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Bugfixes

Color palette bugfix after selecting continue-building

September 2022

???

July 2022

Add CRC to flash filesystem

Upon startup, calculate CRC for each loaded file

If not matching, then give up loading files and reformat disk

See whether adjustments to CRC allows loading the corrupted sample data

Write lots of unit tests for flash fs!

Add new type of ion weapon?

Extra-strong against forcefields?

Causes forcefields to explode on contact

Would need to be a reward for completing the challenge levels, as it would make them too easy

Bugfix: enemy character walks off map when room in path destroyed

Bugfix: enemy boarding multiplayer co-op

June 2022

Crane Minigame

Add add code for seafloor depth

Generate positions of sea mines

Generate different sorts of awards

Random item, coins, etc. at the bottom of the sea

Items could be story elements, world building stuff, etc.

Add a happiness/unhappiness mechanic to macro mode

Auto-pause & rewind option when island destroyed in easy mode

Add dialog boxes, description for macro mode

Ending? Opening cutscene for adventure mode?

Random encounters in macrocosm, stuff to explore

Begin by selecting the positions of generated sectors and placing them on the map

Q: how many to generate? Place them at small random offsets from fixed positions

Begin by using a hard-coded seed value

Add scripted-sectors to macrocosm

A scripted sector should appear as a question mark, or some other icon, on the world map

Scripted sectors should be mapped into memory as needed, and all should be equally-sized (8x8x8?)

Scripted sectors must be immutable, players cannot build on them

Use some sort of hash to generate the positions of scripted sectors randomly

Use random encounters to add story elements to macrocosm mode

Add some means of storing which islands that the player previously visited?

Player can optionally colonize an uninhabited island?

Add commands to skyland LISP api for adopting an uninhabited scripted sector

Ideas for script scenarios?

Discover ruins of an abandoned civilization (award N coins)
Discover volcanic island, adopt?
Abandoned castle, bit of lore

Add a tech tree to macro mode