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sdljoystick.inc
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sdljoystick.inc
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//from "sdl_joystick.h"
{**
* SDL_joystick.h
*
* In order to use these functions, SDL_Init() must have been called
* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
* for joysticks, and load appropriate drivers.
*}
type
{* The joystick structure used to identify an SDL joystick *}
PSDL_Joystick = Pointer; // todo!!
{* A structure that encodes the stable unique id for a joystick device *}
TSDL_JoystickGUID = record
data: array[0..15] of UInt8;
end;
TSDL_JoystickID = SInt32;
TSDL_JoystickPowerLevel = (
SDL_JOYSTICK_POWER_UNKNOWN = -1,
SDL_JOYSTICK_POWER_EMPTY,
SDL_JOYSTICK_POWER_LOW,
SDL_JOYSTICK_POWER_MEDIUM,
SDL_JOYSTICK_POWER_FULL,
SDL_JOYSTICK_POWER_WIRED,
SDL_JOYSTICK_POWER_MAX
);
{* Function prototypes *}
{**
* Count the number of joysticks attached to the system right now
*}
function SDL_NumJoysticks: SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_NumJoysticks' {$ENDIF} {$ENDIF};
{**
* Get the implementation dependent name of a joystick.
* This can be called before any joysticks are opened.
* If no name can be found, this function returns NULL.
*}
function SDL_JoystickNameForIndex(device_index: SInt32): PAnsiChar cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickNameForIndex' {$ENDIF} {$ENDIF};
{**
* Open a joystick for use.
* The index passed as an argument refers tothe N'th joystick on the system.
* This index is the value which will identify this joystick in future joystick
* events.
*
* A joystick identifier, or NULL if an error occurred.
*}
function SDL_JoystickOpen(device_index: SInt32): PSDL_Joystick cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickOpen' {$ENDIF} {$ENDIF};
{**
* Return the SDL_Joystick associated with an instance id.
*}
function SDL_JoystickFromInstanceID(joyid: TSDL_JoystickID): PSDL_Joystick; cdecl;
external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickFromInstanceID' {$ENDIF} {$ENDIF};
{**
* Return the name for this currently opened joystick.
* If no name can be found, this function returns NULL.
*}
function SDL_JoystickName(joystick: PSDL_Joystick): PAnsiChar cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickName' {$ENDIF} {$ENDIF};
{**
* Return the GUID for the joystick at this index
*}
function SDL_JoystickGetDeviceGUID(device_index: SInt32): TSDL_JoystickGUID cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetDeviceGUID' {$ENDIF} {$ENDIF};
{**
* Return the GUID for this opened joystick
*}
function SDL_JoystickGetGUID(joystick: PSDL_Joystick): TSDL_JoystickGUID cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetGUID' {$ENDIF} {$ENDIF};
{**
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
* (32 for the string plus a NULL terminator).
*}
procedure SDL_JoystickGetGUIDString(guid: TSDL_JoystickGUID; pszGUID: PAnsiChar; cbGUID: SInt32) cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetGUIDString' {$ENDIF} {$ENDIF};
{**
* convert a string into a joystick formatted guid
*}
function SDL_JoystickGetGUIDFromString(const pchGUID: PAnsiChar): TSDL_JoystickGUID cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetGUIDFromString' {$ENDIF} {$ENDIF};
{**
* Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
*}
function SDL_JoystickGetAttached(joystick: PSDL_Joystick): TSDL_Bool cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetAttached' {$ENDIF} {$ENDIF};
{**
* Get the instance ID of an opened joystick or -1 if the joystick is invalid.
*}
function SDL_JoystickInstanceID(joystick: PSDL_Joystick): TSDL_JoystickID cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickInstanceID' {$ENDIF} {$ENDIF};
{**
* Get the number of general axis controls on a joystick.
*}
function SDL_JoystickNumAxes(joystick: PSDL_Joystick): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickNumAxes' {$ENDIF} {$ENDIF};
{**
* Get the number of trackballs on a joystick.
