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[BUG] 'adding workshop mod' command is not adding intended mods #152
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Hey, thank you for your bug report. Command to add/remove workshop mods was added by @DomicidalDesigns so I am not really knowledgeable what might be causing it unfortunately. 😔 |
I had a weird issue this morning when I used the command, it seemed to replace my current server mod list entirely with the first mod list it found. |
Yeah it messed up our mp server too. 😭 plus, I got a new report from one of my server members that some of the mods added to our server is removed, too. I guess it is bcoz of the replacement with the old server's mod list of the host. |
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Ah ok, yeah I have like 6 in there, my bad I must have missed that in the readme. I can't delete them all so I suppose I'll try renaming my main server to be first in alphabetical order until I can think of a better solution. |
Yeah we also have multiple Ini files, actually. Or can we just move those .ini files into new subfolders? Then the bot might not be able to read them...? However these are just for temporary, I think this feature needs to update. |
It's not mentioned in readme actually. I should add that warning. Sorry for the trouble! |
You can move them to subfolders, yes. Edit: But second server won't work unless you set new server home path.
Well, you can set different server home path in |
One of my server members added a workshop mod via commands, but instead of adding the intended mod, the server ended up adding a mod that the host had subscribed to but had deactivated in the mod setting(for single, not for server).
when you see the second photo i attached, there's no mods i added using commands but a new mod which isn't intended to add. according to a host, the mod added was subscribed but disactivated for server on his mod setting.
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