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editor.pot
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editor.pot
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# LANGUAGE translation of the Godot Engine editor interface.
# Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
# Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
# This file is distributed under the same license as the Godot source code.
#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
#: core/debugger/remote_debugger.cpp
msgid "Main Thread"
msgstr ""
#: core/input/input_event.cpp editor/event_listener_line_edit.cpp
msgid "Unset"
msgstr ""
#: core/input/input_event.cpp editor/event_listener_line_edit.cpp
msgid "Physical"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Mouse Button"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Mouse Button"
msgstr ""
#: core/input/input_event.cpp
msgid "Middle Mouse Button"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Wheel Up"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Wheel Down"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Wheel Left"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Wheel Right"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Thumb Button 1"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse Thumb Button 2"
msgstr ""
#: core/input/input_event.cpp
msgid "Button"
msgstr ""
#: core/input/input_event.cpp
msgid "Double Click"
msgstr ""
#: core/input/input_event.cpp
msgid "Mouse motion at position (%s) with velocity (%s)"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Stick X-Axis, Joystick 0 X-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Stick Y-Axis, Joystick 0 Y-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Stick X-Axis, Joystick 1 X-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Stick Y-Axis, Joystick 1 Y-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 2 X-Axis, Left Trigger, Sony L2, Xbox LT"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 2 Y-Axis, Right Trigger, Sony R2, Xbox RT"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 3 X-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 3 Y-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 4 X-Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Joystick 4 Y-Axis"
msgstr ""
#: core/input/input_event.cpp editor/event_listener_line_edit.cpp
msgid "Unknown Joypad Axis"
msgstr ""
#: core/input/input_event.cpp
msgid "Joypad Motion on Axis %d (%s) with Value %.2f"
msgstr ""
#: core/input/input_event.cpp
msgid "Bottom Action, Sony Cross, Xbox A, Nintendo B"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Action, Sony Circle, Xbox B, Nintendo A"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Action, Sony Square, Xbox X, Nintendo Y"
msgstr ""
#: core/input/input_event.cpp
msgid "Top Action, Sony Triangle, Xbox Y, Nintendo X"
msgstr ""
#: core/input/input_event.cpp
msgid "Back, Sony Select, Xbox Back, Nintendo -"
msgstr ""
#: core/input/input_event.cpp
msgid "Guide, Sony PS, Xbox Home"
msgstr ""
#: core/input/input_event.cpp
msgid "Start, Xbox Menu, Nintendo +"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Stick, Sony L3, Xbox L/LS"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Stick, Sony R3, Xbox R/RS"
msgstr ""
#: core/input/input_event.cpp
msgid "Left Shoulder, Sony L1, Xbox LB"
msgstr ""
#: core/input/input_event.cpp
msgid "Right Shoulder, Sony R1, Xbox RB"
msgstr ""
#: core/input/input_event.cpp
msgid "D-pad Up"
msgstr ""
#: core/input/input_event.cpp
msgid "D-pad Down"
msgstr ""
#: core/input/input_event.cpp
msgid "D-pad Left"
msgstr ""
#: core/input/input_event.cpp
msgid "D-pad Right"
msgstr ""
#: core/input/input_event.cpp
msgid "Xbox Share, PS5 Microphone, Nintendo Capture"
msgstr ""
#: core/input/input_event.cpp
msgid "Xbox Paddle 1"
msgstr ""
#: core/input/input_event.cpp
msgid "Xbox Paddle 2"
msgstr ""
#: core/input/input_event.cpp
msgid "Xbox Paddle 3"
msgstr ""
#: core/input/input_event.cpp
msgid "Xbox Paddle 4"
msgstr ""
#: core/input/input_event.cpp
msgid "PS4/5 Touchpad"
msgstr ""
#: core/input/input_event.cpp
msgid "Joypad Button %d"
msgstr ""
#: core/input/input_event.cpp
msgid "Pressure:"
msgstr ""
#: core/input/input_event.cpp
msgid "canceled"
msgstr ""
#: core/input/input_event.cpp
msgid "touched"
msgstr ""
#: core/input/input_event.cpp
msgid "released"
msgstr ""
#: core/input/input_event.cpp
msgid "Screen %s at (%s) with %s touch points"
msgstr ""
#: core/input/input_event.cpp
msgid ""
"Screen dragged with %s touch points at position (%s) with velocity of (%s)"
msgstr ""
#: core/input/input_event.cpp
msgid "Magnify Gesture at (%s) with factor %s"
msgstr ""
#: core/input/input_event.cpp
msgid "Pan Gesture at (%s) with delta (%s)"
msgstr ""
#: core/input/input_event.cpp
msgid "MIDI Input on Channel=%s Message=%s"
msgstr ""
#: core/input/input_event.cpp
msgid "Input Event with Shortcut=%s"
msgstr ""
#: core/input/input_map.cpp
msgid "Accept"
msgstr ""
#: core/input/input_map.cpp editor/editor_locale_dialog.cpp
#: editor/editor_node.cpp editor/plugins/tiles/tile_set_atlas_source_editor.cpp
msgid "Select"
msgstr ""
#: core/input/input_map.cpp editor/editor_node.h
#: editor/export/export_template_manager.cpp editor/fbx_importer_manager.cpp
#: editor/find_in_files.cpp editor/plugins/tiles/tiles_editor_plugin.cpp
#: editor/progress_dialog.cpp
msgid "Cancel"
msgstr ""
#: core/input/input_map.cpp
msgid "Focus Next"
msgstr ""
#: core/input/input_map.cpp
msgid "Focus Prev"
msgstr ""
#: core/input/input_map.cpp editor/input_event_configuration_dialog.cpp
msgid "Left"
msgstr ""
#: core/input/input_map.cpp editor/input_event_configuration_dialog.cpp
