SYNC-HAZARD-WRITE-AFTER-PRESENT when presenting a surface just after getting it. #6748
Labels
api: vulkan
Issues with Vulkan
area: correctness
We're behaving incorrectly
area: wsi
Issues with swapchain management or windowing
type: bug
Something isn't working
Description
if one submits no work for a frame (e.g just requests a texture and then presents it with no calls in between) the vulkan validation layers raise lots of validation errors.
Repro steps
just comment out queue.submit in an example's render function call (I used ray_scene)
Expected vs observed behavior
I get lots of validation errors where there sould be none.
Extra materials
logs:
Platform
latest trunk
The text was updated successfully, but these errors were encountered: