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Houses the project for Android Studio that implements YouTube's Player API.

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ggiande/Android-11-Youtube

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YouTube API Android 11 (API 30)

This is a project that successfully runs the Youtube Player View using Android 11. This repo was repurposed for workshop events.

App Demo

App Creation

  • Do NOT click on Legacy Libraries
  • Any API (30 by default)

Assets

In the zoom I will share a zip file of the assets we will use for our app. Google Drive Link

Installations

We need the YouTube Android Player API

To start, you will need to create an API key through https://console.developers.google.com/. Make sure to enable the YouTube Data API v3. Go to the Credentials section and generate an API key.

Dependencies

In build.gradle(Module) implementation files('libs/YouTubeAndroidPlayerApi.jar')

implementation group: 'commons-io', name: 'commons-io', version: '2.6'

Android Manifest

<!-- We need Internet Access -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Networks State used to check connection -->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 

<!-- COMMENT OUT THE LINES BELOW FOR NON-ANDROID 11 APPS -->
<queries>
    <intent>
        <action android:name="com.google.android.youtube.api.service.START" />
    </intent>
</queries>

May need a useClearTextTraffic call if making a network call. android:usesCleartextTraffic="true"

Required Features

  • App correctly loads the Splash Screen
  • Implement the YouTube Player View
  • Cue/Load Videos
  • Change between Videos
  • Design the layout of the media viewer

Steps

  1. Create the Activities/Splash Screen layouts
  2. Import all of our assets from the zip file as vector assets into the drawables folder
  3. Begin writing the Splash Screen
// Make this activity, full screen
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
        WindowManager.LayoutParams.FLAG_FULLSCREEN);
// Hide the Title bar of this activity screen
getWindow().requestFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_launch_splash);

final Handler handler = new Handler();
handler.postDelayed(new Runnable() {
    @Override
    public void run(){
        startActivity(new Intent(getApplicationContext(), MainActivity.class));
        finish();
    }
}, 2000L);
  1. Create the YouTube Player Above our class, we need to import YouTubeBaseActivity import com.google.android.youtube.player.YouTubeBaseActivity; Also, make sure that our class extends the YoutubeBaseActivity
public class MainActivity extends YouTubeBaseActivity {

    private YouTubePlayerView mYouTubePlayerView;
    private YouTubePlayer.OnInitializedListener mOnInitializedListener;
    private YouTubePlayer mYouTubePlayer;
    private static final String TAG = "MainActivity";
    int IndexOfVideos = 0;
    ...
  1. Outside of our onCreate, we will define a new method that will handle making a new instance of the player
    private void youTubePlayerSetup(String videoID) {

        mYouTubePlayerView = (YouTubePlayerView) findViewById(R.id.player);
        mOnInitializedListener = new YouTubePlayer.OnInitializedListener() {

            @Override
            public void onInitializationSuccess(YouTubePlayer.Provider provider, YouTubePlayer youTubePlayer, boolean b) {
                if (!b) {
                    mYouTubePlayer = youTubePlayer;
                    mYouTubePlayer.cueVideo(videoID);
                }
            }
            @Override
            public void onInitializationFailure(YouTubePlayer.Provider provider, YouTubeInitializationResult youTubeInitializationResult) {
                Log.e(TAG, "Error on Initializing Youtube");
            }
        };
        mYouTubePlayerView.initialize(YOUTUBE_API_KEY, mOnInitializedListener);

    }
  1. Setup the logic for switching between videos
        findViewById(R.id.ic_left_arrow).setOnClickListener(new View.OnClickListener(){
            @Override
            public void onClick(View v) {
                if (videos.size() == 0)
                    return;

                IndexOfVideos--;
                // make sure we don't get an IndexOutOfBoundsError if we are viewing the first indexed video in our list
                if(IndexOfVideos < 0) {
                    IndexOfVideos = videos.size()-1;
                    mYouTubePlayer.cueVideo(videos.get(IndexOfVideos));
                }
                mYouTubePlayer.cueVideo(videos.get(IndexOfVideos));
            }
        });

        findViewById(R.id.ic_right_arrow).setOnClickListener(new View.OnClickListener(){
            @Override
            public void onClick(View v) {
                if (videos.size() == 0)
                    return;

                // make sure we don't get an IndexOutOfBoundsError if we are viewing the last indexed video in our list
                IndexOfVideos++;
                if(IndexOfVideos >= videos.size()) {
                    IndexOfVideos = 0;
                    mYouTubePlayer.cueVideo(videos.get(IndexOfVideos));
                } else {
                    mYouTubePlayer.cueVideo(videos.get(IndexOfVideos));
                }
            }
        });

Additional Features

Implement more features:

  • Add a no network splashscreen(no wifi vector added in assets folder)
  • Use local storage/room to store the video ids
  • Create a new activity that allows you to query for videos to store
  • If video fails to load, place an error video icon on the video

Author

Giancarlo or @ggiande on github!

My LinkedIn - Let's connect! For questions feel free to email me at ggarciadeleon@csustan.edu

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Houses the project for Android Studio that implements YouTube's Player API.

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