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key_test.go
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key_test.go
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// Copyright 2014, Raphael Estrada
// Author email: <galaktor@gmx.de>
// Project home: <https://github.com/galaktor/gostwriter>
// Licensed under The GPL v3 License (see README and LICENSE files)
package gostwriter
import (
"testing"
"errors"
"github.com/galaktor/gostwriter/uinput"
"github.com/galaktor/gostwriter/key"
)
func TestState_Pressed_ReturnsPressedState(t *testing.T) {
expected := PRESSED
k := K{0, nil, expected}
actual := k.State()
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestState_NotPressed_ReturnsNotPressedState(t *testing.T) {
expected := NOT_PRESSED
k := K{0, nil, expected}
actual := k.State()
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestPress_NotPressed_ChangesStateToPressed(t *testing.T) {
expected := PRESSED
k := K{0, &uinput.Fake{}, NOT_PRESSED}
err := k.Press()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
actual := k.state
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestNewK_Always_SendsReleaseAndSyncToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
released := false
synced := false
ui.OnRelease = func(k key.Code) error { released = true; return nil }
ui.OnSync = func() error { synced = true; return nil }
_, err := newK(0, ui)
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if released != true {
t.Errorf("uinput release call did not happen")
}
if synced != true {
t.Errorf("uinput sync call did not happen")
}
}
func TestNewK_Always_ReturnsKWithStateNOT_PRESSED(t *testing.T) {
ui := &uinput.Fake{}
k, err := newK(0, ui)
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if k.state != NOT_PRESSED {
t.Errorf("expected state '%v' but found '%v'", NOT_PRESSED, k.state)
}
}
func TestPress_AlreadyPressed_RemainsPressed(t *testing.T) {
expected := PRESSED
k := K{0, &uinput.Fake{}, PRESSED}
err := k.Press()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
actual := k.state
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestRelease_NotPressed_RemainsNotPressed(t *testing.T) {
expected := NOT_PRESSED
k := K{0, &uinput.Fake{}, NOT_PRESSED}
err := k.Release()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
actual := k.state
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestPress_NotPressed_UinputPressReturnsError_RemainsNotPressed(t *testing.T) {
expected := NOT_PRESSED
ui := &uinput.Fake{}
ui.OnPress = func(k key.Code) error { return errors.New("fake error") }
k := K{0, ui, NOT_PRESSED}
err := k.Press()
if err == nil {
t.Error("expected error but found nil")
}
actual := k.state
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestRelease_Pressed_UinputPressReturnsError_RemainsPressed(t *testing.T) {
expected := PRESSED
ui := &uinput.Fake{}
ui.OnRelease = func(k key.Code) error { return errors.New("fake error") }
k := K{0, ui, PRESSED}
err := k.Release()
if err == nil {
t.Error("expected error but found nil")
}
actual := k.state
if actual != expected {
t.Errorf("expected '%v' but found '%v'", expected, actual)
}
}
func TestPress_NotPressed_SendsPressAndSyncToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
pressed := false
synced := false
ui.OnPress = func(k key.Code) error { pressed = true; return nil }
ui.OnSync = func() error { synced = true; return nil }
k := K{0, ui, NOT_PRESSED}
err := k.Press()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if pressed != true {
t.Errorf("uinput press call did not happen")
}
if synced != true {
t.Errorf("uinput sync call did not happen")
}
}
func TestPress_AlreadyPressed_DoesNotSendPressToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
pressed := false
ui.OnPress = func(k key.Code) error { pressed = true; return nil }
k := K{0, ui, PRESSED}
err := k.Press()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if pressed != false {
t.Errorf("uinput press call should not have happened")
}
}
func TestPress_AlreadyPressed_SendsSyncToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
synced := false
ui.OnSync = func() error { synced = true; return nil }
k := K{0, ui, PRESSED}
err := k.Press()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if synced != true {
t.Errorf("uinput sync call should have happened")
}
}
func TestRelease_NotPressed_SendsSyncToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
synced := false
ui.OnSync = func() error { synced = true; return nil }
k := K{0, ui, NOT_PRESSED}
err := k.Release()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if synced != true {
t.Errorf("uinput sync call should have happened")
}
}
func TestRelease_Pressed_SendsReleaseAndSyncToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
released := false
synced := false
ui.OnRelease = func(k key.Code) error { released = true; return nil }
ui.OnSync = func() error { synced = true; return nil }
k := K{0, ui, PRESSED}
err := k.Release()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if released != true {
t.Errorf("uinput release call did not happen")
}
if synced != true {
t.Errorf("uinput sync call did not happen")
}
}
func TestRelease_AlreadyReleased_DoesNotSendReleaseToUinputDevice(t *testing.T) {
ui := &uinput.Fake{}
released := false
ui.OnRelease = func(k key.Code) error { released = true; return nil }
k := K{0, ui, NOT_PRESSED}
err := k.Release()
if err != nil {
t.Errorf("unexpected error: %v", err)
}
if released != false {
t.Errorf("uinput release call should not have happened")
}
}