msgid "Right"
msgstr ""
#: core/input/input_map.cpp
msgid "Up"
msgstr ""
#: core/input/input_map.cpp
msgid "Down"
msgstr ""
#: core/input/input_map.cpp
msgid "Page Up"
msgstr ""
#: core/input/input_map.cpp
msgid "Page Down"
msgstr ""
#: core/input/input_map.cpp
msgid "Home"
msgstr ""
#: core/input/input_map.cpp
msgid "End"
msgstr ""
#: core/input/input_map.cpp editor/plugins/tiles/tiles_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Cut"
msgstr ""
#: core/input/input_map.cpp editor/animation_track_editor.cpp
#: editor/editor_resource_picker.cpp editor/gui/editor_dir_dialog.cpp
#: editor/plugins/tiles/tiles_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Copy"
msgstr ""
#: core/input/input_map.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/tiles/tiles_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Paste"
msgstr ""
#: core/input/input_map.cpp
msgid "Undo"
msgstr ""
#: core/input/input_map.cpp
msgid "Redo"
msgstr ""
#: core/input/input_map.cpp
msgid "Completion Query"
msgstr ""
#: core/input/input_map.cpp
msgid "New Line"
msgstr ""
#: core/input/input_map.cpp
msgid "New Blank Line"
msgstr ""
#: core/input/input_map.cpp
msgid "New Line Above"
msgstr ""
#: core/input/input_map.cpp editor/plugins/script_text_editor.cpp
msgid "Indent"
msgstr ""
#: core/input/input_map.cpp
msgid "Dedent"
msgstr ""
#: core/input/input_map.cpp
msgid "Backspace"
msgstr ""
#: core/input/input_map.cpp
msgid "Backspace Word"
msgstr ""
#: core/input/input_map.cpp
msgid "Backspace all to Left"
msgstr ""
#: core/input/input_map.cpp editor/dependency_editor.cpp editor/editor_node.cpp
#: editor/export/project_export.cpp editor/filesystem_dock.cpp
#: editor/groups_editor.cpp editor/gui/editor_file_dialog.cpp
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: editor/plugins/tiles/tiles_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
#: core/input/input_map.cpp
msgid "Delete Word"
msgstr ""
#: core/input/input_map.cpp
msgid "Delete all to Right"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Left"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Word Left"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Right"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Word Right"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Up"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Down"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Line Start"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Line End"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Page Up"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Page Down"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Document Start"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Document End"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Add Below"
msgstr ""
#: core/input/input_map.cpp
msgid "Caret Add Above"
msgstr ""
#: core/input/input_map.cpp
msgid "Scroll Up"
msgstr ""
#: core/input/input_map.cpp
msgid "Scroll Down"
msgstr ""
#: core/input/input_map.cpp editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select All"
msgstr ""
#: core/input/input_map.cpp
msgid "Select Word Under Caret"
msgstr ""
#: core/input/input_map.cpp
msgid "Add Selection for Next Occurrence"
msgstr ""
#: core/input/input_map.cpp
msgid "Skip Selection for Next Occurrence"
msgstr ""
#: core/input/input_map.cpp
msgid "Clear Carets and Selection"
msgstr ""
#: core/input/input_map.cpp
msgid "Toggle Insert Mode"
msgstr ""
#: core/input/input_map.cpp
msgid "Submit Text"
msgstr ""
#: core/input/input_map.cpp
msgid "Duplicate Nodes"
msgstr ""
#: core/input/input_map.cpp
msgid "Delete Nodes"
msgstr ""
#: core/input/input_map.cpp
msgid "Go Up One Level"
msgstr ""
#: core/input/input_map.cpp editor/find_in_files.cpp
#: editor/gui/editor_file_dialog.cpp
msgid "Refresh"
msgstr ""
#: core/input/input_map.cpp
msgid "Show Hidden"
msgstr ""
#: core/input/input_map.cpp
msgid "Swap Input Direction"
msgstr ""
#: core/math/expression.cpp
msgid "Invalid input %d (not passed) in expression"
msgstr ""
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr ""
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
msgstr ""
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
msgstr ""
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
msgstr ""
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
msgstr ""
#: core/math/expression.cpp
msgid "On call to '%s':"
msgstr ""
#: core/object/script_language.cpp
msgid "Built-in script"
msgstr ""
#: core/object/script_language.cpp editor/script_create_dialog.cpp
msgid "Built-in"
msgstr ""
#: core/string/ustring.cpp
msgid "B"
msgstr ""
#: core/string/ustring.cpp
msgid "KiB"
msgstr ""
#: core/string/ustring.cpp
msgid "MiB"
msgstr ""
#: core/string/ustring.cpp
msgid "GiB"
msgstr ""
#: core/string/ustring.cpp
msgid "TiB"
msgstr ""
#: core/string/ustring.cpp
msgid "PiB"
msgstr ""
#: core/string/ustring.cpp
msgid "EiB"
msgstr ""
#: editor/action_map_editor.cpp
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
#: editor/action_map_editor.cpp
msgid "An action with the name '%s' already exists."
msgstr ""
#: editor/action_map_editor.cpp
msgid "Cannot Revert - Action is same as initial"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Revert Action"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Add Event"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Remove Action"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Cannot Remove Action"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Edit Event"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Remove Event"
msgstr ""
