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gliml.inl
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gliml.inl
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//------------------------------------------------------------------------------
// gliml.inl
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
inline context::context() :
dxtEnabled(false),
pvrtcEnabled(false),
etc2Enabled(false),
bgraEnabled(false) {
this->clear();
}
//------------------------------------------------------------------------------
inline context::~context() {
// empty
}
//------------------------------------------------------------------------------
inline void
context::enable_dxt(bool b) {
this->dxtEnabled = b;
}
//------------------------------------------------------------------------------
inline void
context::enable_pvrtc(bool b) {
this->pvrtcEnabled = b;
}
//------------------------------------------------------------------------------
inline void
context::enable_etc2(bool b) {
this->etc2Enabled = b;
}
//------------------------------------------------------------------------------
inline void
context::enable_bgra(bool b) {
this->bgraEnabled = b;
}
//------------------------------------------------------------------------------
inline bool
context::load(const void* data, unsigned int size) {
#ifndef GLIML_NO_DDS
if (is_dds(data, size)) {
return this->load_dds(data, size);
}
#endif
#ifndef GLIML_NO_PVR
if (is_pvr(data, size)) {
return this->load_pvr(data, size);
}
#endif
#ifndef GLIML_NO_KTX
if (is_ktx(data, size)) {
return this->load_ktx(data, size);
}
#endif
this->errorCode = GLIML_ERROR_UNKNOWN_FILE_FORMAT;
return false;
}
//------------------------------------------------------------------------------
inline void
context::clear() {
this->errorCode = GLIML_SUCCESS;
this->target = 0;
this->isCompressed = false;
this->is2D = false;
this->is3D = false;
this->internalFormat = 0;
this->format = 0;
this->type = 0;
this->numFaces = 0;
int faceIndex;
for (faceIndex = 0; faceIndex < MaxNumFaces; faceIndex++) {
face& curFace = this->faces[faceIndex];
curFace.target = 0;
curFace.numMipmaps = 0;
int mipIndex;
for (mipIndex = 0; mipIndex < MaxNumMipmaps; mipIndex++) {
face::mipmap& curMipmap = curFace.mipmaps[mipIndex];
curMipmap.width = 0;
curMipmap.height = 0;
curMipmap.depth = 0;
curMipmap.size = 0;
curMipmap.data = 0;
}
}
}
//------------------------------------------------------------------------------
inline GLenum
context::texture_target() const {
return this->target;
}
//------------------------------------------------------------------------------
inline int
context::error() const {
return this->errorCode;
}
//------------------------------------------------------------------------------
inline bool
context::is_compressed() const {
return this->isCompressed;
}
//------------------------------------------------------------------------------
inline bool
context::is_2d() const {
return this->is2D;
}
//------------------------------------------------------------------------------
inline bool
context::is_3d() const {
return this->is3D;
}
//------------------------------------------------------------------------------
inline int
context::num_faces() const {
return this->numFaces;
}
//------------------------------------------------------------------------------
inline int
context::num_mipmaps(int face_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
return this->faces[face_index].numMipmaps;
}
//------------------------------------------------------------------------------
inline GLenum
context::image_target(int face_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
return this->faces[face_index].target;
}
//------------------------------------------------------------------------------
inline GLint
context::image_internal_format() const {
return this->internalFormat;
}
//------------------------------------------------------------------------------
inline GLsizei
context::image_width(int face_index, int mip_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
GLIML_ASSERT((mip_index >= 0) && (mip_index < this->faces[face_index].numMipmaps));
return this->faces[face_index].mipmaps[mip_index].width;
}
//------------------------------------------------------------------------------
inline GLsizei
context::image_height(int face_index, int mip_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
GLIML_ASSERT((mip_index >= 0) && (mip_index < this->faces[face_index].numMipmaps));
return this->faces[face_index].mipmaps[mip_index].height;
}
//------------------------------------------------------------------------------
inline GLsizei
context::image_depth(int face_index, int mip_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
GLIML_ASSERT((mip_index >= 0) && (mip_index < this->faces[face_index].numMipmaps));
return this->faces[face_index].mipmaps[mip_index].depth;
}
//------------------------------------------------------------------------------
inline GLenum
context::image_format() const {
return this->format;
}
//------------------------------------------------------------------------------
inline GLenum
context::image_type() const {
return this->type;
}
//------------------------------------------------------------------------------
inline GLsizei
context::image_size(int face_index, int mip_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
GLIML_ASSERT((mip_index >= 0) && (mip_index < this->faces[face_index].numMipmaps));
return this->faces[face_index].mipmaps[mip_index].size;
}
//------------------------------------------------------------------------------
inline const GLvoid*
context::image_data(int face_index, int mip_index) const {
GLIML_ASSERT((face_index >= 0) && (face_index < this->numFaces));
GLIML_ASSERT((mip_index >= 0) && (mip_index < this->faces[face_index].numMipmaps));
return this->faces[face_index].mipmaps[mip_index].data;
}