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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Push and Fork</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<meta name="description" content="A puzzle game in which you carry a fork, push blocks, and go back in time.">
<link href="css/bootstrap.min.css" rel="stylesheet">
<link href="css/octocarina.css" rel="stylesheet">
</head>
<body>
<div id="content">
<div id="splash">
<h1>Push and Fork</h1>
<noscript>This is an HTML5 game about a fork which helps you solve block-pushing puzzles.</noscript>
<script>
document.writeln('Loading...');
</script>
</div>
</div>
<div class="sprite preloader"></div>
<script src="js/extra/jquery-1.8.3.min.js"></script>
<script src="js/underscore.js"></script>
<script src="js/jquery.transit.min.js"></script>
<script src="js/EventQueue.js"></script>
<script src="js/ActionQueue.js"></script>
<script src="js/Pos.js"></script>
<script src="js/Table.js"></script>
<script src="js/Tile.js"></script>
<script src="js/Moveable.js"></script>
<script src="js/Tracker.js"></script>
<script src="js/Room.js"></script>
<script src="js/Multiroom.js"></script>
<script src="js/Multi.js"></script>
<script src="js/World.js"></script>
<script src="js/Sprite.js"></script>
<script src="js/Layer.js"></script>
<script src="js/Scene.js"></script>
<script src="js/Theatre.js"></script>
<script src="js/Button.js"></script>
<script src="js/Buttons.js"></script>
<script src="js/Multibuttons.js"></script>
<script src="js/Shadows.js"></script>
<script src="js/ForkedBlock.js"></script>
<script src="js/Keycode.js"></script>
<script src="js/octocarina.js"></script>
<script type="text/javascript">
//To Do : move in apropriate place
Array.prototype.remove = function(from, to) {
var rest = this.slice((to || from) + 1 || this.length);
this.length = from < 0 ? this.length + from : from;
return this.push.apply(this, rest);
};
var _gaq = _gaq || [];
_gaq.push(['_setAccount', 'UA-7465014-3']);
_gaq.push(['_trackPageview']);
(function() {
var ga = document.createElement('script');
ga.type = 'text/javascript';
ga.async = true;
ga.src = 'js/extra/ga.js';
var s = document.getElementsByTagName('script')[0];
s.parentNode.insertBefore(ga, s);
})();
window.addEventListener( 'tizenhwkey', function( ev ) {
if( ev.keyName === "back" ) {
var activePopup = document.querySelector( '.ui-popup-active' ),
page = document.getElementsByClassName( 'ui-page-active' )[0],
pageid = page ? page.id : "main";
if( pageid === "main" && !activePopup ) {
try {
tizen.application.getCurrentApplication().exit();
} catch (ignore) {
}
} else {
window.history.back();
}
}
});
</script>
<div id="hidden">
<div id="credits">
<h3>CREDITS</h3>
<h4>Lead Programmer</h4>
<ul>
<li>Samuel Gélineau</li>
</ul>
<h4>Programmers</h4>
<ul>
<li>Matan Nassau</li>
<li>Alexis Leroux-Chartré</li>
<li>Jimmy Lahaie</li>
</ul>
<h4>Advice</h4>
<ul>
<li>Bob Quenneville</li>
</ul>
<h4>Game Art</h4>
<ul>
<li>Daniel Cook's free <a href="http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html">PlanetCute</a> tileset</li>
<li><a href="http://doctor-gus.deviantart.com/">Doctor-Gus</a>'s fork art (the monster)</li>
<li>Nadezda Ershova</li>
<li>Samuel Gélineau</li>
</ul>
<h4>Quality Assurance</h4>
<ul>
<li>Keegan George</li>
</ul>
<h4>Beta Testers</h4>
<ul>
<li>Bob Quenneville</li>
<li>Catherine Villeneuve</li>
<li>Jonathan Primeau</li>
<li>Nadezda Ershova</li>
<li>Stéphanie Simard</li>
<li>Stéphane Beaudry</li>
<li>Pascal Jetté</li>
</ul>
<h4>Developed By</h4>
<ul>
<li>Aleya Nur Mohol Siddika</li>
</ul>
</div>
<div id="thanks">
<h3>Thanks for playing!</h3>
</div>
<div id="congratulations">
<div class="message">You have unlocked a new bonus level.</div>
<div class="continue">(Press any key to continue)</div>
</div>
</div>
</body>
</html>