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RenderItemMergeFunction.js
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RenderItemMergeFunction.js
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/**
* milkshake -- WebGL Milkdrop-esque visualisation (port of projectM)
* Copyright (C)2011 Matt Gattis and contributors
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* See 'LICENSE.txt' included within this release
*
*/
var RenderItemMergeFunction = Class.extend({
init: function () {
},
typeIdPair: function() {
return 0;
}
});
var RenderItemMerge = RenderItemMergeFunction.extend({
init: function () {
},
supported: function () {
return false;
},
typeIdPair: function() {
return ["",""];
},
});
var ShapeMerge = RenderItemMerge.extend({
init: function() {
}
});
var BorderMerge = RenderItemMerge.extend({
init: function() {
}
});
var MasterRenderItemMerge = RenderItemMerge.extend({
init: function () {
this.mergeFunctionMap = {};
},
add: function(fun) {
this.mergeFunctionMap[fun.typeIdPair()] = fun;
}
});