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Quickstart
Fröhlich A edited this page Jan 5, 2023
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At any time, if you feel like you're lost, you can execute
./pax --help
or./pax <command> --help
to get some information about what you're able to do.
- Create a new folder.
- Navigate to the Pax latest release page.
- If you're using Windows, download the
pax-windows.zip
file und unzip the contents into your folder. - On Linux, simply drop the
pax
binary into your folder.
- If you're using Windows, download the
- Start a terminal in your created folder.
- Execute
./pax init
if you want to start a new modpack, or./pax import <file>
if you want to import an existing one with a given.zip
file.
See Getting Started for more information.
Information retrieved from Curseforge is cached locally on disk & updated automatically. To purge the cache, execute
./pax cache purge
.
- Install a given mod with the
./pax add <name>
command.-
./pax add <curseforge-url>
or./pad add <projectid>
also works.
-
- Remove an installed mod with the
./pax remove <name>
command. - Use
./pax ls
to display installed mods.- A red
•
next to a mod signifies that the mod is uncompatible. - A red
↑
next to a mod signifies that a newer version is available.
- A red
- Use
./pax update <name>
to update a specific installed mod. - Use
./pax upgrade
to update ALL installed mods. - Use
./pax pin <name>
if you want to pin a mod to its current version so that it won't be updated, ever. - Use
./pax version <mc-version>
to set the Minecraft version of your pack (and update to the recommended loader version).- Use
./pax version <mc-version> --latest
if you want the latest version instead of the recommended one. - Use
./pax remove jumploader
&./pax version <mc-version> --loader fabric
to migrate from old Fabric modpacks disguised as Forge modpacks with Jumploader to true Fabric modpacks.
- Use
See Mod Management for more information.
- Use
./pax export
to export your modpack to a.zip
file.
See Export for more information.
- If you tag a commit with
v*
(for examplev1.0.0
orv2.3.4-alpha
), Pax will automatically build your modpack and release it on Github (works out of the box) and Curseforge (some configuration needed).
See Automatic Releases for more information.