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/*
Package main - FlightGear MulitPlyer in go
go-fgms
------------------------------------------------------
This is an experiment and silly idea of implementing the
FlightGear Multiplayer Server (fgms) in golang.
There are a few challenges and the idea is to copy code line by line from c++ code to golang
for fun.
There are major difference and thats the fun ;-)!!!
"U can skin a cat in may ways"
Currently is a step by step process, starting with
- main
- fg_config
- fg_tracker
- et all from there
There are a few changes
- isDeamon is gone, instead we expect this app to run with init.d,
supervisor, upstart or alike
- tracker is in its own directory
- simgear - might be a different project altogether
Progress:
- Loads the basic config
- Replies to telnet
-
TODO
- Everything else
Project Info:
- http://wiki.flightgear.org/Multiplayer_protocol
Externals:
- XDR - http://godoc.org/github.com/davecgh/go-xdr/xdr
- Yaml - github.com/kylelemons/go-gypsy/yaml
Useful Links:
- http://synflood.at/tmp/golang-slides/mrmcd2012.html#
- http://jan.newmarch.name/go/
- http://nf.wh3rd.net/10things/
- UDP Proxy - https://gist.github.com/horsley/4707013
*/
package main