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playlist.xml
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playlist.xml
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<?xml version="1.0" encoding="UTF-8"?>
<playlist folder_path="data/missions/UtilityCommandsV3Lite" file_store="4" name="UtilityCommandsV3Lite">
<locations location_id_counter="16" component_id_counter="16">
<locations>
<l id="3" tile="data/tiles/island_43_multiplayer_base.xml" name="Multiplayer Base" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="1" cargo_zone_import_cargo_type="1
Multiplayer Hanger" display_name="?tp 1" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 00="-0.687789" 02="-0.725911" 20="0.725911" 22="-0.687789" 30="-103.791756" 31="18.856232" 32="108.182304"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
<c component_type="10" id="2" cargo_zone_import_cargo_type="2
Multiplayer Dock" display_name="?tp 2" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 00="0.084326" 02="-0.996438" 20="0.996438" 22="0.084326" 30="387.628693" 31="12.35" 32="-152.781708"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="5" tile="data/tiles/mega_island_2_6.xml" name="Harison Airbase" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="3" cargo_zone_import_cargo_type="3
Harison Airstrip" display_name="?tp 3" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="81.274559" 31="17.477757" 32="-104.619026"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="6" tile="data/tiles/mega_island_12_6.xml" name="O'Neil Airstrip" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="4" cargo_zone_import_cargo_type="4
O'Neil Airstrip" display_name="?tp 4" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 00="-0.753254" 02="-0.657729" 20="0.657729" 22="-0.753254" 30="113.16394" 31="13.671816" 32="75.616394"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="7" tile="data/tiles/island_15.xml" name="Creative Base" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="5" cargo_zone_import_cargo_type="5
Creative Base" display_name="?tp 5" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-246.719528" 31="9.659649" 32="76.22596"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="8" tile="data/tiles/arctic_island_playerbase.xml" name="ARCTIC ISLAND BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="6" cargo_zone_import_cargo_type="6
Tajin Hanger" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-137.194656" 31="28.338436" 32="256.20282"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
<c component_type="10" id="7" cargo_zone_import_cargo_type="7
Tajin Docks" display_name="?tp 7" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="223.483551" 31="11.845056" 32="259.951721"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="9" tile="data/tiles/island_33_tile_33.xml" name="MAINLAND AIRSTRIP" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="8" cargo_zone_import_cargo_type="8
Dreimor Airbase" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-164.964554" 31="12.508771" 32="316.104279"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="10" tile="data/tiles/island_33_tile_32.xml" name="TERMINAL SPYCAKES" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="9" cargo_zone_import_cargo_type="9
Spycakes Terminal Trains" display_name="?tp 9" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-41.825878" 31="20.970907" 32="269.247864"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
<c component_type="10" id="10" cargo_zone_import_cargo_type="10
Spycakes Terminal Docks" display_name="?tp 10" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="121.636665" 31="10.167488" 32="195.951569"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="11" tile="data/tiles/island_34_military.xml" name="MILITARY BASE" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="11" cargo_zone_import_cargo_type="11
Military Base" display_name="?tp 11" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="85.529091" 31="27.111389" 32="-14.126939"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="12" tile="data/tiles/island_33_tile_end.xml" name="TERMINAL CAMODO" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="12" cargo_zone_import_cargo_type="12
Comodo Terminal Trains" display_name="?tp 12" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-5.579796" 31="20.98" 32="166.562592"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
<c component_type="10" id="13" cargo_zone_import_cargo_type="13
Comodo Terminal Dock" display_name="?tp 13" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="-135.560104" 31="10.360572" 32="33.918388"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
<l id="13" tile="data/tiles/mega_island_9_8.xml" name="SAWYER 9_8" is_env_mod="true" env_mod_spawn_num="1">
<components>
<c component_type="10" id="14" cargo_zone_import_cargo_type="14
North Harbour" display_name="?tp 14" show_zone_on_map="true" dynamic_object_type="2" character_outfit_category="11" character_type="1" vehicle_file_store="1">
<spawn_transform 30="296.415771" 31="8.630022" 32="409.34079"/>
<spawn_bounds>
<min x="-5" y="-5" z="-5"/>
<max x="5" y="5" z="5"/>
</spawn_bounds>
<graph_links/>
</c>
</components>
</l>
</locations>
</locations>
</playlist>