diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 106a374a3..911590a08 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -49,7 +49,11 @@ Sentry Native is a sub module from Sentry Unity and for building it, currently r
## Build the project
-On the root of the repository, write:
+[Optional] You can save some time on the initial build by downloading the prebuild Native SDK artifacts from the last successful build of the `main` branch (requires [GH CLI](https://cli.github.com/) to be installed locally).
+
+`dotnet msbuild /t:DownloadNativeSDKs src/Sentry.Unity`
+
+To build the whole project (including native SDKs if you've skipped the previous step), run:
`dotnet build`
diff --git a/Directory.Build.targets b/Directory.Build.targets
index 5e79f763f..ef145f165 100644
--- a/Directory.Build.targets
+++ b/Directory.Build.targets
@@ -14,17 +14,18 @@
$(RepoRoot)samples/unity-of-bugs/ProjectSettings/ProjectVersion.txt
../../artifacts/test/playmode/results.xml
../../artifacts/test/editmode/results.xml
+ $(RepoRoot)package-dev/Plugins/
$(RepoRoot)modules/sentry-cocoa/
- $(RepoRoot)package-dev/Plugins/iOS/Device/Sentry.framework/
- $(RepoRoot)package-dev/Plugins/iOS/Simulator/Sentry.framework/
+ $(SentryArtifactsDestination)/iOS/Device/Sentry.framework/
+ $(SentryArtifactsDestination)/iOS/Simulator/Sentry.framework/
$(RepoRoot)modules/sentry-java/
- $(RepoRoot)package-dev/Plugins/Android/Sentry/
+ $(SentryArtifactsDestination)/Android/Sentry/
$(RepoRoot)modules/sentry-native/
- $(RepoRoot)package-dev/Plugins/Windows/Sentry/
+ $(SentryArtifactsDestination)/Windows/Sentry/
@@ -492,4 +493,24 @@ void PrintFailedTests(XElement element)
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