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MacOS.h
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MacOS.h
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/*
* Some functions are possibly missing on MacOS and in this case
* are replaced with "static inline" functions:
*
* clock_gettime()
* clock_nanosleep()
*/
#ifdef __APPLE__
#include <time.h>
#if !defined(CLOCK_REALTIME) && !defined(CLOCK_MONOTONIC)
//
// MacOS < 10.12 does not have clock_gettime
//
// Contribution from github user "ra1nb0w"
//
#define CLOCK_REALTIME 0
#define CLOCK_MONOTONIC 6
typedef int clockid_t;
#include <sys/time.h>
#include <mach/mach_time.h>
// here to avoid problem on linking
static inline int clock_gettime( clockid_t clk_id, struct timespec *ts )
{
int ret = -1;
if ( ts )
{
if ( CLOCK_REALTIME == clk_id )
{
struct timeval tv;
ret = gettimeofday(&tv, NULL);
ts->tv_sec = tv.tv_sec;
ts->tv_nsec = tv.tv_usec * 1000;
}
else if ( CLOCK_MONOTONIC == clk_id )
{
const uint64_t t = mach_absolute_time();
mach_timebase_info_data_t timebase;
mach_timebase_info(&timebase);
const uint64_t tdiff = t * timebase.numer / timebase.denom;
ts->tv_sec = tdiff / 1000000000;
ts->tv_nsec = tdiff % 1000000000;
ret = 0;
}
}
return ret;
}
#endif // CLOCK_REALTIME and CLOCK_MONOTONIC
//
// MacOS does not have clock_nanosleep but it does have nanosleep
// We ignore clock_id (assuming CLOCK_MONOTONIC)
// but for the flags we allow TIMER_ABSTIME (sleep until a specific poin
// in time), for all other value we sleep for a speficic period.
//
#if !defined(TIMER_ABSTIME)
#define TIMER_ABSTIME 12345
static inline int clock_nanosleep(clockid_t clock_id, int flags,
const struct timespec *request,
struct timespec *remain) {
struct timespec now;
int rc;
if (flags == TIMER_ABSTIME) {
//
// sleep until point in the future
//
clock_gettime(CLOCK_MONOTONIC, &now);
now.tv_sec = request->tv_sec - now.tv_sec;
now.tv_nsec= request->tv_nsec - now.tv_nsec;
while (now.tv_nsec < 0) {
now.tv_nsec += 1000000000;
now.tv_sec--;
}
rc=nanosleep(&now, remain);
} else {
//
// sleep for the given period
//
rc=nanosleep(request, remain);
}
return rc;
}
#endif // !defined(TIMER_ABSTIME)
#endif // __APPLE__