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1.There will be no waves when using Ogre1 and software rendering, and the 3D screen will flicker frequently
After executing the gz sim car.world --render-engine ogre command, the screen will flicker at high frequency.
car.world is the world I created, including a VTOL, a ship and waves
2.Executing LIBGL_ALWAYS_SOFTWARE=1 gz sim car.world can be started successfully, but no waves are generated
3.The window will be closed immediately after execution with Ogre2. The command is gz sim car.world
This problem is a bit similar to #1841.
I have tried LIBGL_DRI3_DISABLE=1 gz sim car.world so far it will flicker
----update----
When I turn on the Video recorder and start recording, the screen no longer flickers. However, when the recording stops, the screen will flash again.
The text was updated successfully, but these errors were encountered:
custom shaders support in ogre 1.x (used by waves) is not working well. As for ogre2 support on WSL, there are a few know issues, please see #920. You'll likely need a few patches mentioned in #920 (comment)
I have the same issue and similar setup (using Fortress), I found setting LIBGL_ALWAYS_SOFTWARE=1 does fix the immediate crash and flickering but it will still easily crash on some features.
Only just starting a project in this setup so I'll see how far I get with this, and will keep an eye on this thread.
Environment
OS Version: Ubuntu 22.04(WSL) on Windows 10
binary build (Garden). Install from https://gazebosim.org/docs/garden/install_ubuntu
Rendering plugin: ogre and ogre2.
EGL headless mode:
Generally, mention all circumstances that might affect rendering capabilities:
Rendering system info:
Please, attach the ogre.log or ogre2.log file from
~/.gz/rendering
Description
I want to simulate VTOL taking off and landing on the ship, hoping to have the same effect as https://www.youtube.com/watch?v=rJCEN5Htu2s
But now I have some problems:
1.There will be no waves when using Ogre1 and software rendering, and the 3D screen will flicker frequently
After executing the
gz sim car.world --render-engine ogre
command, the screen will flicker at high frequency.car.world is the world I created, including a VTOL, a ship and waves
2.Executing
LIBGL_ALWAYS_SOFTWARE=1 gz sim car.world
can be started successfully, but no waves are generated3.The window will be closed immediately after execution with Ogre2. The command is
gz sim car.world
This problem is a bit similar to #1841.
I have tried
LIBGL_DRI3_DISABLE=1 gz sim car.world
so far it will flicker----update----
When I turn on the Video recorder and start recording, the screen no longer flickers. However, when the recording stops, the screen will flash again.
The text was updated successfully, but these errors were encountered: