diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index bf8af0a..c9d847d 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -41,12 +41,8 @@ jobs: uses: actions/cache@v2 with: path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - + key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - name: Set up Python 3.x uses: actions/setup-python@v2 @@ -97,11 +93,7 @@ jobs: uses: actions/cache@v2 with: path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}} # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - name: Set up Python 3.x @@ -153,11 +145,7 @@ jobs: uses: RevoluPowered/cache@v2.1 with: path: /.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}} # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - name: Set up Python 3.x @@ -213,12 +201,12 @@ jobs: run: find release - name: Prepare assets run: | - mv godot.x11.osx godot-flash - zip -r godot-flash.linux.zip godot-flash - mv godot.osx.tools godot-flash - zip -r godot-flash.osx.zip godot-flash - mv godow.windows.tools godot-flash.exe - zip -r godot-flash.windows.zip godot-flash.exe + mv release/godot.windows.opt.tools.64.exe release/godot-flash.exe + zip -r release/godot-flash.windows.zip release/godot-flash.exe + mv release/godot.x11.opt.tools.64 release/godot-flash + zip -r release/godot-flash.linux.zip release/godot-flash + mv release/godot.osx.opt.tools.64 release/godot-flash + zip -r release/godot-flash.osx.zip release/godot-flash - name: Create Release id: create_release uses: actions/create-release@v1