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Godot Benchmarks.sln
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Godot Benchmarks.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.10.35027.167
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot Benchmarks", "Godot Benchmarks.csproj", "{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{A7FD1DC6-AE2B-4F17-B4BA-2FD940E01B47}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {0C32B76F-38AD-4A1A-80F4-46FFBBB4BFB2}
EndGlobalSection
EndGlobal