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doesn't the server still override the client? I tried removing the authority check and ran at 150 ms delay and there was no jitter or anything, so unless I am missing something, this seems a good change, as its basically local state prediction, and when the server overrides the client, the position is closer to truth.
Related: Local prediction is already done in powerup.gd (see comment #predict)
The text was updated successfully, but these errors were encountered:
Not sure, its a question but if I'm correct, 1 line change is needed.
So, on the class
repulse-effect.gd
there is the following codeIf I remove the authority check
doesn't the server still override the client? I tried removing the authority check and ran at 150 ms delay and there was no jitter or anything, so unless I am missing something, this seems a good change, as its basically local state prediction, and when the server overrides the client, the position is closer to truth.
Related: Local prediction is already done in
powerup.gd
(see comment #predict)The text was updated successfully, but these errors were encountered: