diff --git a/gframe/game.cpp b/gframe/game.cpp index e3800b13b..5189f7f11 100644 --- a/gframe/game.cpp +++ b/gframe/game.cpp @@ -1535,7 +1535,7 @@ void Game::PopulateTabSettingsWindow() { tabSettings.chkNoChainDelay = env->addCheckBox(gGameConfig->chkWaitChain, GetNextRect(), tabPanel, CHECKBOX_NO_CHAIN_DELAY, gDataManager->GetSysString(1277).data()); menuHandler.MakeElementSynchronized(tabSettings.chkNoChainDelay); defaultStrings.emplace_back(tabSettings.chkNoChainDelay, 1277); - tabSettings.chkIgnoreDeckContents = env->addCheckBox(gGameConfig->ignoreDeckContents, GetNextRect(), tabPanel, CHECKBOX_IGNORE_DECK_CONTENTS, gDataManager->GetSysString(1277).data()); + tabSettings.chkIgnoreDeckContents = env->addCheckBox(gGameConfig->ignoreDeckContents, GetNextRect(), tabPanel, CHECKBOX_IGNORE_DECK_CONTENTS, gDataManager->GetSysString(12119).data()); menuHandler.MakeElementSynchronized(tabSettings.chkIgnoreDeckContents); defaultStrings.emplace_back(tabSettings.chkIgnoreDeckContents, 12119); // Check OnResize for button placement information