*
* Joystick trackballs have only relative motion events associated
* with them and their state cannot be polled.
*}
function SDL_JoystickNumBalls(joystick: PSDL_Joystick): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickNumBalls' {$ENDIF} {$ENDIF};
{**
* Get the number of POV hats on a joystick.
*}
function SDL_JoystickNumHats(joystick: PSDL_Joystick): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickNumHats' {$ENDIF} {$ENDIF};
{**
* Get the number of buttons on a joystick.
*}
function SDL_JoystickNumButtons(joystick: PSDL_Joystick): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickNumButtons' {$ENDIF} {$ENDIF};
{**
* Update the current state of the open joysticks.
*
* This is called automatically by the event loop if any joystick
* events are enabled.
*}
procedure SDL_JoystickUpdate cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickUpdate' {$ENDIF} {$ENDIF};
{**
* Enable/disable joystick event polling.
*
* If joystick events are disabled, you must call SDL_JoystickUpdate()
* yourself and check the state of the joystick when you want joystick
* information.
*
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
*}
function SDL_JoystickEventState(state: SInt32): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickEventState' {$ENDIF} {$ENDIF};
{**
* Get the current state of an axis control on a joystick.
*
* The state is a value ranging from -32768 to 32767.
*
* The axis indices start at index 0.
*}
function SDL_JoystickGetAxis(joystick: PSDL_Joystick; axis: SInt32): SInt16 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetAxis' {$ENDIF} {$ENDIF};
{**
* Hat positions
*}
const
SDL_HAT_CENTERED = $00;
SDL_HAT_UP = $01;
SDL_HAT_RIGHT = $02;
SDL_HAT_DOWN = $04;
SDL_HAT_LEFT = $08;
SDL_HAT_RIGHTUP = SDL_HAT_RIGHT or SDL_HAT_UP;
SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT or SDL_HAT_DOWN;
SDL_HAT_LEFTUP = SDL_HAT_LEFT or SDL_HAT_UP;
SDL_HAT_LEFTDOWN = SDL_HAT_LEFT or SDL_HAT_DOWN;
{**
* Get the current state of a POV hat on a joystick.
*
* The hat indices start at index 0.
*
* The return value is one of the following positions:
* - SDL_HAT_CENTERED
* - SDL_HAT_UP
* - SDL_HAT_RIGHT
* - SDL_HAT_DOWN
* - SDL_HAT_LEFT
* - SDL_HAT_RIGHTUP
* - SDL_HAT_RIGHTDOWN
* - SDL_HAT_LEFTUP
* - SDL_HAT_LEFTDOWN
*}
function SDL_JoystickGetHat(joystick: PSDL_Joystick; hat: SInt32): UInt8 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetHat' {$ENDIF} {$ENDIF};
{**
* Get the ball axis change since the last poll.
*
* 0, or -1 if you passed it invalid parameters.
*
* The ball indices start at index 0.
*}
function SDL_JoystickGetBall(joystick: PSDL_Joystick; ball: SInt32; dx: PInt; dy: PInt): SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetBall' {$ENDIF} {$ENDIF};
{**
* Get the current state of a button on a joystick.
*
* The button indices start at index 0.
*}
function SDL_JoystickGetButton(joystick: PSDL_Joystick; button: SInt32): UInt8 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickGetButton' {$ENDIF} {$ENDIF};
{**
* Close a joystick previously opened with SDL_JoystickOpen().
*}
procedure SDL_JoystickClose(joystick: PSDL_Joystick) cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickClose' {$ENDIF} {$ENDIF};
{**
* Return the battery level of this joystick
*}
function SDL_JoystickCurrentPowerLevel(joystick: PSDL_Joystick): TSDL_JoystickPowerLevel; cdecl;
external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_JoystickCurrentPowerLevel' {$ENDIF} {$ENDIF};