diff --git a/GameMemory.cs b/GameMemory.cs
index 2555473..ce55958 100644
--- a/GameMemory.cs
+++ b/GameMemory.cs
@@ -38,10 +38,7 @@ public void StartReading()
public void Stop()
{
- if (_cancelSource == null || _thread == null)
- throw new InvalidOperationException();
-
- if (_thread.Status != TaskStatus.Running)
+ if (_cancelSource == null || _thread == null || _thread.Status != TaskStatus.Running)
return;
_cancelSource.Cancel();
diff --git a/HaloSplitComponent.cs b/HaloSplitComponent.cs
index 7c00245..44f5506 100644
--- a/HaloSplitComponent.cs
+++ b/HaloSplitComponent.cs
@@ -50,10 +50,10 @@ public HaloSplitComponent(LiveSplitState state)
_gameMemory.StartReading();
}
- ~HaloSplitComponent()
+ public void Dispose()
{
- // TODO: in LiveSplit 1.4, components will be IDisposable
- //_gameMemory.Stop();
+ if (_gameMemory != null)
+ _gameMemory.Stop();
}
public void Update(IInvalidator invalidator, LiveSplitState state, float width, float height, LayoutMode mode)
@@ -89,7 +89,7 @@ void PrepareDraw(LiveSplitState state)
_deathCounter.NameLabel.HasShadow = _deathCounter.ValueLabel.HasShadow = state.LayoutSettings.DropShadows;
}
- void state_OnReset(object sender, EventArgs e)
+ void state_OnReset(object sender, TimerPhase t)
{
_deaths = 0;
}
diff --git a/HaloSplitFactory.cs b/HaloSplitFactory.cs
index 8feb1d8..380bdee 100644
--- a/HaloSplitFactory.cs
+++ b/HaloSplitFactory.cs
@@ -7,20 +7,24 @@ namespace LiveSplit.HaloSplit
{
public class HaloSplitFactory : IComponentFactory
{
- private HaloSplitComponent _instance;
-
public string ComponentName
{
get { return "HaloSplit"; }
}
- public IComponent Create(LiveSplitState state)
+ public string Description
+ {
+ get { return "Auto-splitter for Halo PC"; }
+ }
+
+ public ComponentCategory Category
{
- // TODO: in LiveSplit 1.4, components will be IDisposable
- // this assumes the passed state is always the same one, until then
- return _instance ?? (_instance = new HaloSplitComponent(state));
+ get { return ComponentCategory.Control; }
+ }
- // return new HaloSplitComponent(state);
+ public IComponent Create(LiveSplitState state)
+ {
+ return new HaloSplitComponent(state);
}
public string UpdateName
diff --git a/LiveSplit.HaloSplit.csproj b/LiveSplit.HaloSplit.csproj
index 8df7535..91e901b 100644
--- a/LiveSplit.HaloSplit.csproj
+++ b/LiveSplit.HaloSplit.csproj
@@ -17,7 +17,7 @@
true
full
false
- bin\Debug\
+ bin\
DEBUG;TRACE
prompt
4
@@ -25,14 +25,14 @@
pdbonly
true
- bin\Release\
+ bin\
TRACE
prompt
4
- C:\Files\Apps\Gaming\LiveSplit 1.3\LiveSplit.Core.dll
+ C:\Files\Apps\Gaming\LiveSplit 1.4\LiveSplit.Core.dll
False
@@ -40,7 +40,7 @@
- C:\Files\Apps\Gaming\LiveSplit 1.3\UpdateManager.dll
+ C:\Files\Apps\Gaming\LiveSplit 1.4\UpdateManager.dll
False