diff --git a/src/front/glsl/parser/declarations.rs b/src/front/glsl/parser/declarations.rs index da75b0ba61..cb6b40ab34 100644 --- a/src/front/glsl/parser/declarations.rs +++ b/src/front/glsl/parser/declarations.rs @@ -251,8 +251,7 @@ impl<'source> ParsingContext<'source> { } else if ctx.external { init.and_then(|expr| ctx.ctx.lift_up_const_expression(expr).ok()) } else { - None - // init.filter(|expr| ctx.ctx.expressions.is_const(*expr)) + init.filter(|expr| ctx.ctx.expressions.is_const(*expr)) }; let pointer = ctx.add_var(frontend, ty, name, maybe_const_expr, meta)?; diff --git a/tests/out/wgsl/246-collatz-comp.wgsl b/tests/out/wgsl/246-collatz-comp.wgsl index e79d619649..5d1ea64833 100644 --- a/tests/out/wgsl/246-collatz-comp.wgsl +++ b/tests/out/wgsl/246-collatz-comp.wgsl @@ -8,10 +8,9 @@ var gl_GlobalInvocationID: vec3; fn collatz_iterations(n: u32) -> u32 { var n_1: u32; - var i: u32; + var i: u32 = 0u; n_1 = n; - i = 0u; loop { let _e7 = n_1; if !((_e7 != 1u)) { diff --git a/tests/out/wgsl/277-casting-frag.wgsl b/tests/out/wgsl/277-casting-frag.wgsl index 84c50ddd45..87761aff4e 100644 --- a/tests/out/wgsl/277-casting-frag.wgsl +++ b/tests/out/wgsl/277-casting-frag.wgsl @@ -1,7 +1,6 @@ fn main_1() { - var a: f32; + var a: f32 = 1.0; - a = 1.0; return; } diff --git a/tests/out/wgsl/280-matrix-cast-frag.wgsl b/tests/out/wgsl/280-matrix-cast-frag.wgsl index ad9f85b74e..7d432ee496 100644 --- a/tests/out/wgsl/280-matrix-cast-frag.wgsl +++ b/tests/out/wgsl/280-matrix-cast-frag.wgsl @@ -1,8 +1,6 @@ fn main_1() { - var a: mat4x4; + var a: mat4x4 = mat4x4(vec4(1.0, 0.0, 0.0, 0.0), vec4(0.0, 1.0, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)); - a = mat4x4(vec4(1.0, 0.0, 0.0, 0.0), vec4(0.0, 1.0, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)); - return; } @fragment diff --git a/tests/out/wgsl/901-lhs-field-select-frag.wgsl b/tests/out/wgsl/901-lhs-field-select-frag.wgsl index 71b9870512..341ef150e1 100644 --- a/tests/out/wgsl/901-lhs-field-select-frag.wgsl +++ b/tests/out/wgsl/901-lhs-field-select-frag.wgsl @@ -1,7 +1,6 @@ fn main_1() { - var a: vec4; + var a: vec4 = vec4(1.0); - a = vec4(1.0); a.x = 2.0; return; } diff --git a/tests/out/wgsl/932-for-loop-if-frag.wgsl b/tests/out/wgsl/932-for-loop-if-frag.wgsl index f9a29ae87e..ad1fdd34ee 100644 --- a/tests/out/wgsl/932-for-loop-if-frag.wgsl +++ b/tests/out/wgsl/932-for-loop-if-frag.wgsl @@ -1,7 +1,6 @@ fn main_1() { - var i: i32; + var i: i32 = 0; - i = 0; loop { let _e2 = i; if !