diff --git a/compute/post_shader/post_process_grayscale.gd b/compute/post_shader/post_process_grayscale.gd index f3189d0b33..fcd877362f 100644 --- a/compute/post_shader/post_process_grayscale.gd +++ b/compute/post_shader/post_process_grayscale.gd @@ -19,7 +19,7 @@ func _notification(what: int) -> void: if what == NOTIFICATION_PREDELETE: if shader.is_valid(): # Freeing our shader will also free any dependents such as the pipeline! - RenderingServer.free_rid(shader) + rd.free_rid(shader) #region Code in this region runs on the rendering thread. diff --git a/compute/post_shader/post_process_shader.gd b/compute/post_shader/post_process_shader.gd index be6396382e..b772a8e6f3 100644 --- a/compute/post_shader/post_process_shader.gd +++ b/compute/post_shader/post_process_shader.gd @@ -58,7 +58,7 @@ func _notification(what: int) -> void: if what == NOTIFICATION_PREDELETE: if shader.is_valid(): # Freeing our shader will also free any dependents such as the pipeline! - RenderingServer.free_rid(shader) + rd.free_rid(shader) #region Code in this region runs on the rendering thread.