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scenario.cpp
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scenario.cpp
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// This file is part of openCaesar3.
//
// openCaesar3 is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// openCaesar3 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with openCaesar3. If not, see <http://www.gnu.org/licenses/>.
//
// Copyright 2012-2013 Gregoire Athanase, gathanase@gmail.com
#include "scenario.hpp"
#include <iostream>
#include "exception.hpp"
Scenario* Scenario::_instance = NULL;
Scenario& Scenario::instance()
{
if (_instance == NULL)
{
THROW("No Scenario instance!");
}
return *_instance;
}
Scenario::Scenario()
{
_instance = this;
_description = "";
}
City& Scenario::getCity()
{
return _city;
}
std::string Scenario::getDescription() const
{
return _description;
}
void Scenario::serialize(OutputSerialStream &stream)
{
stream.write_str(getDescription(), 1000);
getCity().serialize(stream);
}
void Scenario::unserialize(InputSerialStream &stream)
{
std::string magic = stream.read_fix_str(3);
if (magic != "OC3") THROW("Not an openCaesar3 saved game file");
int version = stream.read_int(2, 0, 100);
if (version != 1) THROW("Unsupported version " << version);
_description = stream.read_str(1000);
getCity().unserialize(stream);
}