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Hello, I'm from the IKEMEN-Go project. On our save-state branch, we are having an issue where setting the ctrl.Streamer instance to nil isn't stopping sound. Setting ctrl.Paused = true stops the sound, though. Any suggestions as to what could be wrong and how to pin down this issue? Here is the code in our library:
Our custom streamer for handling Panning and Volume
Hello, I'm from the IKEMEN-Go project. On our save-state branch, we are having an issue where setting the
ctrl.Streamer
instance tonil
isn't stopping sound. Settingctrl.Paused = true
stops the sound, though. Any suggestions as to what could be wrong and how to pin down this issue? Here is the code in our library:Our custom streamer for handling Panning and Volume
How we play sound
How we are stopping sound
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