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Im not sure if this is a bug or not. #27
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Hello @Galllaa , do I understand correctly that, if you replace |
Link to replicate the issue : https://www.mediafire.com/folder/k3ajypk45iyu5/SceneChangeTest if you want i can upload it to another site just let me know, is there a discord maybe it would be easier to communicate then over here. |
We don't have a discord unfortunately, I will try to check this out this week though |
Yea shoud zip it before my bad. Here is the zipped project https://www.mediafire.com/file/z6pca5pz4j6rdtg/SceneChangeTest.rar/file |
Any news for this? |
I had something similar happen recently. Do you get any errors when calling the reload_scene function that the scene file could not be found? I solved it by using a PackedScene. |
I don't know if this plugin is still being worked on, but I'm encountering this exact same issue |
It seems to be a problem with how the Change scene works. If I use the reload scene without changing scenes first, it works as expected. But changing the scene, then trying to reload the current scene causes the "Resource file not found: res:// (expected type: )" error |
The way I got around this was to simply use change_scene on the current scene's path |
I believe this issue is still happening. It only seems to occur on scenes that have been loaded with the scene managers change scene function. This is what I found:
My personal workaround is instead of using |
Describe the bug
Hi, to make it short when i change the scene and go to the next and die it never reloads the current scene. I have a state machine and when im in Die-State after the animation is played it should reload the current scene and when the scene starts from the beginning i go to Spawn-State but it never happens.
To Reproduce
State Machine GD-Quest
Expected behavior
True - get_tree().reload_current_scene()
Screenshots
Video Bellow
Desktop (please complete the following information):
Additional context
I tried in the Die-State ( SceneManager.reload_scene() ) but same results. If i go (get_tree().change_scene_to_file()) so no SceneManager to change the scene it works as intended.
2023-06-22.12-29-00.mov
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