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sdlsyswm.inc
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sdlsyswm.inc
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// from sdl_syswm.h
{$IFDEF WINDOWS}
{$DEFINE SDL_VIDEO_DRIVER_WINDOWS}
{$ENDIF}
{$IF DEFINED (LINUX) OR DEFINED(UNIX) AND NOT DEFINED(ANDROID)}
{$IFNDEF DARWIN}
{$DEFINE SDL_VIDEO_DRIVER_X11}
{$ENDIF}
{$IFEND}
{$IFDEF DARWIN}
{$DEFINE SDL_VIDEO_DRIVER_COCOA}
{$ENDIF}
{$IFDEF ANDROID}
{$DEFINE SDL_VIDEO_DRIVER_ANDROID}
{$ENDIF}
{$IFDEF VIVANTE}
{$DEFINE SDL_VIDEO_DRIVER_VIVANTE}
{$ENDIF}
{**
* These are the various supported windowing subsystems
*}
Type
TSDL_SYSWM_TYPE = (
SDL_SYSWM_UNKNOWN,
SDL_SYSWM_WINDOWS,
SDL_SYSWM_X11,
SDL_SYSWM_DIRECTFB,
SDL_SYSWM_COCOA,
SDL_SYSWM_UIKIT,
SDL_SYSWM_WAYLAND, // Since SDL 2.0.2
SDL_SYSWM_MIR, // Since SDL 2.0.2
SDL_SYSWM_WINRT, // Since SDL 2.0.3
SDL_SYSWM_ANDROID, // Since SDL 2.0.4
SDL_SYSWM_VIVANTE // Since SDL 2.0.5
);
/// sdl_syswm.h uses anonymous structs, declared right in SDL_SysWMmsg.
/// Since Pascal does not allow this, we workaround by introducing named types
/// before the proper TSDL_SysWMmsg definition.
{$IFDEF SDL_VIDEO_DRIVER_WINDOWS}
__SYSWM_WINDOWS = record
hwnd: HWND; {**< The window for the message }
msg: uInt; {**< The type of message *}
wParam: WPARAM; {**< WORD message parameter *}
lParam: LPARAM; {**< WORD message parameter *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_X11}
__SYSWM_X11 = record
event: {$IFDEF FPC} TXEvent {$ELSE} XEvent {$ENDIF};
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_DIRECTFB}
__SYSWM_DIRECTFB = record
event: DFBEvent;
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_COCOA}
__SYSWM_COCOA = record
(* No Cocoa window events yet *)
dummy: integer;
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_UIKIT}
__SYSWM_UIKIT = record
(* No UIKit window events yet *)
dummy: integer;
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_VIVANTE}
__SYSWM_VIVANTE = record
(* No Vivante window events yet *)
dummy: integer;
end;
{$ENDIF}
{**
* The custom event structure.
*}
PSDL_SysWMmsg = ^TSDL_SysWMmsg;
TSDL_SysWMmsg = record
version: TSDL_version;
subsystem: TSDL_SYSWM_TYPE;
{$IFDEF SDL_VIDEO_DRIVER_WINDOWS}
win: __SYSWM_WINDOWS;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_X11}
x11: __SYSWM_X11;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_DIRECTFB}
dfb: __SYSWM_DIRECTFB;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_COCOA}
cocoa: __SYSWM_COCOA;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_UIKIT}
uikit: __SYSWM_UIKIT;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_VIVANTE}
vivante: __SYSWM_VIVANTE;
{$ELSE}
(* Cannot have empty record case *)
dummy: integer;
{$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF}
end;
/// Once again, sdl_syswm.h uses anonymous structs, declared right in SDL_SysWMinfo.
/// We workaround by introducing named types before the proper TSDL_SysWMinfo definition.
{$IFDEF SDL_VIDEO_DRIVER_WINDOWS}
__WMINFO_WINDOWS = record
window: HWND; {**< The window handle *}
hdc: HDC; {**< The window device context *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_WINRT} // Since SDL 2.0.3
__WMINFO_WINRT = record
window: IInspectable; {**< The WinRT CoreWindow *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_X11}
__WMINFO_X11 = record
display: PDisplay; {**< The X11 display *}
window: TWindow; {**< The X11 window *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_DIRECTFB}
__WMINFO_DFB = record
dfb: IDirectFB; {**< The directfb main interface *}
window: IDirectFBWindow; {**< The directfb window handle *}
surface: IDirectFBSurface; {**< The directfb client surface *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_COCOA}
__WMINFO_COCOA = record
window: NSWindow; {* The Cocoa window *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_UIKIT}
__WMINFO_UIKIT = record
window: UIWindow; {* The UIKit window *}
framebuffer: GLuint; {* The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. *}
colorbuffer: GLuint; {* The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. *}
resolveFramebuffer: GLuint; {* The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_WAYLAND} // Since SDL 2.0.2
__WMINFO_WAYLAND = record
display: wl_display; {**< Wayland display *}
surface: wl_surface; {**< Wayland surface *}
shell_surface: wl_shell_surface; {**< Wayland shell_surface (window manager handle) *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_MIR} // Since SDL 2.0.2
__WMINFO_MIR = record
connection: PMirConnection; {**< Mir display server connection *}
surface: PMirSurface; {**< Mir surface *}
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_ANDROID}
__WMINFO_ANDROID = record
window: Pointer; // PANativeWindow;
surface: Pointer; // PEGLSurface;
end;
{$ENDIF}
{$IFDEF SDL_VIDEO_DRIVER_VIVANTE}
__WMINFO_VIVANTE = record
display: EGLNativeDisplayType;
window: EGLNativeWindowType;
end;
{$ENDIF}
{**
* The custom window manager information structure.
*
* When this structure is returned, it holds information about which
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
*}
PSDL_SysWMinfo = ^TSDL_SysWMinfo;
TSDL_SysWMinfo = record
version: TSDL_version;
subsystem: TSDL_SYSWM_TYPE;
{$IFDEF SDL_VIDEO_DRIVER_WINDOWS}
win : __WMINFO_WINDOWS;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_WINRT}
winrt : __WMINFO_WINRT;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_X11}
x11 : __WMINFO_X11;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_DIRECTFB}
dfb : __WMINFO_DFB;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_COCOA}
cocoa : __WMINFO_COCOA;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_UIKIT}
uikit : __WMINFO_UIKIT;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_WAYLAND}
wl : __WMINFO_WAYLAND;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_MIR}
mir : __WMINFO_MIR;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_ANDROID}
android: __WMINFO_ANDROID;
{$ELSE} {$IFDEF SDL_VIDEO_DRIVER_VIVANTE}
vivante: __WMINFO_VIVANTE;
{$ELSE}
(* Cannot have empty record case *)
dummy: integer;
{$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF} {$ENDIF}
end;
{* Function prototypes *}
(**
* \brief This function allows access to driver-dependent window information.
*
* \param window The window about which information is being requested
* \param info This structure must be initialized with the SDL version, and is
* then filled in with information about the given window.
*
* \return SDL_TRUE if the function is implemented and the version member of
* the \c info struct is valid, SDL_FALSE otherwise.
*
* You typically use this function like this:
* \code
* SDL_SysWMinfo info;
* SDL_VERSION(&info.version);
* if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
* \endcode
*)
Function SDL_GetWindowWMInfo(window:PSDL_Window; info : PSDL_SysWMinfo):TSDL_bool; cdecl;
external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetWindowWMInfo' {$ENDIF} {$ENDIF};