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README
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README
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openCaesar3 is a remake of the classic Caesar3 PC game, a city building game developed by Impression Games and published by Sierra Entertainment, in 1998.
The game will be a near clone to the original Caesar3 game. Notorious changes are:
* new AI for walkers. They just go where they are needed
* actors just out of the actor school do not provide access to the entertainment (same for gladiators, ...)
The game is still not quite playable
Releases:
03apr2013: added many buildings
02mar2013: first binary release for windows
start implement the menubar with money/population/date
use the slim interface for build menu (regression: no more access to save/load game)
start implement funds and taxes
09feb2013: implement clear land
add copyright notice
01dev2012: save/load game complete.
implement nearly all entertainment buildings
10nov2012: save/load game starts to work
12oct2012: start implement load game
17sep2012: start implement save game
14jun2012: big code refactoring of the GUI. prepare for game music.
21may2012: add an installation procedure
15may2012: implement some buildings (water, entertainment, education).
start implementation of house evolution/regression.
20apr2012: first public release.
DEPENDENCIES:
1. libarchive
2. SDL (SDL_image, SDL_ttf, SDL_mixer)
3. OpenGL
Installing dependencies on OpenSUSE:
sudo zypper install libarchive-devel libSDL-devel libSDL_ttf-devel libSDL_image-devel libSDL_mixer-devel