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Controllers, gamepads, and joysticks tutorial references Godot 4.0 as current version #5012

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dweremeichik opened this issue Jun 18, 2021 · 3 comments · Fixed by #5109
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@dweremeichik
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Your Godot version:

Stable (3.3.2)

Issue description:

The Controllers, gamepads, and joysticks tutorial mentions features from the 4.0 branch as if it is the current stable branch. This section specifically. While nice to know about, it isn't useful. It would be more useful to speak on how to create/choose deadzones in any version of Godot.

URL to the documentation page:

https://docs.godotengine.org/en/stable/tutorials/inputs/controllers_gamepads_joysticks.html

@Calinou
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Calinou commented Jun 18, 2021

I wonder if godotengine/godot#42976 could be remade for 3.4 instead. It's likely doable in a way that preserves compatibility with existing projects. This way, we don't have to maintain significantly different versions of the documentation (which is always an annoyance when cherry-picking stuff).

cc @aaronfranke

@aaronfranke
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@Calinou Indeed, the code is too different to cherry-pick, but it can be remade from scratch if desired.

@Calinou
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Calinou commented Jul 23, 2021

@Calinou Indeed, the code is too different to cherry-pick, but it can be remade from scratch if desired.

Sounds good to me, thanks for looking into it 🙂

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