((_e2 < 1)) { diff --git a/tests/out/wgsl/bevy-pbr-frag.wgsl b/tests/out/wgsl/bevy-pbr-frag.wgsl index 73501b99f4..c40b6dd73d 100644 --- a/tests/out/wgsl/bevy-pbr-frag.wgsl +++ b/tests/out/wgsl/bevy-pbr-frag.wgsl @@ -328,8 +328,8 @@ fn EnvBRDFApprox(f0_7: vec3, perceptual_roughness: f32, NoV_6: f32) -> vec3 var f0_8: vec3; var perceptual_roughness_1: f32; var NoV_7: f32; - var c0_: vec4; - var c1_: vec4; + var c0_: vec4 = vec4(-1.0, -0.0275, -0.572, 0.022); + var c1_: vec4 = vec4(1.0, 0.0425, 1.04, -0.04); var r: vec4; var a004_: f32; var AB: vec2; @@ -337,8 +337,6 @@ fn EnvBRDFApprox(f0_7: vec3, perceptual_roughness: f32, NoV_6: f32) -> vec3 f0_8 = f0_7; perceptual_roughness_1 = perceptual_roughness; NoV_7 = NoV_6; - c0_ = vec4(-1.0, -0.0275, -0.572, 0.022); - c1_ = vec4(1.0, 0.0425, 1.04, -0.04); let _e62 = perceptual_roughness_1; let _e64 = c0_; let _e66 = c1_; @@ -638,7 +636,7 @@ fn dir_light(light_2: DirectionalLight, roughness_10: f32, NdotV_2: f32, normal: var NoH_5: f32; var LoH_7: f32; var diffuse_1: vec3; - var specularIntensity_3: f32; + var specularIntensity_3: f32 = 1.0; var specular_2: vec3; light_3 = light_2; @@ -678,7 +676,6 @@ fn dir_light(light_2: DirectionalLight, roughness_10: f32, NdotV_2: f32, normal: let _e124 = LoH_7; let _e125 = Fd_Burley(_e121, _e122, _e123, _e124); diffuse_1 = (_e116 * _e125); - specularIntensity_3 = 1.0; let _e138 = F0_3; let _e139 = roughness_11; let _e140 = half_vector; @@ -716,9 +713,9 @@ fn main_1() { var F0_4: vec3; var diffuseColor_4: vec3; var R_4: vec3; - var light_accum: vec3; - var i: i32; - var i_1: i32; + var light_accum: vec3 = vec3(0.0); + var i: i32 = 0; + var i_1: i32 = 0; var diffuse_ambient: vec3; var specular_ambient: vec3; @@ -825,8 +822,6 @@ fn main_1() { let _e217 = V_3; let _e219 = N_2; R_4 = reflect(-(_e217), _e219); - light_accum = vec3(0.0); - i = 0; loop { let _e227 = i; let _e228 = global_2.NumLights; @@ -854,7 +849,6 @@ fn main_1() { i = (_e236 + 1); } } - i_1 = 0; loop { let _e264 = i_1; let _e265 = global_2.NumLights; diff --git a/tests/out/wgsl/bits_glsl-frag.wgsl b/tests/out/wgsl/bits_glsl-frag.wgsl index 13f2a9925e..597d5aa1c5 100644 --- a/tests/out/wgsl/bits_glsl-frag.wgsl +++ b/tests/out/wgsl/bits_glsl-frag.wgsl @@ -1,25 +1,15 @@ fn main_1() { - var i: i32; - var i2_: vec2; - var i3_: vec3; - var i4_: vec4; - var u: u32; - var u2_: vec2; - var u3_: vec3; - var u4_: vec4; - var f2_: vec2; - var f4_: vec4; + var i: i32 = 0; + var i2_: vec2 = vec2(0); + var i3_: vec3 = vec3(0); + var i4_: vec4 = vec4(0); + var u: u32 = 0u; + var u2_: vec2 = vec2(0u); + var u3_: vec3 = vec3(0u); + var u4_: vec4 = vec4(0u); + var f2_: vec2 = vec2(0.0); + var f4_: vec4 = vec4(0.0); - i = 0; - i2_ = vec2(0); - i3_ = vec3(0); - i4_ = vec4(0); - u = 0u; - u2_ = vec2(0u); - u3_ = vec3(0u); - u4_ = vec4(0u); - f2_ = vec2(0.0); - f4_ = vec4(0.0); let _e33 = f4_; u = pack4x8snorm(_e33); let _e36 = f4_; diff --git a/tests/out/wgsl/constant-array-size-frag.wgsl b/tests/out/wgsl/constant-array-size-frag.wgsl index 18da4f7cd9..f4baa8c129 100644 --- a/tests/out/wgsl/constant-array-size-frag.wgsl +++ b/tests/out/wgsl/constant-array-size-frag.wgsl @@ -8,11 +8,9 @@ const NUM_VECS: i32 = 42; var global: Data; fn function() -> vec4 { - var sum: vec4; - var i: i32; + var sum: vec4 = vec4(0.0); + var i: i32 = 0; - sum = vec4(0.0); - i = 0; loop { let _e9 = i; if !((_e9 < NUM_VECS)) { diff --git a/tests/out/wgsl/declarations-frag.wgsl b/tests/out/wgsl/declarations-frag.wgsl index 6b2d133f7e..bfe6da8e2d 100644 --- a/tests/out/wgsl/declarations-frag.wgsl +++ b/tests/out/wgsl/declarations-frag.wgsl @@ -38,14 +38,12 @@ var array_2d: array, 2>; var array_toomanyd: array, 2>, 2>, 2>, 2>, 2>, 2>; fn main_1() { - var positions: array, 2>; - var strct: TestStruct; + var positions: array, 2> = array, 2>(vec3(-1.0, 1.0, 0.0), vec3(-1.0, -1.0, 0.0)); + var strct: TestStruct = TestStruct(1.0, 2.0); var from_input_array: vec4; var a_1: f32; var b: f32; - positions = array, 2>(vec3(-1.0, 1.0, 0.0), vec3(-1.0, -1.0, 0.0)); - strct = TestStruct(1.0, 2.0); let _e35 = in_array_2[1]; from_input_array = _e35; let _e41 = array_2d[0][0]; diff --git a/tests/out/wgsl/expressions-frag.wgsl b/tests/out/wgsl/expressions-frag.wgsl index 8a9776947c..c3817d8d78 100644 --- a/tests/out/wgsl/expressions-frag.wgsl +++ b/tests/out/wgsl/expressions-frag.wgsl @@ -280,24 +280,18 @@ fn testUnaryOpMat(a_16: mat3x3) { } fn testStructConstructor() { - var tree: BST; + var tree: BST = BST(1); - tree = BST(1); - return; } fn testNonScalarToScalarConstructor() { - var f: f32; + var f: f32 = 1.0; - f = 1.0; - return; } fn testArrayConstructor() { - var tree_1: array; + var tree_1: array = array(0.0); - tree_1 = array(0.0); - return; } fn testFreestandingConstructor() { @@ -305,10 +299,9 @@ fn testFreestandingConstructor() { } fn testNonImplicitCastVectorCast() { - var a_18: u32; + var a_18: u32 = 1u; var b_16: vec4; - a_18 = 1u; let _e3 = a_18; b_16 = vec4(i32(_e3)); return; @@ -393,11 +386,9 @@ fn testLength() { fn testConstantLength(a_24: array) { var a_25: array; - var len_1: i32; + var len_1: i32 = 4; a_25 = a_24; - len_1 = 4; - return; } fn indexConstantNonConstantIndex(i: i32) { diff --git a/tests/out/wgsl/long-form-matrix-frag.wgsl b/tests/out/wgsl/long-form-matrix-frag.wgsl index 7cc26f1ff4..cadfe936c4 100644 --- a/tests/out/wgsl/long-form-matrix-frag.wgsl +++ b/tests/out/wgsl/long-form-matrix-frag.wgsl @@ -1,22 +1,13 @@ fn main_1() { - var splat: mat2x2; - var normal: mat2x2; - var from_matrix: mat2x4; - var a: mat2x2; - var b: mat2x2; - var c: mat3x3; - var d: mat3x3; - var e: mat4x4; + var splat: mat2x2 = mat2x2(vec2(1.0, 0.0), vec2(0.0, 1.0)); + var normal: mat2x2 = mat2x2(vec2(1.0, 1.0), vec2(2.0, 2.0)); + var from_matrix: mat2x4 = mat2x4(vec4(1.0, 0.0, 0.0, 0.0), vec4(0.0, 1.0, 0.0, 0.0)); + var a: mat2x2 = mat2x2(vec2(1.0, 2.0), vec2(3.0, 4.0)); + var b: mat2x2 = mat2x2(vec2(1.0, 2.0), vec2(3.0, 4.0)); + var c: mat3x3 = mat3x3(vec3(1.0, 2.0, 3.0), vec3(1.0, 1.0, 1.0), vec3(1.0, 1.0, 1.0)); + var d: mat3x3 = mat3x3(vec3(2.0, 2.0, 1.0), vec3(1.0, 1.0, 1.0), vec3(1.0, 1.0, 1.0)); + var e: mat4x4 = mat4x4(vec4(2.0, 2.0, 1.0, 1.0), vec4(1.0, 1.0, 2.0, 2.0), vec4(1.0, 1.0, 1.0, 1.0), vec4(1.0, 1.0, 1.0, 1.0)); - splat = mat2x2(vec2(1.0, 0.0), vec2(0.0, 1.0)); - normal = mat2x2(vec2(1.0, 1.0), vec2(2.0, 2.0)); - from_matrix = mat2x4(vec4(1.0, 0.0, 0.0, 0.0), vec4(0.0, 1.0, 0.0, 0.0)); - a = mat2x2(vec2(1.0, 2.0), vec2(3.0, 4.0)); - b = mat2x2(vec2(1.0, 2.0), vec2(3.0, 4.0)); - c = mat3x3(vec3(1.0, 2.0, 3.0), vec3(1.0, 1.0, 1.0), vec3(1.0, 1.0, 1.0)); - d = mat3x3(vec3(2.0, 2.0, 1.0), vec3(1.0, 1.0, 1.0), vec3(1.0, 1.0, 1.0)); - e = mat4x4(vec4(2.0, 2.0, 1.0, 1.0), vec4(1.0, 1.0, 2.0, 2.0), vec4(1.0, 1.0, 1.0, 1.0), vec4(1.0, 1.0, 1.0, 1.0)); - return; } @fragment diff --git a/tests/out/wgsl/math-functions-frag.wgsl b/tests/out/wgsl/math-functions-frag.wgsl index 37e42868a4..61e5cd645a 100644 --- a/tests/out/wgsl/math-functions-frag.wgsl +++ b/tests/out/wgsl/math-functions-frag.wgsl @@ -1,8 +1,8 @@ fn main_1() { - var a: vec4; - var b: vec4; + var a: vec4 = vec4(1.0); + var b: vec4 = vec4(2.0); var m: mat4x4; - var i: i32; + var i: i32 = 5; var ceilOut: vec4; var roundOut: vec4; var floorOut: vec4; @@ -49,14 +49,11 @@ fn main_1() { var smoothStepVector: vec4; var smoothStepMixed: vec4; - a = vec4(1.0); - b = vec4(2.0); let _e6 = a; let _e7 = b; let _e8 = a; let _e9 = b; m = mat4x4(vec4(_e6.x, _e6.y, _e6.z, _e6.w), vec4(_e7.x, _e7.y, _e7.z, _e7.w), vec4(_e8.x, _e8.y, _e8.z, _e8.w), vec4(_e9.x, _e9.y, _e9.z, _e9.w)); - i = 5; let _e35 = a; ceilOut = ceil(_e35); let _e39 = a; diff --git a/tests/out/wgsl/prepostfix-frag.wgsl b/tests/out/wgsl/prepostfix-frag.wgsl index 5b8f1bfb6e..3a98925a90 100644 --- a/tests/out/wgsl/prepostfix-frag.wgsl +++ b/tests/out/wgsl/prepostfix-frag.wgsl @@ -1,12 +1,11 @@ fn main_1() { var scalar_target: i32; - var scalar: i32; + var scalar: i32 = 1; var vec_target: vec2; - var vec: vec2; + var vec: vec2 = vec2(1u); var mat_target: mat4x3; - var mat: mat4x3; + var mat: mat4x3 = mat4x3(vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, 0.0)); - scalar = 1; let _e3 = scalar; scalar = (_e3 + 1); scalar_target = _e3; @@ -14,7 +13,6 @@ fn main_1() { let _e8 = (_e6 - 1); scalar = _e8; scalar_target = _e8; - vec = vec2(1u); let _e14 = vec; vec = (_e14 - vec2(1u)); vec_target = _e14; @@ -22,7 +20,6 @@ fn main_1() { let _e21 = (_e18 + vec2(1u)); vec = _e21; vec_target = _e21; - mat = mat4x3(vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0), vec3(0.0, 0.0, 1.0), vec3(0.0, 0.0, 0.0)); let _e32 = mat; let _e34 = vec3(1.0); mat = (_e32 + mat4x3(_e34, _e34, _e34, _e34)); diff --git a/tests/out/wgsl/sampler-functions-frag.wgsl b/tests/out/wgsl/sampler-functions-frag.wgsl index 7b2b01772f..39e51e93de 100644 --- a/tests/out/wgsl/sampler-functions-frag.wgsl +++ b/tests/out/wgsl/sampler-functions-frag.wgsl @@ -1,9 +1,8 @@ fn CalcShadowPCF1_(T_P_t_TextureDepth: texture_depth_2d, S_P_t_TextureDepth: sampler_comparison, t_ProjCoord: vec3) -> f32 { var t_ProjCoord_1: vec3; - var t_Res: f32; + var t_Res: f32 = 0.0; t_ProjCoord_1 = t_ProjCoord; - t_Res = 0.0; let _e6 = t_Res; let _e7 = t_ProjCoord_1; let _e9 = t_ProjCoord_1;