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windows icon not working #41

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ebrahimebrahim opened this issue Sep 28, 2020 · 3 comments
Closed

windows icon not working #41

ebrahimebrahim opened this issue Sep 28, 2020 · 3 comments
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@ebrahimebrahim
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https://godot-es-docs.readthedocs.io/en/latest/getting_started/workflow/export/changing_application_icon_for_windows.html

@ebrahimebrahim ebrahimebrahim added the bug Something isn't working label Sep 28, 2020
@yusufmte
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The windows icon requires the use of a tool that needs windows or wine (https://github.com/electron/rcedit/releases).

The following was the result of using rcedit to export the game from Godot with windows (the icon worked, but the game wouldn't launch):
WhatsApp Image 2020-09-28 at 18 22 28

This is the result of a known error (godotengine/godot#33466) that occurs when (1) the rcedit tool is used and (2) the pck is embedded.

So I tried to use rcedit without embedding the pck and it worked:
WhatsApp Image 2020-09-28 at 18 26 33

It peuped out the .exe and then a .pck, which I'm assuming needs to be in the same directory as the .exe for it to work.

We have three options moving forward:
(1) Try to look harder for a way to make the icon correct while also embedding the .pck
(2) Accept the unembedded .pck, and just offer a .zip containing the .exe+.pck on download for the Windows version
(3) Accept the incorrect icon, and embed the .pck

What do you think?

@ebrahimebrahim
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Not embedding the pck sounds okay

@yusufmte
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Closing this issue. We just need to remember these steps for exporting the windows executable.

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