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description.ext
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// ============================================================================================
// F2 - Mission Header
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 970;
};
// ============================================================================================
// F2 - Respawn Settings
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
respawn = 1;
respawndelay = 3;
// ============================================================================================
// F2 - JIP Reinforcement Options
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
#include "f\common\f_JIP_kitpicker.h"
#include "f\common\f_JIP_grppicker.h"
// ============================================================================================
// F2 - Start of Params code blocks.
// WARNING: DO NOT DELETE OR COMMENT OUT THIS CODE BLOCK
class Params
{
// ============================================================================================
// F2 - Whether AssignGear should allow Backpacks for OA/BAF/PMC units. Works only on A2 units in CO 1.63 or later.
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// WARNING: DO NOT DISABLE THIS COMPONENT OR CHANGE POSITION IN PARAMS; IT MUST BE REFERENCABLE
// AS "paramsarray select 0" FOR GEAR SCRIPTS TO WORK CORRECTLY
class f_param_useBackpacks
{
title = "OA Backpacks";
values[] = {0,1};
texts[] = {"Off","On"};
default = 0;
code = "f_param_useBackpacks = %1";
};
// ============================================================================================
// F2 - ACRE Support
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// WARNING: DO NOT DISABLE THIS COMPONENT OR CHANGE POSITION IN PARAMS; IT MUST BE REFERENCABLE
// AS "paramsarray select 1" FOR GEAR SCRIPTS TO WORK CORRECTLY
class f_param_acre
{
title = "ACRE";
values[] = {0,1};
texts[] = {"Off","On"};
default = 0;
code = "f_var_acre = %1";
};
// ============================================================================================
// F2 - Debug Mode
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// WARNING: DO NOT DISABLE THIS COMPONENT
class f_param_debugMode
{
title = "$STR_f_param_debugMode";
values[] = {0,1};
texts[] = {"Off","On"};
default = 0;
code = "f_var_debugMode = %1";
};
// ============================================================================================
// F2 - Mission Conditions Selector
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
class f_param_timeOfDay
{
title = "$STR_f_param_timeOfDay";
values[] = {0,1,2,3,4,5,6,7};
texts[] = {$STR_f_param_timeOfDay_Option0,$STR_f_param_timeOfDay_Option1,$STR_f_param_timeOfDay_Option2,$STR_f_param_timeOfDay_Option3,$STR_f_param_timeOfDay_Option4,$STR_f_param_timeOfDay_Option5,$STR_f_param_timeOfDay_Option6,$STR_f_param_timeOfDay_Option7};
default = 3;
code = "f_param_timeOfDay = %1";
};
class f_param_weather
{
title = "$STR_f_param_weather";
values[] = {0,1,2,3,4};
texts[] = {$STR_f_param_weather_Option0,$STR_f_param_weather_Option1,$STR_f_param_weather_Option2,$STR_f_param_weather_Option3,$STR_f_param_weather_Option4};
default = 0;
code = "f_param_weather = %1";
};
// ============================================================================================
// F2 - AI Skill Selector (coop)
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// class f_param_AISkill_Friendly
// {
// title = "$STR_f_param_AISkill_Friendly";
// values[] = {0,1,2,3};
// texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
// default = 2;
// code = "f_param_AISkill_Friendly = %1";
// };
// class f_param_AISkill_Enemy
// {
// title = "$STR_f_param_AISkill_Enemy";
// values[] = {0,1,2,3};
// texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
// default = 2;
// code = "f_param_AISkill_Enemy = %1";
// };
// ============================================================================================
// F2 - AI Skill Selector (A&D)
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// class f_param_AISkill_BLUFOR
// {
// title = "$STR_f_param_AISkill_BLUFOR";
// values[] = {0,1,2,3};
// texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
// default = 2;
// code = "f_param_AISkill_BLUFOR = %1";
// };
// class f_param_AISkill_OPFOR
// {
// title = "$STR_f_param_AISkill_OPFOR";
// values[] = {0,1,2,3};
// texts[] = {$STR_f_param_AISkill_Option0,$STR_f_param_AISkill_Option1,$STR_f_param_AISkill_Option2,$STR_f_param_AISkill_Option3};
// default = 2;
// code = "f_param_AISkill_OPFOR = %1";
// };
// ============================================================================================
// F2 - End of Params code blocks.
// WARNING: DO NOT DELETE OR COMMENT OUT THIS CODE BLOCK
};
// ============================================================================================
// F2 - Kegetys Spectator Script
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
#include "f\common\f_spect\spectating.hpp"
// ============================================================================================
// F2 - Gear Snippets
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// #include "f\common\f_gearSnippets.hpp"
// ============================================================================================
class RscTitles {
// ============================================================================================
// F2 - Name Tags
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// #include "f\common\f_recog\recogOverlay.hpp"
// ============================================================================================
};
// ============================================================================================