which I'm assuming needs to be in the same directory as the .exe for it to work.
We have three options moving forward:
(1) Try to look harder for a way to make the icon correct while also embedding the .pck
(2) Accept the unembedded .pck, and just offer a .zip containing the .exe+.pck on download for the Windows version
(3) Accept the incorrect icon, and embed the .pck
https://godot-es-docs.readthedocs.io/en/latest/getting_started/workflow/export/changing_application_icon_for_windows.html
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