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This is especially the case on a macOS laptop where using fullscreen is very common but might be the case for Windows and Linux, too.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Instead of a new window, the game could launch within the editor in the main scene panel. Then the output / debugger, and also the other ui tools, are still visible.
I am pretty sure this is the case for Unity and Unreal, too.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When the user presses play or play scene open within the editor. The option to do so might be configurable.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving the editor usability
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
2D Platformer and 3D RPG
Describe the problem or limitation you are having in your project
Using the Godot Edit in fullscreen and pressing the play or play scene button opens a new window. This has two downsides:
Video:
https://youtu.be/kZI56d0ddHo
This is especially the case on a macOS laptop where using fullscreen is very common but might be the case for Windows and Linux, too.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Instead of a new window, the game could launch within the editor in the main scene panel. Then the output / debugger, and also the other ui tools, are still visible.
I am pretty sure this is the case for Unity and Unreal, too.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When the user presses play or play scene open within the editor. The option to do so might be configurable.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving the editor usability
The text was updated successfully, but these errors were encountered: