getting_started/first_3d_game/02.player_input #109
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My character for some reasons ends up hovering the floor by a lot but the collider is set as instructed... why could this be? |
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I'm still new to godot and game development in general, but can someone tell me why this tutorial uses the Pivot(Node3D) node? |
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Note: Blender must be installed before you can import the files. Also the extension is now .blend. In addition, the imported model is washed out. I had to click it to "editable children" and move the light. Working in Compatibility mode. |
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getting_started/first_3d_game/02.player_input
In the next two lessons, we will design the player scene, register custom input actions, and code player movement. By the end, you'll have a playable character that moves in eight directions. Creat...
https://docs.godotengine.org/en/stable/getting_started/first_3d_game/02.player_input.html
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