From 471012e0d92a086a350a7cd985ff4b7a76457349 Mon Sep 17 00:00:00 2001 From: umkralegal Date: Sun, 27 Jun 2021 02:31:58 -0300 Subject: [PATCH] Remove the note about GLES2 exclusive 2D batching Unified GLES3 / GLES2 was merged in 3.2.4 beta (3.3 stable) https://github.com/godotengine/godot/pull/42119 --- tutorials/optimization/batching.rst | 4 ---- 1 file changed, 4 deletions(-) diff --git a/tutorials/optimization/batching.rst b/tutorials/optimization/batching.rst index a7205e6a8bb..6859756a78f 100644 --- a/tutorials/optimization/batching.rst +++ b/tutorials/optimization/batching.rst @@ -16,10 +16,6 @@ of work for the user in the GPU driver at the cost of more expensive draw calls. As a result, applications can often be sped up by reducing the number of draw calls. -.. note:: - - 2D batching is currently only supported when using the GLES2 renderer. - Draw calls ^^^^^^^^^^