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Sean Taylor edited this page Nov 7, 2015
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These are the supported development environments for each specific operating system as a target platform.
Desktop OS | Tools | Development Environment |
---|---|---|
Microsoft Windows | Visual Studio, QtCreator | Windows |
Apple MacOS X | Xcode, QTCreator | MacOS X |
Linux Ubuntu | CMake, QTCreator | Linux |
Mobile OS | Tool | Development Environment |
---|---|---|
iOS | Xcode | MacOS X |
Android | Android NDK | Linux, Windows, MacOS X |
Listed below are the basic setup instructions for downloading and installing the supported platform and development environments for gameplay.
- Visual Studio (Windows)
- Xcode (MacOS X, iOS)
- CMake (Linux)
- QtCreator (Linux, MacOS X, Windows)
- Android NDK (Android)
- Overview
- Compiling framework
- Assets and authoring
- Game class
- Input and sensors
- Text and Fonts
- Sprites
- Scene and Nodes
- Model and Mesh
- Lights
- Materials and Shaders
- Particle emitters
- Physics
- Animation
- Audio
- User Interface
- Scripting with Lua
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site:https://github.com/gameplay3d/GamePlay/wiki