You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, global illumination works on Ubuntu but not on macOS. It would be great for GI to work on macOS though.
Additional context
For gazebosim/gz-sim#2550, when the homebrew CI build runs a test with GI enabled, it crashes on macOS. Output below:
281: [ RUN ] CameraSensorGlobalIlluminationTest.GlobalIlluminationEnabled
281: libc++abi: terminating with uncaught exception of type Ogre::FileNotFoundException: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CrossPlatformSettings_piece_all.metal in resource group General or any other group. in ResourceGroupManager::openResource at /tmp/ogre2.3-20230918-86352-14va4s/ogre-next-2.3.1/OgreMain/src/OgreResourceGroupManager.cpp (line 793)
I also noticed that the GI unit test also skips for Apple platform currently too.
The text was updated successfully, but these errors were encountered:
Desired behavior
Currently, global illumination works on Ubuntu but not on macOS. It would be great for GI to work on macOS though.
Additional context
For gazebosim/gz-sim#2550, when the homebrew CI build runs a test with GI enabled, it crashes on macOS. Output below:
I also noticed that the GI unit test also skips for Apple platform currently too.
The text was updated successfully, but these errors were encountered: