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Thread 1: EXC_BAD_ACCESS (code=1, address=0x88) #98
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@JanOwiesniak Have you ever experienced that behavior? |
Yes i ran into this issue several times. It can be caused by a lot of stuff, sadly there is no general solution to this issue.
In my particular case (i think) i lost a pointer to a 3rd party library (Vuforia) which resulted in this crash:
This workflow helped me fix this issue. Another time i had issues with combination of |
In my case it's related somehow with "validateTextureDimensions, line 1074: error 'MTLTextureDescriptor has width of zero.' Something related with resolution of a scene I think.. |
Honestly i have no idea. Just because i'm reading
https://github.com/f111fei/react-native-unity-view#configure-player-settings |
Downgrading react-native-unity-view to 1.2.1 fixed the issue. |
educative discussion, it did helped out. |
App is crashing after on launching
What can cause the issue?
Unity: 2018.2.17
"react-native": 0.58.6
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