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455. Assign Cookies

Assume you are an awesome parent and want to give your children some cookies. But, you should give each child at most one cookie. Each child i has a greed factor gi, which is the minimum size of a cookie that the child will be content with; and each cookie j has a size sj. If sj >= gi, we can assign the cookie j to the child i, and the child i will be content. Your goal is to maximize the number of your content children and output the maximum number.

Note:

You may assume the greed factor is always positive.
You cannot assign more than one cookie to one child.

Example 1:

Input: [1,2,3], [1,1]
Output: 1
Explanation: You have 3 children and 2 cookies. The greed factors of 3 children are 1, 2, 3. 
And even though you have 2 cookies, since their size is both 1, you could only make the child whose greed factor is 1 content.
You need to output 1.

Example 2:

Input: [1,2], [1,2,3]
Output: 2
Explanation: You have 2 children and 3 cookies. The greed factors of 2 children are 1, 2. 
You have 3 cookies and their sizes are big enough to gratify all of the children, 
You need to output 2.

Solution (Ruby)

1. Greedy

# @param {Integer[]} g
# @param {Integer[]} s
# @return {Integer}
def find_content_children(g, s)
    i, j = 0, 0
    ret = 0

    g.sort!
    s.sort!

    while i < g.length and j < s.length
        if s[j] >= g[i]
            ret += 1
            i += 1
        end
        j += 1
    end

    return ret
end

Solutions (Rust)

1. Greedy

impl Solution {
    pub fn find_content_children(g: Vec<i32>, s: Vec<i32>) -> i32 {
        let mut g = g;
        let mut s = s;
        g.sort_unstable();
        s.sort_unstable();

        let mut i = 0;
        let mut j = 0;
        let mut ret = 0;

        while i < g.len() && j < s.len() {
            if s[j] >= g[i] {
                ret += 1;
                i += 1;
            }
            j += 1;
        }

        ret
    }
}