#: editor/action_map_editor.cpp editor/editor_settings_dialog.cpp
msgid "Filter by Name"
msgstr ""
#: editor/action_map_editor.cpp editor/editor_settings_dialog.cpp
#: editor/plugins/tiles/tile_proxies_manager_dialog.cpp
msgid "Clear All"
msgstr ""
#: editor/action_map_editor.cpp editor/editor_settings_dialog.cpp
msgid "Clear all search filters."
msgstr ""
#: editor/action_map_editor.cpp
msgid "Add New Action"
msgstr ""
#: editor/action_map_editor.cpp editor/connections_dialog.cpp
#: editor/editor_autoload_settings.cpp editor/editor_inspector.cpp
#: editor/group_settings_editor.cpp editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/tiles/tile_proxies_manager_dialog.cpp
#: editor/project_settings_editor.cpp editor/shader_globals_editor.cpp
msgid "Add"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Show Built-in Actions"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Action"
msgstr ""
#: editor/action_map_editor.cpp
msgid "Deadzone"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/debugger/editor_profiler.cpp
msgid "Time:"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Update Selected Key Handles"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Cut Selected Key(s)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Copy Selected Key(s)"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Paste Key(s)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Free"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Linear"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Balanced"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Mirrored"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Balanced (Auto Tangent)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Make Handles Mirrored (Auto Tangent)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Animation Duplicate Keys"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Animation Cut Keys"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Animation Paste Keys"
msgstr ""
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Animation Delete Keys"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Animation Bezier Curve Change Call"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Focus"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Select All Keys"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Deselect All Keys"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Transition"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Position3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Rotation3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Scale3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Keyframe Value"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Transition"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Position3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Rotation3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Scale3D"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Keyframe Value"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Multi Change Call"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Can't change loop mode on animation instanced from imported scene."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Can't change loop mode on animation embedded in another scene."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Property Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "3D Position Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "3D Rotation Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "3D Scale Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Blend Shape Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Call Method Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track..."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Add Track"
msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Looping"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Functions:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Use Blend"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Remove this track."
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Time (s):"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Position:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Rotation:"
msgstr ""
#: editor/animation_track_editor.cpp editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Blend Shape:"
msgstr ""
#: editor/animation_track_editor.cpp editor/debugger/editor_debugger_tree.cpp
#: editor/editor_inspector.cpp editor/editor_resource_picker.cpp
#: editor/gui/scene_tree_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/shader_create_dialog.cpp
#: editor/shader_globals_editor.cpp
msgid "Type:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "(Invalid, expected type: %s)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Easing:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "In-Handle:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Out-Handle:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Handle mode: Free\n"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Handle mode: Linear\n"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Handle mode: Balanced\n"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Handle mode: Mirrored\n"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Stream:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Start (s):"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "End (s):"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation Clip:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Don't Use Blend"
msgstr ""
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Continuous"
msgstr ""