-
Notifications
You must be signed in to change notification settings - Fork 453
/
session.go
373 lines (327 loc) · 9.3 KB
/
session.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
package ssh
import (
"bytes"
"errors"
"fmt"
"net"
"sync"
"github.com/anmitsu/go-shlex"
gossh "golang.org/x/crypto/ssh"
)
// Session provides access to information about an SSH session and methods
// to read and write to the SSH channel with an embedded Channel interface from
// crypto/ssh.
//
// When Command() returns an empty slice, the user requested a shell. Otherwise
// the user is performing an exec with those command arguments.
//
// TODO: Signals
type Session interface {
gossh.Channel
// User returns the username used when establishing the SSH connection.
User() string
// RemoteAddr returns the net.Addr of the client side of the connection.
RemoteAddr() net.Addr
// LocalAddr returns the net.Addr of the server side of the connection.
LocalAddr() net.Addr
// Environ returns a copy of strings representing the environment set by the
// user for this session, in the form "key=value".
Environ() []string
// Exit sends an exit status and then closes the session.
Exit(code int) error
// Command returns a shell parsed slice of arguments that were provided by the
// user. Shell parsing splits the command string according to POSIX shell rules,
// which considers quoting not just whitespace.
Command() []string
// RawCommand returns the exact command that was provided by the user.
RawCommand() string
// Subsystem returns the subsystem requested by the user.
Subsystem() string
// PublicKey returns the PublicKey used to authenticate. If a public key was not
// used it will return nil.
PublicKey() PublicKey
// Context returns the connection's context. The returned context is always
// non-nil and holds the same data as the Context passed into auth
// handlers and callbacks.
//
// The context is canceled when the client's connection closes or I/O
// operation fails.
Context() Context
// Permissions returns a copy of the Permissions object that was available for
// setup in the auth handlers via the Context.
Permissions() Permissions
// Pty returns PTY information, a channel of window size changes, and a boolean
// of whether or not a PTY was accepted for this session.
Pty() (Pty, <-chan Window, bool)
// Signals registers a channel to receive signals sent from the client. The
// channel must handle signal sends or it will block the SSH request loop.
// Registering nil will unregister the channel from signal sends. During the
// time no channel is registered signals are buffered up to a reasonable amount.
// If there are buffered signals when a channel is registered, they will be
// sent in order on the channel immediately after registering.
Signals(c chan<- Signal)
// Break regisers a channel to receive notifications of break requests sent
// from the client. The channel must handle break requests, or it will block
// the request handling loop. Registering nil will unregister the channel.
// During the time that no channel is registered, breaks are ignored.
Break(c chan<- bool)
}
// maxSigBufSize is how many signals will be buffered
// when there is no signal channel specified
const maxSigBufSize = 128
func DefaultSessionHandler(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context) {
ch, reqs, err := newChan.Accept()
if err != nil {
// TODO: trigger event callback
return
}
sess := &session{
Channel: ch,
conn: conn,
handler: srv.Handler,
ptyCb: srv.PtyCallback,
sessReqCb: srv.SessionRequestCallback,
subsystemHandlers: srv.SubsystemHandlers,
ctx: ctx,
}
sess.handleRequests(reqs)
}
type session struct {
sync.Mutex
gossh.Channel
conn *gossh.ServerConn
handler Handler
subsystemHandlers map[string]SubsystemHandler
handled bool
exited bool
pty *Pty
winch chan Window
env []string
ptyCb PtyCallback
sessReqCb SessionRequestCallback
rawCmd string
subsystem string
ctx Context
sigCh chan<- Signal
sigBuf []Signal
breakCh chan<- bool
}
func (sess *session) Write(p []byte) (n int, err error) {
if sess.pty != nil {
m := len(p)
// normalize \n to \r\n when pty is accepted.
// this is a hardcoded shortcut since we don't support terminal modes.
p = bytes.Replace(p, []byte{'\n'}, []byte{'\r', '\n'}, -1)
p = bytes.Replace(p, []byte{'\r', '\r', '\n'}, []byte{'\r', '\n'}, -1)
n, err = sess.Channel.Write(p)
if n > m {
n = m
}
return
}
return sess.Channel.Write(p)
}
func (sess *session) PublicKey() PublicKey {
sessionkey := sess.ctx.Value(ContextKeyPublicKey)
if sessionkey == nil {
return nil
}
return sessionkey.(PublicKey)
}
func (sess *session) Permissions() Permissions {
// use context permissions because its properly
// wrapped and easier to dereference
perms := sess.ctx.Value(ContextKeyPermissions).(*Permissions)
return *perms
}
func (sess *session) Context() Context {
return sess.ctx
}
func (sess *session) Exit(code int) error {
sess.Lock()
defer sess.Unlock()
if sess.exited {
return errors.New("Session.Exit called multiple times")
}
sess.exited = true
status := struct{ Status uint32 }{uint32(code)}
_, err := sess.SendRequest("exit-status", false, gossh.Marshal(&status))
if err != nil {
return err
}
return sess.Close()
}
func (sess *session) User() string {
return sess.conn.User()
}
func (sess *session) RemoteAddr() net.Addr {
return sess.conn.RemoteAddr()
}
func (sess *session) LocalAddr() net.Addr {
return sess.conn.LocalAddr()
}
func (sess *session) Environ() []string {
return append([]string(nil), sess.env...)
}
func (sess *session) RawCommand() string {
return sess.rawCmd
}
func (sess *session) Command() []string {
cmd, _ := shlex.Split(sess.rawCmd, true)
return append([]string(nil), cmd...)
}
func (sess *session) Subsystem() string {
return sess.subsystem
}
func (sess *session) Pty() (Pty, <-chan Window, bool) {
if sess.pty != nil {
return *sess.pty, sess.winch, true
}
return Pty{}, sess.winch, false
}
func (sess *session) Signals(c chan<- Signal) {
sess.Lock()
defer sess.Unlock()
sess.sigCh = c
if len(sess.sigBuf) > 0 {
go func() {
for _, sig := range sess.sigBuf {
sess.sigCh <- sig
}
}()
}
}
func (sess *session) Break(c chan<- bool) {
sess.Lock()
defer sess.Unlock()
sess.breakCh = c
}
func (sess *session) handleRequests(reqs <-chan *gossh.Request) {
for req := range reqs {
switch req.Type {
case "shell", "exec":
if sess.handled {
req.Reply(false, nil)
continue
}
var payload = struct{ Value string }{}
gossh.Unmarshal(req.Payload, &payload)
sess.rawCmd = payload.Value
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
sess.rawCmd = ""
req.Reply(false, nil)
continue
}
sess.handled = true
req.Reply(true, nil)
go func() {
sess.handler(sess)
sess.Exit(0)
}()
case "subsystem":
if sess.handled {
req.Reply(false, nil)
continue
}
var payload = struct{ Value string }{}
gossh.Unmarshal(req.Payload, &payload)
sess.subsystem = payload.Value
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
sess.rawCmd = ""
req.Reply(false, nil)
continue
}
handler := sess.subsystemHandlers[payload.Value]
if handler == nil {
handler = sess.subsystemHandlers["default"]
}
if handler == nil {
req.Reply(false, nil)
continue
}
sess.handled = true
req.Reply(true, nil)
go func() {
handler(sess)
sess.Exit(0)
}()
case "env":
if sess.handled {
req.Reply(false, nil)
continue
}
var kv struct{ Key, Value string }
gossh.Unmarshal(req.Payload, &kv)
sess.env = append(sess.env, fmt.Sprintf("%s=%s", kv.Key, kv.Value))
req.Reply(true, nil)
case "signal":
var payload struct{ Signal string }
gossh.Unmarshal(req.Payload, &payload)
sess.Lock()
if sess.sigCh != nil {
sess.sigCh <- Signal(payload.Signal)
} else {
if len(sess.sigBuf) < maxSigBufSize {
sess.sigBuf = append(sess.sigBuf, Signal(payload.Signal))
}
}
sess.Unlock()
case "pty-req":
if sess.handled || sess.pty != nil {
req.Reply(false, nil)
continue
}
ptyReq, ok := parsePtyRequest(req.Payload)
if !ok {
req.Reply(false, nil)
continue
}
if sess.ptyCb != nil {
ok := sess.ptyCb(sess.ctx, ptyReq)
if !ok {
req.Reply(false, nil)
continue
}
}
sess.pty = &ptyReq
sess.winch = make(chan Window, 1)
sess.winch <- ptyReq.Window
defer func() {
// when reqs is closed
close(sess.winch)
}()
req.Reply(ok, nil)
case "window-change":
if sess.pty == nil {
req.Reply(false, nil)
continue
}
win, ok := parseWinchRequest(req.Payload)
if ok {
sess.pty.Window = win
sess.winch <- win
}
req.Reply(ok, nil)
case agentRequestType:
// TODO: option/callback to allow agent forwarding
SetAgentRequested(sess.ctx)
req.Reply(true, nil)
case "break":
ok := false
sess.Lock()
if sess.breakCh != nil {
sess.breakCh <- true
ok = true
}
req.Reply(ok, nil)
sess.Unlock()
default:
// TODO: debug log
req.Reply(false, nil)
}
}
}